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Blackonblack

Member Since 23 Mar 2010
Offline Last Active Yesterday, 09:53 AM
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#4278253 Fake Casting

Posted demoneyes on Yesterday, 02:56 AM

View PostYsteria, on 28 November 2014 - 02:48 AM, said:

Yeah, its the only thing ive been able to do, seems to work too...


Thanks for the replies :)
Well, that's one way to go about it, my second recommendation would have to be this.  Rule of thumb, if the enemy team has an interrupt available at their disposal you don't cast until they don't have one available, if you don't cast then they have nothing to interrupt therefor you can't get locked out.


#4268080 The Current State Of Ele

Posted Polsk on 18 November 2014 - 10:36 AM

Ele is horrible. Just got the worst feeling ever from just lvling 90-100 as elemental.


#4267162 The Current State Of Ele

Posted Baht on 17 November 2014 - 04:24 PM

though snodz and jaime is doing a shitty job of explaining and randomly hating on everyone that doesnt say "you're right" they do actually have pretty legitimate points about ele in its current state.
So yea im writing this before taking my meds so I apologize if its a mess...

The new mastery is the biggest part of the problem. When 50% of your dmg is passive and dealt every few seconds you cant have big burst without being op with eles current way of dealing dmg.
If they increase lava burst for the burst the sustained will go out of control.
If they increase lightning bolt dmg you wont use any other spells unless you're locked on nature, and as with lava burst the sustained could easily get around of control too.
If they increase fulmination, you get too big dmg spread from non-crit with no multistrike to crit+multistrike, relying on rng to determine if you'll 1 shot or tickle someone.
If they increase elemental Blast the 2 other talents becomes pointless.

So since they couldn't do any of those things ele is stuck having all spells except fulmination hit for basically the same, and really low, dmg. Your overall dmg throughout a game is not really that terrible, a bit below average, but the way it's dealt makes it no threat to anyone and extremely dissatisfying to play. It feels like it doesn't matter if you play your character or not. To put it in perspective: if you run out when gates open and melee hit someone 1 time and press no dmg spells for the rest of the game while making sure to stay in combat with the guy you hit, you'll still do 50% of the dmg you would've done if you were flat out pve'ing all game.

The second big issue for ele currently is mana. While it's true, as blizzard has pointed out in tweets, ele dmg abilities costs almost no mana, support abilities, heals or purge on the other hand are very expensive spells. Ele lost all its previous mana regen/conservation mechanics in wod and after a few minutes when your mana bar hits 0, you cant cast any spells. It doesn't matter if your dmg spells are cheap if you dont regen more than enough for a lightning bolt every 2-3 seconds and enough for 1 purge every 8-9 seconds, assuming your dont press any other abilities in between. With no way to regen or way to leave combat except running to behind your pillar and pray the enemy doesn't try to keep you in combat, ele are essentially on a very short timer in arena, where you become a target dummy, providing none of the utility we rely on, or dmg, when it expires.

There is a few more minor problems besides those, though they're generally negligible compared to the mastery and the mana issues.
The easiest way to fix it imo, is giving back the 2% mana regen on rolling thunder, remove current mastery replacing it with either a % dmg or maybe % multi strike dmg or something like that instead, reduce lava burst proc chance by 50% or make it not instant, and give back lightning bolt while running. This would fix the mana regen, and shift the dmg back to your abilities. Having the dmg in your abilities and casted with with less instants will make it more rewarding to play well as the dmg (and utility because of more risk for nature lock) difference between a good ele and bad one would increase dramatically, open up for the possibility of tuning ele burst to something else than 0 and make it possible for other ppl to lock ele down with good play.

Personally I don't really mind if my class is OP or bad. Fun gameplay is my priority and mop almost ruined ele for me with the lava burst turret, but wod is on a different lvl of boring.


TLDR: It doesn't matter to me personally whether ele is strong or weak, but the design of ele atm dissatisfying, unrewarding and just plain boring because it feels like it doesn't matter if you play your character or not and you become a target dummy after a while.


