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bl00dlust

Member Since 13 Mar 2010
Offline Last Active Apr 15 2016 12:05 AM
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#4574949 twitch + legion

Posted Wallirik on 10 April 2016 - 02:39 PM

View PostDreoras, on 10 April 2016 - 02:19 PM, said:

WoW used to be the most watched game with 100k-200k viewers daily during cata
Think you're exaggerating a little bit there

edit: just to jog your memory a little, streaming wasn't even a big thing yet in cata
Posted Image


#4558578 survivability in legion

Posted Dollyo on 02 January 2016 - 07:18 PM

View PostGinoblunt, on 02 January 2016 - 06:02 PM, said:

is that from rakion in your signature? :D
It's Vivi, a black mage of Final Fantasy IX.


#4558380 What would be preffered to play with in 3s

Posted Maleficent on 01 January 2016 - 04:25 PM

feral/disc/dk gg ez xp


#4552791 survivability in legion

Posted Vengeful95 on 12 December 2015 - 11:27 AM

View PostLostariel, on 12 December 2015 - 08:31 AM, said:

Rogues lose recuperate for it.
And prep, so no more double evasion.

I thought we all could agree that self-healing on pure dps classes is absurd, no? Especially in big amounts like that.


#4557900 Holinka response to : "do you guys read arenajunkies forums?"

Posted Nicholaes92 on 29 December 2015 - 11:05 PM

View Poststalebagel, on 29 December 2015 - 09:32 PM, said:

⋆~✢~⋆~for holinka~⋆~✢~⋆

MMOs and MOBAs are far too dynamic to ever achieve anything close to true balance. Its more so about maintaining the illusion of balance (which blizzard doesn't do either), a good example of this would be League of Legends. Constant SMALL updates throughout the season to game balance that constantly shift the meta and keep the game fresh, rock nerfed scissors now OP.

I would argue that you don't even have to do this anymore to maintain a long-term competitive PvP game but the industry might be different now considering the standard set by Riot. The problem with WoW is something much more deeply rooted. Right now WoW is entirely based around cooldown-trading, classes are extremely homogenized and LACK DISTINCT WEAKNESSES, and last but not least hidden mechanics. Since I compared this game to league once before i'll give another example of this, it's as if champions core abilities and passive do not matter aside from ultimates and summoner spells. The game is entirely played around flash cooldown (PvP CC breaker trinkets) and long-winded ultimate CDs. The core abilities are simply filler as you wait eagerly for Ulti's and Summoner Spells to do anything meaningful. A league game design like this would be completely unplayable. Finally and last but not least my final League parallel and point. Hidden mechanics keep things interesting and gamers coming back for more. Both League and WoW were built on unintentional mechanics (Rivens auto canceling/rank 1 Frostbolt) but as you know the latter was unfortunately removed at the expense of the games replay-ability, while Riot did the complete opposite and accidentally fixed Riven's auto canceling only to reintroduce it immediately.

I guess at the end of the day Blizzard simply doesn't care about e-sports or even WoW at all anymore based on their sub numbers and the fact that they are now keeping a hush hush on their quarterly reports in the future. Rome was sacked with the introduction of Cataclysm and now the great Warcraft empire is showing signs of mortality with Constantinople bleeding subscribers at the hands of the Turks (homogenization). The WoW empire is crumbling but I think this is a good thing for the future of MMOs and the next great arena game.

You're wasting your time dog.  

Also not sure how serious you are just by skimming through your post, but wow was never meant to be nor really should be considered an esport.  

Wow arenas and bgs are mini games built into an mmo and should not be forced into being an esport for many reasons.  

My list of (obviously biased) reasons wow shouldn't be an esport:
1. First things first, wow is boring as fuck to watch.  Yeah I know that is a matter of opinion considering how there are different audiences for everything but wow is (in my opinion) universally boring.  Even if someone has no idea how csgo or league of legends works they could have the rules explained to them in 5 minutes and could understand what was going on and enjoy watching the matches.  But for wow, even if I sat down and explained the goals of arena, the strategies involved, and even explained every class and specs cool downs and when to use them it would still be very hard to grasp what was going on at that exact moment because too much happens too fast without deep in standing of the game.  And even for someone like you and me who understand every single thing happening In match it can still be boring to watch because every team will look the same and have the same strategies just because of how the meta forces you to play.

