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Member Since 03 May 2010
Offline Last Active Today, 09:15 AM

#4305459 Shit players who cry about Kidneyshot.

Posted Raak on Yesterday, 12:05 PM

There's a typo in the title, should be "shit players who defend kidney shot".

#4302810 Patch 6.0.3 - opinions so far?

Posted Lintrix on 16 December 2014 - 09:55 PM

8 second kidney and red buff killing spree still exist so...

#4304310 Shit players who cry about Kidneyshot.

Posted Clamnesia on 17 December 2014 - 05:39 PM

View PostMaumaux, on 17 December 2014 - 05:25 PM, said:

Haven't ran into Rets yet? Stun Bubble wings, cant be cc'd and retard damage. But Rogues have to be nerfed. 1 Ret does the damage of 2 rogues combined lol. I haven't done the math but...

Hoj doesnt last 8-12 seconds. Rets dont have an MS effect. Rets dont have a blanket silence. Rets cant reset whenever they please. 8 second kidney with 20 second CD =/= 6 second hoj that is dispellable on a 30 second CD. rets dont have a pet than can stun the target for an additional 4 seconds. Rets CAN be peeled during burst (although the peel doesnt last long) Rogues are an unstoppable killing machine during Kidney red buff spree... Rets dont have cloak which makes them immune to spells every 1 minute.. Rets dont have evasion that increases dodge chance by 100% every 2 mins.. Rets dont have an ability that increases run speed dramatically (nearly indefinitely) and breaks slows every time its used. Rets dont have another 8 second CC (blind) that they can use on your team mate while they have you in an 8-12 second stun. Rets dont have a sap that they can put said team mate in after the blind falls... Rets are monoloid 1 trick ponies every 2 minutes (which aligns with most healers defensive CDs) etc etc etc

There, i did the math for you.

#4289919 The Coliseum

Posted Dravern on 08 December 2014 - 07:16 PM

View PostPretalethal, on 08 December 2014 - 07:13 PM, said:

It's 3 RBG wins until you win a piece of loot. If you win a piece on your first game then the rest of the games there is no chance of getting additional loot.

The coliseum chest which apparently can hold anything in the game, even weapons. Also the coliseum has a weekly quest that rewards conquest points if you are the winner.

Ashran can no longer hold any epics at all from previous hotfixes. At least that we know of...

ashran still give epics but the % is so low.

#4301454 RLD/Combat Rogues/Locks

Posted roastyzxo on 16 December 2014 - 04:32 AM

you actually can't tell the difference between any combat rogue

#4301358 RLD/Combat Rogues/Locks

Posted Glink on 16 December 2014 - 03:08 AM

This is the most broken comp ive ever seen in wow ever. Why is the warlock able to dispel literally every single CC on the druid while even being in CC? Hunter's mark is gone so in most comps its impossible to cover the healer with another debuff.

Let me pain that picture for you.

If you have the entire RLD team cross-CCed, with dispellable debuffs, the warlock can imp dispell himself, sac the imp, then imp dispell the healer, who then can dispell the rogue.

I qued into a 2500 RLD in which the rogue literally missed 30 kicks in a row but still won because the druid is immune to all cc and can win the game by never de-targetting my healer once.

combat rogues should not have an 8 second kidney shot.

burst of speed should be removed.

Imp dispell needs some sort of internal cooldown and be non-abusable via pet sac/instant resummon.

90% of teams on the ladder have either a combat rogue or warlock, both of which seem to be pretty ridiculous atm and are much more broken than rets ever were.

Combat rogues need to be nerfed to the fucking dirt and never made viable for PvP again if this is the playstyle they invoke. Its a complete sham to the playstyle of rogues and the set-up required and skill that used to be needed to play them.

#4301319 Shit players who cry about Kidneyshot.

Posted Wallirik on 16 December 2014 - 02:32 AM

View PostMaumaux, on 15 December 2014 - 10:30 PM, said:

6 second kidney while dancing you cheap shot after it wears off that it 9.5 and if you cheap again that is 12 seconds.
You are the kind of person that defend this shit mechanic.

Maybe come back and post when you got the hang of the absolute basics of the game.

#4297701 Bailamos back to twitch video

Posted Braindance on 13 December 2014 - 08:42 PM

  • Remove rbgs from the game
  • Remove rbg sections from AJ
  • Permaban everyone playing and posting about rbgs on AJ

#4297638 Bailamos back to twitch video

Posted Esiwdeer on 13 December 2014 - 07:27 PM

I think he means disconnecting your opponents from the internet to have easier games.

#4297554 lots of people are profiting from this

Posted Esiwdeer on 13 December 2014 - 06:15 PM

might as well give it to everyone so it's fair. this is only for alliance, no idea about horde

#1 if you can't get into Ashran you can use your Stopwatch: make sure you're not queued, run into Ashran and start the Stopwatch as soon as the red word "Ashran" pops up to let you know your zone has changed.

