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Member Since 28 May 2010
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#4381030 ABN?

Posted Nmplol on 06 February 2015 - 02:38 AM

View PostMonkeyaids, on 06 February 2015 - 01:50 AM, said:

I honestly think he is just the best troll.

If there was a downvote or dislike i'd use it here.

#4380698 ABN?

Posted Sosseri on 05 February 2015 - 03:06 PM

I haven't even watched the video yet and i feel like puking inside because i'm starting creating images in my head, someone help me please.

#4377784 This game used to be so great

Posted Knaittiz on 31 January 2015 - 11:18 AM

View PostVamel, on 31 January 2015 - 11:13 AM, said:

well stv was aids at some point but it had his own fun :)
going back to stormwind to buy a missing stranglethorn page and completing the quest for like 3k xp was awesome

#4376740 the rdruid nerfs are finally here

Posted panooc on 30 January 2015 - 04:03 AM

this is why pinkrangers is so tanky in bear. JS

#4375691 the rdruid nerfs are finally here

Posted Nisslol on 29 January 2015 - 03:57 AM

Real G's run Soul of the Forest for dem instant Lay on Hands anyway.

#4377488 This game used to be so great

Posted Nadagast on 30 January 2015 - 11:56 PM

Things that make me sad:

Mages are Hunters
Hunters are Hunters
All healers are Paladins
Everyone can do everything
Damage is gated by cooldown and secondary resource rather than position and cast time
Too many defensives
Healing too strong
Mortal strike too weak
Everyone can do everything
Nobody has any unique tools anymore

#4375202 No Horde in the top 200

Posted Nicholaes92 on 28 January 2015 - 06:49 PM

Popularity > Racials

#4369679 6.1 healer damage buffs shows Blizzard is steering even further away from san...

Posted Shaileen on 24 January 2015 - 01:14 PM

Please stop comparing communism and homogenization in WoW, it is an entirely different thing with different reason why it failed.

That said, I agree with you. Dispell for everyone was nice, but they should've stopped back then and not went further.

#4369634 6.1 healer damage buffs shows Blizzard is steering even further away from san...

Posted Naraga on 24 January 2015 - 12:21 PM

Healer homogenization, the attempt to make every healer good at everything and part of the reason why healers are so extremely unbalanced right now. When every healer can do everything and have nothing unique left, why would you settle for any other healer than the one with the highest numbers?

The damage buffs for healers are another step towards Holinka's perfect homogenized world fantasy. This gets proven by the fact that the traditionally offensive healer, in times past counting as a 3rd dps, not being included in the buffs. Apparently Priests (And Monks) already do enough damage and the other healers need to be brought up to their level, because unequallity cannot exist in Holinka's mind. This communism of WoW doesn't work just like it doesn't in the real world. Healers (and dps) need to have unique aspects and mechanics which would make you want them for certain comps even if they put out less numbers, or different numbers than an other healer.

Not every healer needs an interupt, not every healer needs CC, not every healer needs an auramastery, not every healer needs a freedom, not every healer needs a blink, not every healer needs dispel magic, not every healer needs to do damage, not every healer needs an instant "whoop I'm safe" ability.

We need to start making healers more unique, rather then homogenize them even further. I don't even know how Blizzard comes up with this. I have never seen an Rshaman or Hpaladin complaining about not doing as much damage as a Disc. Healers should compliment setups and be taken for synergenization, even if that means they are limited to a few comps to be viable. If not, we get the current situation were one healer (rdruid) dominates every single comp because he has everything other healers have + higher numbers. Just like communism in real life doesn't lead to prosperity for all but only for a few elite, in Wow it doesn't lead to all healers being viable, but rather all but one or two being excluded from the game as a whole.

#4369730 Nessper

Posted Knaittiz on 24 January 2015 - 01:53 PM

View PostRaak, on 24 January 2015 - 01:38 PM, said:

So basically both Nessper and Pinkrangerz are completely shit according to people, yet they are competing on the top of the ladder.

Go USA  :)
eu>us confirmed :duckers:

#4368227 Real 6.1 changes:

Posted akatyrone on 23 January 2015 - 06:08 AM


edit: i always enjoyed games that ended because the better healer used more efficient heals and got off solid drinks, instead of "auto-losing to a scripted pve encounter after a certain amount of time"

Tanking Specs
Tank specs are now no longer allowed to queue for 2v2, 3v3, and 5v5 arena


Concussive Shot: the cost of concussive shot has been increased to 50 focus, up from 0.

