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#4271737 Warlords Season 1 Conquest Gear Fixes

Posted Phatkat on 21 November 2014 - 02:07 PM

When I heard about how conquest gear was obtainable before season start, I wasn't surprised. It seemed very much like something Blizzard would intentionally allow without much thought. They do have a history of ridiculous things ruining competitive pvp like item upgrades, legendaries and pve gear, etc.

What I found surprising, and very unlike Blizzard, was the (relatively) quick response, and especially how they made the decision that makes the most sense. This in particular has done more for my optimism for WOD than any class change. I'm really hoping they can keep it up, and continue fixing glaring issues quickly, in ways that make sense. If they can, I have confidence WOD could really be a good expansion.

#4271044 Warlords Season 1 Conquest Gear Fixes

Posted Hektic on 20 November 2014 - 09:22 PM

Pretty quick response on this compared to usual, and surprisingly they made the right choice

#4266142 It's just me or WoD is completely unfinished in PvP ?

Posted DjBenx on 16 November 2014 - 04:01 PM

View PostEsiwdeer, on 16 November 2014 - 03:36 PM, said:

can anyone think of any good EU player who isn't known for being involved in something scummy?

Can anyone think of any American who isn't a complete and utter twat

#4265425 Simplified Ashran Guide

Posted Lightningx on 15 November 2014 - 10:29 PM

Just gonna make a quick guide on this coz I know how lost I was when I first got to ashran. Now I have full gear and am pretty sure I got most of what happens in Ashran. Here goes

Ashran is by far the fastest way to get gear. Don't even bother with BGs or anything just instantly come here when you hit 100 if you want pvp gear.

Step 1: queue for ashran and get every single quest. Do all the random quests at the base while you wait to get into the battle.

Step 2: Once you get in the battle you will notice a large castle to your right, this is where the pvp gear can be bought

Step 3: The battle is fought in several stages. It begins in the middle, then moves on to the path leading to the tower, then the tower, then the enemy base. During these battles you will need to stand next to a large flag to capture it. The more people in the area the faster it will cap etc

Step 4: At the final stage you will have to defeat the enemy boss. He does 2 things. If you stand near him he will do a massive AOE for about 200k damage that will oneshot, so try to not melee him. He will also throw an axe in an aoe spot that will do a huge amount of aoe dmg. move away from it. Once this boss is defeated you will get 500 honor wherever you are in the zone at the time (625 honor if you attack him and are near to the base when he is killed)

Step 5: After the boss dies, the battle restarts and you move back to the middle. It restarts in around 3 mins

Step 6: Now you know the gist of the ashran battle, be aware that the only time you recieve honor is at the end when the boss dies. So theretically you can do absolutely nothing and just hit the boss once at the end and get 625 honor.

Step 7: Around the edge of the zone are a bunch of random named "areas" go to each of these areas and you will get a "bonus quest". There are also a couple of other quests you get from the base. Do these while you wait for your team to do the small battles as they give a chunk of honor and other stuff. Just make sure you get back to the final boss for the extra honor when he is killed

Step 8: Every so often some random "events" will happen. Just go to the specified place (it will be announced in the zone) and do the task and you get 200 honor when its complete)

Recap: Do quests around the zone waiting for your group to push to the final boss, rendezvous with the group at the final boss for extra honor, go back to the base to buy gear in the 3 min downtime between battles. GG

Hope this helps, pce

#4261129 Blizzcon Recap

Posted Anakanx on 11 November 2014 - 04:43 AM

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#4261123 Blizzcon Recap

Posted Glink on 11 November 2014 - 04:28 AM

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#4261114 Blizzcon Recap

Posted Absolutely on 11 November 2014 - 04:22 AM

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#4263211 Which spec for PvP?

Posted Walmartshoes on 13 November 2014 - 03:22 PM

Looks like DoT Dark Mage > Demon Lord > Fire Dark Mage


Posted Vengeful95 on 12 November 2014 - 11:17 PM

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Posted Shunai on 12 November 2014 - 11:28 PM

Nice one, 41k ppl watching Kungen type his password on a login screen.

#4262647 Warlords of Draenor Launches 11/13 - PvP and General Game Changes - Arena Jun...

Posted Fedx on 12 November 2014 - 07:03 PM

View PostBraindance, on 12 November 2014 - 06:39 PM, said:

American date format : mm/dd/yyyy
European date format: dd/mm/yyyy
  EU > US just look blizzcon so yeah eu masterrace sry americans

#4262704 WOD Launch Night

Posted Pika on 12 November 2014 - 07:58 PM

Tweet Holinka EU is ready
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#4262692 WOD Launch Night

Posted Gigana on 12 November 2014 - 07:48 PM

That feel when work tomorrow. :(

#4262827 WOD Launch Night

Posted ysnakewoo on 12 November 2014 - 11:02 PM

No lag at all, going like a charm!

Awesome job Blizzard, best launch till date!

jk world server down

#4261456 My Thoughts on MoP PvP and the direction of WoD

Posted Lolflay on 11 November 2014 - 12:54 PM


Rogues - disagree. Rogues have the same, predictable skill set since 2004, you can't really remove anything without making the class feel unplayable ( sort of what they did to Warlocks and Warriors, those two classes don't feel like a Warr or Lock anymore rofl ). You can easily keep Rogues in check with % nerfs ( which is why in some seasons they're great because they do a lot of damage+can survive easily, or in some seasons they're shit because they don't do enough damage and are shit at surviving ). The only nerfs I can see in mechanical sense is putting a limit on how many times you can Cheap Shot during Subterfuge/Shadow Dance or shit like that, seeing I kind of agree that Rogues on 100 can CC an entire team if they decide to.

Druids - I agree.

Monks - I agree with Karma and stun parts, and they should just make Death and Karma Glyphs a perk or something.

DKs - agreed, what the fuck are they thinking, leaving them with Desecrated Ground, IBF and Lichborne ? Super hilarious.

Warriors - also agreed, I boosted a warrior to 90 in MoP to see how they are, and they were this easymode incarnation of their previous selfs, no skill needed to play one. Situation after 6.0 is even worse, there's going to be zero difference between a 3000 and a 2500 warr, and the only difference will be the partners they're playing with. It kind of feels sad to witness a class that actually took skill in past get devolved into a mindless piece of shit button masher arcade game in MoP/WoD. I remember facing people like Barburas and really noticing that they're actually good, behind all that retarded damage Warriors always had.