2. It's an mmo, you can't just pick up and play.  Let's look at csgo for a second.  Let's say you have never played it ever, and you watch it on twitch.  It looks really fun and you want to start playing csgo.  Ok then you go to steam, buy it, and there you go you are playing csgo.  Now the same works for LoL, dota, and any other esport you can think of.  Ok now let's say you watched wow arenas and it somehow looked really fun.  Okay so you go to buy wow.  You see it has a monthly fee and also costs 60$ well that's a little off putting.  Anyway let's say you still really want to play, you start it up and you're level 1.  Oh wait you have to actually level to 100? Ok well let's say you toughed it out and hit 100.  Ok now let's do arena!  Oh wait.... I need a team to do arena, well let's look at group finder.  Oh look no one wants to invite me I'll I have better gear.  So now I have to do battlegrounds for the next 3 weeks?  And ashran?  What's ashran?  None of this is what I saw on twitch!  Okay well after 4 months I finally got everything I need.  Let's go back to group finder.  Oh no one will invite because I'm new.  And now they are telling me that no one needs a warrior.  Everyone wants a resto Druid?  Wait so if I want to keep up with the meta I have to keep leveling and keep gearing up characters that have multiple specs/play styles/gearing paths/comps that I also have to learn in order to play the game to its fullest?  Wtf I just wanted to arena.  

Of course it's not that hard to manage if you have already played wow for a long time and you understand the process and know half ass how to play a class based on playing against them, but for someone new it's too much to learn in order understand the game to be able to watch let alone pick up quickly.

3. Expansions change the game and reset the process too drastically in order to be an esport.  League and csgo also change but not that much that you won't be able to watch it.  An esport that has expansions just doesn't even sound right to me idk I could delve deeper but that's about all the typing I feel like doing for something no one will read anyway.


#4558059 Holinka response to : "do you guys read arenajunkies forums?"

Posted Hackattack3 on 30 December 2015 - 05:09 PM

View Poststalebagel, on 29 December 2015 - 09:32 PM, said:

⋆~✢~⋆~for holinka~⋆~✢~⋆

MMOs and MOBAs are far too dynamic to ever achieve anything close to true balance. Its more so about maintaining the illusion of balance (which blizzard doesn't do either), a good example of this would be League of Legends. Constant SMALL updates throughout the season to game balance that constantly shift the meta and keep the game fresh, rock nerfed scissors now OP.

I would argue that you don't even have to do this anymore to maintain a long-term competitive PvP game but the industry might be different now considering the standard set by Riot. The problem with WoW is something much more deeply rooted. Right now WoW is entirely based around cooldown-trading, classes are extremely homogenized and LACK DISTINCT WEAKNESSES, and last but not least hidden mechanics. Since I compared this game to league once before i'll give another example of this, it's as if champions core abilities and passive do not matter aside from ultimates and summoner spells. The game is entirely played around flash cooldown (PvP CC breaker trinkets) and long-winded ultimate CDs. The core abilities are simply filler as you wait eagerly for Ulti's and Summoner Spells to do anything meaningful. A league game design like this would be completely unplayable. Finally and last but not least my final League parallel and point. Hidden mechanics keep things interesting and gamers coming back for more. Both League and WoW were built on unintentional mechanics (Rivens auto canceling/rank 1 Frostbolt) but as you know the latter was unfortunately removed at the expense of the games replay-ability, while Riot did the complete opposite and accidentally fixed Riven's auto canceling only to reintroduce it immediately.

I guess at the end of the day Blizzard simply doesn't care about e-sports or even WoW at all anymore based on their sub numbers and the fact that they are now keeping a hush hush on their quarterly reports in the future. Rome was sacked with the introduction of Cataclysm and now the great Warcraft empire is showing signs of mortality with Constantinople bleeding subscribers at the hands of the Turks (homogenization). The WoW empire is crumbling but I think this is a good thing for the future of MMOs and the next great arena game.