Reasoning: this will in turn eliminate the need to keep burst of speed in the game, and also requires the hunter to choose between doing damage and playing like an acne covered virgin

Frozen Arrow: removed

Freezing Trap: Revert the arm time of trap so they can be eaten more consistently, poly can be kicked/stunned/silenced/gripped/gouged how do you stop yolo traps on a consistent human level? You cannot and this needs to change.


Burst of Speed: removed

Killing Spree: you can now be cc'd while Killing Spree is active

Improved Shadowstep: if used to step to a friendly the cooldown is reduced


Silence: removed from disc

Spectral Guise: removed

Angelic Feather removed

Inner focus: baseline for holy and disc, gives strength of soul buff 45 sec cd

Shadow word: Death: now available for holy and disc, this abiltiy also does damage back to the caster equal to 20% of the damage done

Psychic Scream: the cooldown has been reverted back to 27 seconds for all specs

Prayer of mending: now instant cast again

Renew: now available for disc

Mana Burn: reintroduced to all priest specs

Power Word: Shield: gives the priest freedom for 5 seconds


Forbearance: now lasts 1 minute, up from 30 seconds


Displacer Beast: removed


Frenzied Regeneration: this ability is actually retarded op

Faerie Swarm: slow removed, possibly make typhoon baseline or something


Living Bomb: now available for frost, fire, and arcane specs

Arcane Explosion: now available for frost, fire, and arcane specs

Blizzard: now available for frost, fire, and arcane specs

Ice nova: no longer stuns, no longer dr's with sheep

Blazing Speed: choose this or alter time


Resummon pet > Command Demon: if when you summon your new pet and your old command demon was on cooldown it increases the cooldown of your next Command Demon by 1 minute, basically you are taking out a loan on an interupt from the future, instead of the old buy 1 get 1 deal

Unstable Affliction: no longer always deals critical damage when dispelled

Demonology: considered a tank spec and no longer allowed in arena

Imp Dispel: you sacrifice 100% of your hp empowering your demon to dispel all magic effects from your target

Fear: Now breaks immediately from any instant damage, a few dots will not break the effect

i am still salty about this class, someone else will have to balance it


Tweak damage and healing (lower)

dark sim affects all abilities?

Death Stike: now removes all of your damage over time effects from your target and converts them into healing


Executed live on stream

Future Patches

blizzard discusses with its community what needs to change for pvp on a weekly basis, when and IF they plan to change things at all

Interupts Removed

Skull Bash
Counter Shot
Spear Hand Strike (mistweaver)----------------------------------------------------------------to be continued


#4369742 Is Holinka the worst thing that happenned to WoW PvP ?

Posted Kidneygod on 24 January 2015 - 02:08 PM

View PostImSoAesthetic, on 24 January 2015 - 12:54 PM, said:

MoP has been a complet piece of shit since the beginning to WoD ...
WoD is the exact same thing as MoP or maybe even worse
Oh well, he added Swifty NPC and Bajheera NPC, yeah nice change ...
He had to make arena cross realm and everything because the game came very unpopular in PvP/Arena
They also had to merge realms together because customers keep de-subbing ...

MoP and WoD are still far superior to Cataclysm - the "masterpiece" of Ghostcrawler. Xrealm arenas and removing teams was actually a really good chance - people can actually play more now and try different comps. It was very sad that people was sitting at their ratings from the first two weeks of the season - only the bottom of the ladder was active. There has been dead realms since TBC and again it was really good change to start the server merges.

This thread is just attention seeking bullshit with zero clue about anything. Holinka has made some mistakes, but he has done far better job than Ghostcrawler ever did.

#4367654 Compliment Thread

Posted Lolflay on 22 January 2015 - 03:16 PM

Help, lame thread.

#4367309 Compliment Thread

Posted Dills on 22 January 2015 - 03:39 AM

Pinkrangerz - You've been avoiding more polymorphs lately by sitting in bear. Good shit

#4367252 Compliment Thread

Posted stalebagel on 22 January 2015 - 02:04 AM

I played against Kaska in 3s earlier this season, and I've never seen another player 2v3 as well as he did. I've never had as hard a time connecting to the internet as I did that game. Well done, Kaska. It was a fun match, and I came out of that loss feeling like a learned a lot about tin foiling my router. Thank you.