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Member Since 04 Mar 2010
Offline Last Active Jul 14 2015 12:56 PM

Posts I've Made

In Topic: BANNED

14 May 2015 - 11:01 AM

View PostMallerd, on 14 May 2015 - 08:50 AM, said:

Thats true but people here cant seem to understand that there is a difference between people who botted to lv and the people who used hb to gain an advantage over other players in both pve and pvp i.e fully automated dps rotation bots and what not.  

The only reason why blizzard didnt perma ban everyone is that it would hurt them soo much more than this already does.

I'm fairly sure everyone understands the difference between people who botted leveling and people who used Honorbuddy to gain an unfair advantage in PvE or PvP.  However, you, along with many others cannot seem to understand that REGARDLESS of how you used the bot, it still remains a bannable offense, and is against the ToS.  Seeing all these people try to justify botting or trying to justify a reduction of their ban "sentence" is pathetic.  Whether you botted PvE, PvP, leveling, or a multitude of other things is beyond irrelevant.  Accept the consequences or not, what those who were banned did was wrong in regards to the ToS.

In Topic: Shadow Priest RBG Questions

04 April 2015 - 05:53 PM

A concise and constructive reply on AJ. I like it. +1

In Topic: We dem boyz

31 October 2014 - 11:55 PM

View PostCapstone, on 31 October 2014 - 08:05 PM, said:

don't act like you're not impressed

Witnessing this happen was beyond hilarious... Outplayed.

In Topic: Cheating, AJ & You

31 October 2014 - 03:23 AM

View PostDillypoo, on 30 October 2014 - 11:12 AM, said:

If the ladder is filled with people spam doing pilots and sells, then there aren't people truly competing for each spot on the ladder. Using an extreme example the top 5 players can take up a great portion of the top 100 spots with their boosts, making the players who would actually be top 100 without them boosting to get discouraged, unrecognized, and would make them not really care much to get better or care about the game. In a scenario where there is not plenty of boosting emerging onto the top 100 players will allow that up and coming player to get A) known :duckers: by becoming known this will allow them to get noticed by other top players who will then want to play with them. This will give them more experience and make them better players. Up and coming players that get noticed and slightly trained from playing with the veteran or other high level top players will in turn get a lot better, and that cycle continues.

TL;DR by doing too many boosts you prevent newer players from joining the scene which will make the players at the top stagnate, and eventually you lose more of the competition to become the best of the best. Instead of having a ladder where everyone is trying to improve because the rating actually matters, boosting makes it so that people will instead just buy rating so that they don't have to work hard to improve themselves. If the competition only exists at the very top, then the competition overall is so much weaker than it could be.

View PostKettu, on 30 October 2014 - 03:20 PM, said:

That's purely an opinion. They could also see it as a reason or incentive to get better by a larger margin; their effort wasn't enough, next season they'll put even more effort on learning the game so they can compete with the best. Without the boosting, they would've simply reached the shittier end of the top 0,5%, and figured themselves as "elite", or whatever, and not bother to get any better, ever. You're kind of implying the goal of the game is to reach top 0,5%. Where as, in a real competition the goal should actually be to end up as rank 1. And by rank 1, I don't mean top 0,1%.

Besides, I doubt anyone who's ever even considered buying a boost to have potentially any chance of becoming a top player. So in a way, it's benefical for the competition when people with that kind of mindset simply buy a title, and never enter arena after that. Sure, the ladder might miss a few players who might've scored duelist after 5 years of practice. But to me that doesn't seem like much of an loss.

What I've highlighted in bold seems, at least to me, like some huge assumptions that probably are not true in most cases.  

People who do not quite get gladiator because of boosting are more likely to have a thought process that is something along the lines of "Well, I didn't get gladiator because of boosters, and I know they will be there again next season, so I might aswell give up" (This would obviously change depending on how many seasons that particular person has played).  I actually know multiple people who have had this outlook on the game and ended up quitting.  However, this also is subject to the individual and how they perceive the game and their ability to improve.  Some people are lazy, or simply do not care enough, while others may be more determined and try again the following season.  

From what I've seen/heard, many of the people that buy arena boosts do so not only for the title, but also for the achievements/Feats of Strength/mounts.  This is usually because they are almost solely PvE players and therefore tend to "collect" mounts/achievements etc.  Because of this, it isn't far-fetched to think they would buy a boost for more than one season or consecutive seasons.

You can't seriously believe that boosters encourage people to improve so they can get their titles next season...

Boosting is detrimental to arena regardless of which way you look at it.

In Topic: Cheating, AJ & You

28 October 2014 - 04:54 PM

View PostRegent, on 28 October 2014 - 02:52 AM, said:

Okay, but lets imagine a scenario:

Titles are not publicly available. There is no way to show them to other people, no one besides you can see them.

Do people still cheat? Maybe a few, but it would be drastically lowered.

People who cheat/buy rating do it and then brag and show it off.

A lot of people cheat because they have a reason to do so.

Saying that removing at least one of the "incentives" is pointless probably isn't the proper way to word things.

Really, the entire problem comes down to Blizzard not caring. They give titles to cheaters. They refuse to acknowledge cheating. I would be highly surprised if come tomorrow, even one-third of the blatant cheaters get DQ'ed.

In 5 seasons, will we even remember Kuliox? Probably not, he will have transferred and name changed or something and keep all his titles. Many of the "top players" now have a past of cheating, we have just all forgot about it.

Blizzard is God and God has turned a blind eye. We can fight all we want (and we should) to stop it, but it requires both players and Blizzard working together to make a tangible impact.

I don't think I mentioned that it is entirely pointless to remove something that incentivizes people to stop or avoid cheating.  

The fact that Blizzard hasn't done as much as they could do on their end in respect to cheaters is a given at this point.  I think where we go from here, and what people are trying to do, is to take it into the hands of the community as much as possible, rather than leaving it up to Blizzard.