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Spyrö

Member Since 07 Mar 2010
Offline Last Active Today, 01:32 AM
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Posts I've Made

In Topic: How do you prefer to open as assassination?

23 November 2014 - 08:06 AM

Both Ambush and DfA are a DPS loss for Assassination (from a sustain damage perspective).
In PvE you always open with Mutilate and DfA is completely useless (DPS loss coz you loss the Envenom buff).

In Topic: Rogue Macro Help

23 November 2014 - 05:56 AM

View PostDoylism, on 23 November 2014 - 05:46 AM, said:

Does that system only work for older nagas? I can't get my naga 2014 to assign right alt/right control to a button, even though it recognises right shift.
It's a bug of the Razer Synapse driver key remapping option (it recognizes RSHIFT but not RCTRL/RALT). You have to remap the NAGA to some keys and them remap those keys to RCTRL/RALT using a key remapper called SharpKeys (this is the only remapping software that I have seen that works with Right Modifiers).

I sent an email to Razer explainning them the bug like a year ago, but they ignored it completely lol.

In Topic: Default UI Scripts

20 November 2014 - 02:06 PM

View PostKkthnx, on 16 November 2014 - 04:27 AM, said:

Is there a simple way to just create a casbar icon for the player castbar? Reason I ask is I do not wanna have to add another whole addon to achieve this. Any help would be great.
CastingBarFrameIcon:Show()
CastingBarFrameIcon:SetSize(20, 20)
CastingBarFrameIcon:SetPoint("RIGHT", CastingBarFrame, "LEFT", -5, 2)

In Topic: Rogue Macro Help

13 November 2014 - 11:13 PM

View PostRtnCieZ, on 13 November 2014 - 09:25 PM, said:

I've been considering just binding Y, Shift Y, Control Y, and Alt Y to:

My target, arena 1, arena 2, and then arena 3

But it feels a little clunky...  and alt + y can be pretty awkward to hit. Maybe this isn't possible via a macro though?

Thanks for the help so far!
Some ideas for you:
Posted Image

Posted Image

In Topic: Any way to hide the icon borders?

10 November 2014 - 02:42 PM

View Postneoooooo, on 29 October 2014 - 12:57 AM, said:

There is a small border surrounding multiactionbar's icons. I was wondering if there was a way to remove them with a script.
Yeah it's possible, I did that for Woundman's UI (to remove the ugly outer border) here's the code:
hooksecurefunc("ActionButton_ShowGrid", function(Button) _G[Button:GetName().."NormalTexture"]:SetVertexColor(1, 1, 1, 1) end)
for _, Bar in pairs({ "Action", "MultiBarBottomLeft", "MultiBarBottomRight", "MultiBarLeft", "MultiBarRight", "Stance", "PetAction" }) do
for i = 1, 12 do
local Button = Bar.."Button"..i
if _G[Button] then _G[Button.."Icon"]:SetTexCoord(0.06, 0.94, 0.06, 0.94) end
end
end

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