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Hankpro

Member Since 15 May 2010
Offline Last Active Today, 03:53 AM
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#4458662 Patch 6.2 Hotfixes: July 20 - July 23

Posted Velcaa on 24 July 2015 - 01:22 AM

lol bye i guess i can only saving grace once now since ill already have a stack


#4446827 What's a FUN change that Blizzard could do in next expansion that'd m...

Posted Jim_Jim on 03 July 2015 - 05:45 PM

Quote

Also I fully expect a good Jimjim post, don't let me down !

Done :
(My soul is corrupted now.)


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#4447334 Should we take the middle road with the dispel system?

Posted Lolflay on 04 July 2015 - 01:52 PM

TL;DR: you had 4 categories : [ Max offensive / offensive / defensive / max defensive ], each healer represented one of those categories.

Druids were picked because they were the defensive healer. They were hard to counterspell ( didn't cast almost anything, hard to control as casters ), immune to polymorphs ( counters mages ), were mobile ( counter melee ), and had a healing mechanic that persisted through CC ( hots ). Their weaknesses were magic debuffs on themselves and their team ( no dispel ), hard swaps ( could keep blooms on one target ), lack of "OH SHIT" cooldowns ( besides one Nature Swiftness->Healing Touch on a 3 min cooldown ).

Shamans were picked because they were the offensive healer. They had by far the strongest control tools against enemy team, countered defensive debuffs ( Purge removing 2x buffs ), had Totem mechanic that countered a lot of popular things ( Tremor against fear, Grounding against spells, Cleansing against poison/diseases or w/e, had Bloodlust ( insane DPS and HPS increase for their team ), generally were hard to train down back then ( insane amounts of armor + Earth shield, they only really died versus really persistent melee cleaves that their partners failed to properly peel against ), and they also had insanely strong healing that was reliant mostly on mana - as long as they had mana, nothing died.

Paladins were picked because they were the max defensive healer - if you had a comp that had all the tools and pressure they need to land kills on their own, and just needed a healer that could keep them alive, stay at 40 yards, be hard to kill, keep them free of shit - Paladin was their man. They had super strong healing coupled with easy mechanics to dish those heals out, they were super hard to kill ( outside of a good RMP ), had Freedom/Sacrifice/BoP/Bubble/Aura/etc to counter enemy cooldowns ( same situation as today ), they offered the most defense they possibly could.

Priests were picked as a max offensive healer. Unlike other 3 healers, Priest games rarely lasted ultra long, and they always focused on just keeping the team as offensive as possible - Fearbombing 3 people, dispelling the kill target, announcing the switch to that target, DPSing together with their team and doing 1/3 or 1/2 of the DPS their partners are doing, being able to dispel both enemies and their team ( 2 (de)buffs per cast ), being able to Manaburn enemy healers/DPS to cause pressure, etc.


And today ?

Hmm, Paladins heal more than Shamans do atm. Oh well, time to play Paladin. Oh look, Paladin's "big heal spell" is same cast time as Shaman "big heal spell". Oh look, Paladin "instant cast heal" is same shit as Shaman "instant cast heal". Oh look, I'm doing better as Paladin than as Shaman simply because both healers are almost the same, so if one healer is more OP than the other, I'll do ten times better on the OP one even though I mained the weak one !


#4430210 Deadly throw interrupt.

Posted Cradienz on 31 May 2015 - 09:52 PM

Hello Abolished.

I'm from the R.I.D.F., follow me to the van over there.


#4403224 Warriors broken? this game is dogshit

Posted Knaittiz on 21 March 2015 - 02:44 PM

View PostROKMODE, on 21 March 2015 - 02:40 PM, said:

those random s8 killings as ele only worked vs bad players who got caught in the middle with little awareness
I mean I remember getting a lot of them as an ele shaman, but vs the great players, it basically never happened. Considering all s8 ele shaman damage was casted and I mean ALL (literally casted more than basically any caster), I would say it was fairly telegraphed with all randomness being attributed to lightning overload, which couldn't even proc lava burst in wrath. Wasn't that post cata ele bs where eles run around spamming instant lava bursts and win the lottery.
do u get an e-mail or something whenever s8 gets mentioned on aj :confused:


#4397480 Post your selfies

Posted BalanceRexxar on 07 March 2015 - 07:40 AM

taken today : )Posted Image


#4397356 Post your selfies

Posted Jim_Jim on 06 March 2015 - 11:22 PM

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#4395372 Blizz opens exchange between gold and real life currencies

Posted Knaittiz on 02 March 2015 - 09:12 PM

View PostGlink, on 02 March 2015 - 09:08 PM, said:

Next up: glad mounts on blizzard store
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#4392756 6.1 state of arena?

Posted Zzx on 25 February 2015 - 08:09 PM

me & bae Posted Image

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#4389914 Meanwhile at blizzard HQ...

Posted Sosseri on 19 February 2015 - 11:41 AM

http://i.imgur.com/V2Vk2vS.jpg


#4389826 Meanwhile at blizzard HQ...

Posted Lolflay on 19 February 2015 - 07:10 AM

jesus effin christ, this looks like something OLD blizzard would do as a april 1st joke


#4389078 ProGameX World of Warcraft First WoD Tournament 2015 (3v3)

Posted Vengeful95 on 17 February 2015 - 04:12 PM

View PostMelbyz, on 17 February 2015 - 11:50 AM, said:

maybe the should ban tank speccs too?

Didn't they just do that by banning druid/mage comps?


#4388038 RBG Tournament LOL

Posted Maxish on 15 February 2015 - 09:50 PM

i feel like an rbg tournament could work and be fun to watch

if the maps were a bit smaller with maybe 4 pillars so it would be easier to see everything

and maybe with just 3 players so it would be easier to keep up

and maybe with some good commentators/players

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#4386880 Flameglow needs a nerf.

Posted Wallirik on 13 February 2015 - 09:39 PM

Just in case you forgot
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nerf the shit out of this bullshit talent


#4385954 Bow down to your 6.1 overlords (mages)

Posted Chanimal on 12 February 2015 - 07:03 AM

chanmilli already ready to go




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