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Spyrö

Member Since 07 Mar 2010
Offline Last Active Yesterday, 03:19 PM
*****

Posts I've Made

In Topic: micro menu bar and bag bar

25 January 2015 - 02:40 PM

local MicroButtonsParent = CreateFrame("Frame", "MicroButtonsParent", UIParent)
MicroButtonsParent:SetScale(1)
MicroButtonsParent:SetSize(451, 35)
MicroButtonsParent:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 0, 0)

-- MicroMenu repositioning
CharacterMicroButton:ClearAllPoints()
CharacterMicroButton:SetPoint("TOPLEFT", MicroButtonsParent, "TOPLEFT", -1, 22)
CharacterMicroButton.SetPoint = function() end
for _, B in pairs(MICRO_BUTTONS) do
  _G[B]:SetScale(1)
  _G[B]:SetParent(MicroButtonsParent)
end

-- Bags
local Bag = { MainMenuBarBackpackButton, CharacterBag0Slot, CharacterBag1Slot, CharacterBag2Slot, CharacterBag3Slot }
for i = 1, 5 do
  Bag[i]:SetScale(1.11)
  Bag[i]:ClearAllPoints()
  Bag[i]:SetParent(MicroButtonsParent)
  if i == 1 then Bag[i]:SetPoint("BOTTOMLEFT", MainMenuMicroButton, "BOTTOMRIGHT", 0, 2)
  else Bag[i]:SetPoint("LEFT", Bag[i-1], "RIGHT", 0, 0) end
end

-- Making visible only on mouse over
local FrameList = { MicroButtonsParent:GetChildren() }
FrameList[#FrameList+1] = MicroButtonsParent
MicroButtonsParent:SetAlpha(0)
for _, V in pairs(FrameList) do
  V:HookScript("OnLeave", function(self) MicroButtonsParent:SetAlpha(0) end)
  V:HookScript("OnEnter", function(self) MicroButtonsParent:SetAlpha(1) end)
end

In Topic: Knowing when you can sap out of a CC

25 January 2015 - 02:21 PM

Nameplate color changes (different color for nameplates out of combat) is the best way to know who is out of combat. It basically gives you super-human awareness of combat statuses without any effort at all.

In Topic: Gaming Laptop

12 January 2015 - 12:37 AM

CLEVO P377SM-A w/ 120Hz panel.

In Topic: [IRL] Cologne

12 January 2015 - 12:30 AM

I have a "problem" which is that the odour of all colognes/parfums are EXTREMELY DISGUSTING to me. Outside of that I have a completely normal (probably over average in sensitivity) sense of smell, interesting isn't it?

In Topic: CC Macro's & Keybindings

02 January 2015 - 01:12 PM

I like the MouseWheel for targeting, is very comfortable.

MouseWheel Up: /target arena1 (/focus arena1 with Shift)
MouseWheel Down: /target arena2 (/focus arena2 with Shift)
MouseWheel Center: /target arena3 (/focus arena3 with Shift)

Neilyo and Woundman target this way.

View PostKatheryn, on 26 December 2014 - 09:42 PM, said:

it get really confusing when you get inside an arena and have to check if your current target is arena1 2 or 3 and press the apropriate modifier.
ArenaPlates and confusion it's gone. :-)

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