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Jaws

Member Since 25 Mar 2010
Offline Last Active Yesterday, 04:39 PM
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Topics I've Started

Dimishing Returns Changes

04 March 2015 - 01:37 AM

We’ve recently made a slight change to how crowd control diminishing returns function, and would like to provide some concrete information on exactly what’s been changed and why.

As most of you are likely aware, there is a brief window of time after a crowd control effect has been applied, during which further crowd control effects of the same category will have a decreased duration. In patch 6.0.3, due to the method used to update diminishing returns, that window could last anywhere from 15 to 20 seconds.

Patch 6.1 added some new functionality that allows diminishing returns to update much faster, which means we can be a lot more precise with exactly how long they last. So, we made a recent hotfix that changes the duration of diminishing returns to 18 seconds. That means diminishing returns should last about as long as they did on average prior to these changes, but you’re able to have a much clearer idea of exactly when they’ll end.

http://us.battle.net...c/16529192789#1

Ice Nova

07 November 2014 - 01:09 AM

Ice Nova goes through IBF, is this a bug or intended?

Class Tuning Changes

30 October 2014 - 02:40 PM

Death Knight
• Scourge Strike’s damage has been increased by 50%.
• Necrosis’ damage has been increased by 67%.
• Unholy Might now increases Strength by 5% (down from 10%).

Druid
• Starfall’s damage has been increased by 75%.
• Starfire’s damage has been increased by 25%.
• Starsurge’s damage has been increased by 25%.
• Wrath’s damage has been increased by 25%.

Hunter
• Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
• Chimaera Shot’s damage has been reduced by 13%.
• Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
• Kill Command’s damage has been increased by 20%.

Mage
• Frostbolt’s damage has been reduced by 20%.

Priest
• Mental Anguish now increases damage by 3.125% per point (up from 2.5%).

Shaman
• Elemental Blast’s damage has been increased by 20%.
• Shamanism now increase Lightning Bolt damage by 70% (up from 36%).

Warrior
• Ravager’s damage has been reduced by 25%.
• Slam’s damage has been reduced by 30%.
• Whirlwind’s damage has been reduced by 30%.

Thoughts on the changes?

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