#4266343 The Current State Of Ele

Posted jaimex on 16 November 2014 - 07:38 PM

View PostMCGSart, on 16 November 2014 - 07:34 PM, said:

Don't you worry guys, the time to shine as LSx will come again and you can obtain your free glads once more

you speak so much shite for someone who has never gotten higher than duelist in 6 years of actively trying.


#4250347 (6.0.3) Jaime's Advanced Elemental Guide

Posted Gelu on 02 November 2014 - 09:10 AM

being r1 in the same season twice doesnt make you a 2x r1 m80 but nice guide i guess good job 10/10 would read again


#4258255 True Blizzcon Winner = Dampening

Posted amirdaheat on 08 November 2014 - 10:23 PM

YEAH BOY SWE REPRESENT FÖR I HELVETE

Posted Image


#4257913 BlizzCon® 2014 Opening Ceremony and eSports – Free Live Streams

Posted Phatxyo on 08 November 2014 - 08:58 PM

View Postjaimex, on 08 November 2014 - 08:56 PM, said:

someone who has faced both those teams many times

and that automatically gives you the right to call everyone random duelists? get your head out of your ass


#4257556 BlizzCon® 2014 Opening Ceremony and eSports – Free Live Streams

Posted Synkz on 08 November 2014 - 07:46 PM

can you guys stop quoting jaime posts so i don't have to read them even though he is on ignore


#4256836 BlizzCon® 2014 Opening Ceremony and eSports – Free Live Streams

Posted Zzx on 08 November 2014 - 02:43 AM

View PostEmfrun, on 08 November 2014 - 02:39 AM, said:

isnt it a funny coincidence skill capped and push push never faced each other for these games? any loss for them would have been an elimination. seems kinda fishy

hunter
mop

makes sense


#4256206 BlizzCon® 2014 Opening Ceremony and eSports – Free Live Streams

Posted Marshmellow on 07 November 2014 - 09:54 PM

Posted Image

dat HLS adrenaline rush

energy tends to build up after dampening for 7 minutes


#4241599 6.0.3: A Gladiator’s guide to Gladiator Stance

Posted Sweatyfingrs on 24 October 2014 - 02:26 AM

Can we not fucking encourage prot warriors in arena


#4254886 Ice Nova

Posted Legends on 07 November 2014 - 01:27 AM

maybe we should just give dks another cc break?


#4250740 rbgs have the highest skill cap

Posted Esiwdeer on 02 November 2014 - 06:14 PM

anyone who thinks there's more emphasis on positioning in rbgs than arena

has never been good at arena

would be like a bunch of dudes who decided they were good at frisbee golf saying it requires more skill than real golf

i just think it's convenient that none of you are ever good at real golf


#4250632 rbgs have the highest skill cap

Posted Attono on 02 November 2014 - 05:01 PM

Bailamos is now a Rank 1 Gladiator as well as an RBG God so I guess we will have to hear his verdict as he has mastered both brackets to their fullest potential


#4250626 rbgs have the highest skill cap

Posted Esiwdeer on 02 November 2014 - 04:57 PM

The analogy doesn't work; the more players you have, the less emphasis there is on individual performance.

A Roman gladiator who fights in small skirmishes in front of a large audience vs. a legionnaire who fights in a column, never spectated

Which one do you think would be a more fierce opponent?

--

Even on the best teams, there are lots of players whose subpar individual skill is offset by some other value they provide to the group: leadership, organization, x's friend, just someone we've always played with, whoever is online right now. 10v10 would be cool if there was a solo queue, but the way it works it's just a zerg fest.

If you could spectate 10v10 teamfights, you'd see how inefficient most RBG players are. The only place in this game where stat padding is done to any effect. Most RBG veterans will tell you that Hunters are useless, Ferals can't be played, etc - meanwhile, many of them have never even been Gladiator legitimately.

It's just stupid, FotM/easy mode conquest points for casual players.

If there was an RBG solo queue, you would be right. The political/social system in place does not encourage skill, it encourages networking.




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