Accept the queue right before your stopwatch gets to 22 seconds, it'll let you stay like you got in despite not waiting in the queue

this takes a few tries maybe, only good if you actually can't get into ashran. i did it on my first try but then couldn't do it for 5 tries and then did it again.

#2 Posted Image

if you turn in ONLY A FEW FRAGMENTS AT A TIME(the first option "turn in a few fragments" the lowest amount possible) to this druid ONLY WHEN HE HAS THE BLUE QUESTION MARK, NOT WHEN HE DOESN'T he gives you 125 rep per 5 fragments, essentially letting you get revered in like 45 minutes if you farm rare spawns or something

#3 if you convert your currency to brazilian reals or whatever on the battle.net store you can buy race changes or any other character service for like 40-60% off. i think race changes are 10 and faction changes are 12 something(USD)

certainly these 3 things will not stay in the game, but many people are doing it so i think everyone should be able to skip the rep grind the same

can't explain it better, sorry if you can't find it useful

regards to everyone else

#4294320 Real PvP changes that need to be implemented

Posted flannelsoff on 11 December 2014 - 06:42 PM

Racial Changes:
  • While this probably won't happen because Blizzard has already obtained a ridiculous amount of money from people race changing to dwarf, if Blizzard really wants this game to be competitive again then stoneform HAS to be changed. Being able to remove silences for free as a healer is completely broken. My suggested change would be for stoneform to no longer remove silences.
Disc Priest:
  • Silence needs to be completely removed from the disc spec and normal fear needs to be set back to a 27-30 second cooldown.
Ret Paladin:
  • While nerfing the 4-piece set bonus was a good start, any mechanic like this is terrible for PvP and needs to be gutted completely. A user suggested changing this bonus to give holy power on a successful interrupt just like some of the other classes. This rewards better play unlike the current set bonus which promotes ridiculous aggro play.
  • Clemency needs to be completely reworked as having two magic dispels on a two minute cooldown and a BoP every 30 seconds with the new forbearance change is completely unfair. Open to suggestions for this change as I don't play a ret paladin but if you disagree this mechanic isn't completely broken in the current state of arena then you need to take a look at the ladder.
  • Fist of justice needs to be changed to a 40-45 second cooldown along with a nerf to its range. Probably 10 to 15 yards instead of 20 yards.
Death Knights:
  • Asphyxiate needs to also be changed to have a 40-45 cooldown with a much lower range than the current 30 yard range. Probably similar to a 10 to 15 yard range.
  • Death grip needs a 5 yard minimum range to the spell so that juking kick is actually significant.
  • The instant CC removal portion of descrated ground needs to be removed so that it only prevents CC while standing in the 8-yard radius.
  • Revealing strike needs to not affect kidney shot, simple change that wouldn't affect PvE.
  • If instant stuns are actually toned down, then maybe Elusiveness needs to be slightly toned down, but the only change I urge to be implemented is the revealing strike one.
  • If frost mages are going to have the best CC in the game (polymorph) then Blizzard needs to avoid making significant damage changes when looking at the weak state of mages in PvP at the moment.
  • While mages are weak, Ice Nova's independent incapacitate/stun type CC needs to be fixed.
  • I think if some of the trap enabling instant CC's are toned down then hunters will be generally toned down without any changes to the class.
These are all the changes I can currently think of that would only benefit the game. I know I missed out on classes like Warlocks and Feral Druids but I honestly don't have any changes I feel confident on suggesting for them.

Other good changes by nahj: http://us.battle.net...pic/15537124689

#4296687 Shit players who cry about Kidneyshot.

Posted Dills on 13 December 2014 - 05:11 AM

View PostStarbuck, on 13 December 2014 - 04:58 AM, said:

Please learn to kill shadow reflection when you see it appear, now all you have left is the exactly same combat spec as you had for the past 4 years..

What do I do if the rogue and his team cross cc because their parents aren't related

#4293858 Arena ping constantly 300+ higher than world

Posted Esiwdeer on 11 December 2014 - 04:00 PM

View PostCritscream, on 11 December 2014 - 03:05 PM, said:

we had to put up with this shit for 10 years
you live in 3rd world country without nuclear weapons

why on earth would i have to descend down to your internet standards to continue about my awesome way of life

#4294608 PvP Hotfixes 12/11/2014

Posted drockzo on 11 December 2014 - 08:27 PM

12 second kidney is still there =/

i know you can kill the mirror cc deep insight etc but its just awful design and the spec seems so mindless

#4277077 Clemency + new HoSac

Posted Drake on 26 November 2014 - 10:45 PM

#showtooltip Hand of Sacrifice
/castsequence reset=2 Hand of Sacrifice, Turn Evil