Bumping for truth,

Great post and I agree completely.  League parallel; champions have weaknesses.  Everything seemed to go to shit when melee classes gained survivability, tons of uptime, mobility, and tons of interrupts (ferals, rogues, enhance sham) without giving casters and hybrids (boomers, ele shams, and spriests) anything to compensate.  If you look at league of legends, every champion can be countered by another champion and you have ban lists.  They have found ways to play around the imbalances.  The subtle "winning" you can find in league, efficient farming/poking, to gain a gold/equipment advantage doesn't exist in wow.  At the start; tbc/vanilla, you were greatly punished for poor positioning, your healer had to spam heal inefficient spells, and people ran oom.  To the poster's point I quoted; you can basically sit around and go afk from your computer till CDs are up again, there is a loss of efficient tactical play and everything revolves around defensive/offensive Cds.


#4558014 Holinka response to : "do you guys read arenajunkies forums?"

Posted Capstone on 30 December 2015 - 12:29 PM

if i worked at blizzard i wouldn't read this place either


#4557885 Holinka response to : "do you guys read arenajunkies forums?"

Posted Maleficent on 29 December 2015 - 08:23 PM

View Postdizzcord, on 29 December 2015 - 08:10 PM, said:

shame he's too dog to get rating to post here huehue
Do you even need rating to post on here anymore


#4557882 Holinka response to : "do you guys read arenajunkies forums?"

Posted dizzcord on 29 December 2015 - 08:10 PM

shame he's too dog to get rating to post here huehue


#4557705 Holinka response to : "do you guys read arenajunkies forums?"

Posted Sykoh on 28 December 2015 - 07:18 PM

well, he's correct.


#4557921 New to WoD PVP, fucking terrible at it.

Posted Alidia on 30 December 2015 - 12:26 AM

View Postqtboixoxo, on 29 December 2015 - 08:08 PM, said:

dont bother. wod pvp fucking blows

So stop going to wow pvp forums if pvp is so fucking bad then you idiot.


#4557903 New to WoD PVP, fucking terrible at it.

Posted Moshe on 29 December 2015 - 11:20 PM

View Postqtboixoxo, on 29 December 2015 - 08:08 PM, said:

dont bother. wod pvp fucking blows

Very helpful post, thank you for sharing


#4557873 New to WoD PVP, fucking terrible at it.

Posted ~Invictus on 29 December 2015 - 06:59 PM

Hello and welcome back.

If you browse the forum, you'll find a lot of headsup and whatever about matches and stuff.
For now I'll summarize stuff for you about talents. It's a quick overview based on a year of discussions.

Tier 1, Charge talents.
Against Hunters, Juggernaut.
Against Mage comps, Double Time for uptime.
Against everything else, Warbringer.

If you face melee cleaves and need more peels, gyph for Blitz and take Shockwave, both 2s and 3s.

Tier 5, defensive row.
You'd be better off taking Safeguard against train comps and Vigilance for when you need an additional defensive. It's a great counter against Ferals since it lines up almost perfectly with their burst.

Tier 6, offensive row.
Consider taking Avatar if you need more oomph, or Bloodbath against stuff that tends to kite you to infinity and beyond such as Rogues, Hunters and Ferals.
Bladestorm is good damage, but if you are to pick Bladestorm then it's not for its damage.

Tier 7, level 100
As Arms (and Fury), Anger Management is the sole answer to all the questions. Fury has the option to go for Siegebreaker, but it's a real gimmick and you lose your Fear for it.

If you need a somewhat "easier" spec, roll with Fury for a bit. It's a little more enjoyable than Arms and gives you the opportunity to learn the flow of the game.
I'd suggest to find some inexperienced, nice people you get along with and try to learn the ropes from scratches, if they're willing.

Nice people are better than ranked people with the attitude of a spoiled yogurt, and learning is a fun progress in itself when it's done with a nice group.

If you have any further question, ask away.


#4397916 Takarita 1.9 rated

Posted Freshqtz on 08 March 2015 - 08:47 PM

Well maybe she is slightly higher rated than you because her partners might be a little better than the ones you play with. Also, if you prefer to watch Takarita instead of a glad level hunter then feel free to keep wondering why you can't break your own rating barrier.


#4397896 Takarita 1.9 rated

Posted Amex on 08 March 2015 - 07:30 PM

Who the hell is Takarita?




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