Jump to content

Regent

Member Since 03 May 2010
Offline Last Active Yesterday, 07:56 PM
***--

Topics I've Started

Blizzard thinks game is still too hard

15 June 2015 - 07:54 PM

Official Blizzard Quote:

Ability pruning may not have gone far enough.

Official Blizzard Quote:

...there are very few players who are at the skill cap today.

Well, I guess WoW is dead. RIP

Why is Blizzard silent as WoW dies?

05 May 2015 - 08:59 AM

I recently passed 10 years playing this game, I have been to five Blizzcons, and cleared almost every ounce of content put into the game. I believe I have a pretty good grasp of the game, of who plays the game, how they play the game, and why they play the game.

Life is a cycle, we are born, we grow and grow, and then eventually we begin to die, our bodies fail, and eventually we pass.

A game such as WoW is similar, it was born, it grew and grew and it will eventually die. The difference is, unlike us, it can be changed, parts can continually be replaced, made better.

World of Warcraft is no longer growing, they are no longer adding content, they take it away or water it down. These last few months are the first time that I feel WoW is truly "dying." This should be expected, because it will eventually happen. The problem is, why is it happening now?

Blizzard recently canceled their new MMO and said that they wanted to focus on WoW for the next 10 years instead. This was announced almost a year ago, yet we see nothing happening with WoW that coincides with that plan. This is the least content in an expansion ever, patches are mediocre, PvP participation and balance is incredibly awful.

Why do we not hear anything? Every day the game bleeds subscribers at an unsustainable rate, and yet we get patches with basically nothing but twitter selfies added. People could argue that I only think that because I mainly PvP, but I have friends that span every asset of WoW gameplay and the only ones that aren't severely disappointed are the super casuals (but these people only subscribe a few months a year.)

Has Blizzard just lost their touch? Do they not realize what is happening?

At first I thought this was just a bad lull in content, some things went wrong and they would admit to their mistakes and then immediately work to fix things. Every day that goes on makes me, and everyone I know, lose faith even more.

What do you guys think? Does the silence bother you more than the state of the game?

Guesses on WoW subs total at end of first quarter

20 February 2015 - 07:31 AM

Q4 2014 ~ 10million
Q1 2015 ?


What do you guys think?

I would probably go with 7 million subs, with probably 3.5 million "active" players.

Bloodline Champions

30 January 2015 - 12:47 AM

Posted Image

http://store.steampowered.com/app/6370


Bloodline Champions is a free to play Arena combat game. The game was originally very popular among the WoW arena community, but unfortunately due to a bad publishing contract, the game died off.

As of 1/28/2015, Stunlock Studios' (the developers) contract with Funcom (the publisher, responsible for the decline in the games population) ended. Stunlock Studios now has full control of the game and have already put a new patch out.

The game is free-to-play, with only cosmetic items being real world currency unique.

NOTE: The game may only be played through Steam now, if you have an old account you will get an email with a code to enter on Steam to connect your account.

NOTE: If you are having various technical issues getting it to work, check the Steam discussion board for Bloodline Champions, there is fixes for most of the problems.

Patch Notes:

Quote

Teams
  • Teams Matchmaking has been removed. This is to ensure that the player base is less spread out on multiple queues.
  • Teams are still used for Tournaments.
  • Teams Matches statistics now includes Tournament matches win/loss tracking.
Scenarios
  • Scenario Queues have been removed due to very long queue times, but are still available in Custom games.
Custom Games
  • Custom Game Blood Coin gain increased from 25% to 90%.
Standard Matchmaking
  • Parties matchmaking balance has been modified to make it less exploitable for high rated users to play with low rated players.
  • Entire party will now receive a leaver punishment on rating when a party member leaves the match.
  • Rating required for grades has been slightly reduced.
Bloodlines
  • Thorn
    • Fixed a bug where Thorn would gain energy by using Tree Bash on projectiles.
  • Ravener
    • Earth Crush's (Ultimate) second jump can now be cancelled by Etheral effects.
Pricing
  • Funcom points have been replaced with Gold Coins.
  • Bloodlines have been divided into 3 different price groups, no prices have been increased.
  • The Bloodcoin costs from cosmetic items has been removed (such as; outfits, weapon skins, emotes, avatars and titles.) These items will only be available for Gold, as rewards and tournament prizes.
Other
  • Chat messages containing invalid characters for the font used will no longer be displayed for the user.
  • The Starter Quest no longer requires a Conquest and Capture the Artifact Match.

SWTOR Arena

27 January 2015 - 02:59 AM

Anyone playing SWTOR?

New season is about to start next month. I've been really surprised at how amazing the game is. A lot of the problems that wow has aren't present and its been a really refreshing experience.

Apparently some type of ultra-mega server is coming soon and then everyone will be able to play with each other regardless of server.

Anyways, hit me up if you playing.

<