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Member Since 24 Feb 2010
Offline Last Active Sep 26 2013 04:25 AM

#3916894 Wanna know something funny

Posted Moreudirl on 22 July 2013 - 06:38 PM

you also missed the fact that even tho hotted is twice as large as hydra, he still has ~half as many viewers

#3913994 Props to Fhos

Posted Chanimal on 16 July 2013 - 05:53 AM

View PostSecondary, on 16 July 2013 - 05:50 AM, said:

I know, I just used your quote cause I agree.

You agree with him, yet you don't give a damn about the fact that you play with DDOS'ers and are friends with Poppychulo?

#3913995 Props to Fhos

Posted Nobadz on 16 July 2013 - 05:54 AM

Trolling about creating fake ID’s to gain access to accounts in order to get rank1 titles isn’t something you would do if you actually agreed with me. You would attempt to ostracize the cheaters instead of being on a 5v5 full of them.

Just saying

#3911483 Season 13 Glad Mount?

Posted Renaissance_Man on 10 July 2013 - 11:04 PM

View PostGlink, on 10 July 2013 - 10:52 PM, said:

I think I found it
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#3911472 Season 13 Glad Mount?

Posted Dreamwalkerx on 10 July 2013 - 10:40 PM

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#3909697 The World's True Rank One RBG Leader

Posted Gekz on 07 July 2013 - 09:10 PM

shoutout to his sponsors

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#3909673 The World's True Rank One RBG Leader

Posted flannelsoff on 07 July 2013 - 08:11 PM

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You will never be safe bailamos,

#3886264 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted OneshotScott on 11 May 2013 - 03:00 AM

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#3886223 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted OneshotScott on 11 May 2013 - 01:09 AM

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#3900868 Potentially best rogue buff of 5.4

Posted mirox on 17 June 2013 - 02:34 AM

Its probably gonna be some kind of retarded change, unless its lasts for 8 sec and has 45 cd im not happy!

#3903155 What rogues need to be competitive

Posted Ayume on 21 June 2013 - 08:07 PM

I would like to start by saying that I don’t think rogues are currently capable of competing at a tournament level setting. The reason for this is that rogues are incredibly flimsy, the kills we get are based on critting eviscerate and making sure our other dps is doing maximum +25% damage (via tricks of the trade and prey on the weak). Only one or two things have to go wrong for us to have next to no chance at winning.

Below are the buffs I think rogues need to be both more fun and competitive:
  • Sanguinary Vein now gives a +30% chance to Critical Strike Ambush and Backstab (in PvP only).
  • Hemorrhage now also increases the duration of our Rupture by 6 seconds(stacks to maximum  rupture duration)
  • Rogue PVP glove bonus changed to “Sprint now removes all roots and movement impairing effects when activated” (not immune)
  • Increased damage of backstab by 20% (in PvP only)

I’ll elaborate on the reasoning for each change:
  • Sanguinary Vein right now is a mandatory effect all rogues have to apply to the target and it feels quite unrewarding, the goal here is to make it feel like you –want- to apply rupture instead of it feeling like a chore. Both ambush and backstab really need to be criting or hitting harder, and the safest of these two options is buffing crit chance. This makes it easier to balance going forward since we can expect a 50% rate of crit on the ability and balance the damage around its maximum potential, instead of around its average non-crit.
  • Hemorrhage serves next to no purpose other than a way to drain energy if you can’t manage to get behind your target, in the past this was fine as it did about 10% less damage than backstab so it felt ok. Now it does roughly 35% less damage and costs 5 less energy, it really just feels clunky and not fun to use. My proposed change to it would help alleviate the exasperation of keeping 4 abilities up at once (Rupture, Slice & Dice, Feint, Recuperation) and also make it serve a good purpose in PvP.
  • The Rogue glove PVP bonus change is because rogues need a bit more mobility and I imagine that blizzard does not want to buff shadowstep, since it’s already the most taken talent and they want choice on each talent tier. This change could also be a glyph, which would make it more of a sacrifice and less of a buff since our glyphs are very tight as is (blind, garrote, cheapshot, feint). But rogues really do need a buff to mobility and I don’t feel like this change would be over doing it.
  • The increased damage to backstab in PvP is because backstab should be our primary source of damage, and currently it’s quite lackluster. A backstab right now on a mail target with Find Weakness and every other buff we have (glove bonus, pvp proc, sang vain, dancing steel) does about 35-40k crit. Now I feel that 35-40k crits would be fine WITHOUT find weakness and if we crit often, which we don’t. Majority of the time we won’t have find weakness on the target, and we have a 25% chance to crit. Right now my average backstab on cloth is 12k, on plate 8k, and the crits do obviously 24k and 16k respectively (which is absurdly low for it being our primary source of damage outside of eviscerate which I will go over below)

Ok so now that I’ve gone over the buffs, here’s what I think should be nerfed:
  • Subtlety mastery: Executioner needs to have its scaling reduced by 30% or so.
  • Prey on the Weak is now 7% damage bonus instead of 10%
  • Subterfuge reduced to 1.5 or 2 second duration

Reasoning behind these changes:
  • Eviscerate really just does a bit too much damage if it crits when mastery is stacked this high. On average against mail or cloth(with all procs and find weakness) I will get between 85-105k eviscerates crits, which I can then just immediately do again with mark for death, equating to a potential 210k in 2 globals. No one wants to see that kind of damage on demand. Sure it doesn’t always happen since our crit is low, but when it does it leaves the victim quite unhappy, and as a rogue I feel unsatisfied winning this way. Currently this is our only way of winning (what I aim to have change with these adjustments).
  • Prey on the weak is for the same reasons as above, but also to allow some choice in this tier, I really like paralytic poison, and I really like dirty tricks, but right now I can’t trade 10% damage for my partner and I for some fun utility. I like this tier and would really like it if it were more of a choice.
  • Subterfuge currently is broken due to a variety of reasons, the main one I can say for sure is that the victim cannot see what abilities the rogue is using, and another is that his partners cannot peel for him during it. With subtlety mastery the way it is a rogue can pop every cooldown in that window and get someone under 40% with eviscerate chain crits without even leaving stealth. Another problem is that AoEing a rogue in stealth and him having 3 seconds (more if you count vanish -> subterfuge) until he comes back out is a bit absurd, really I feel that you should be rewarded for guesstimating correctly when he’s stealthed. This will also allow more choice in this talent tier.

Feel free to chime in if you guys want, would be great to hear everyone else's opinion and refine this as needed.

#3896251 How to achieve dem high ratings?

Posted akatyrone on 07 June 2013 - 07:46 PM

First you need to learn how to quickscope, the easiest way to do this is a drag shot, then once you have mastered this, move on to no-scopes, when you start getting hit-markers turn on your capture card, record, and make a montage. after your montage is popular on the internet, rename your character to the same name as your call of duty character. now you have "street credentials" the noobs will queue into you in arena and see your name and be frightened because they know they will be noscoped. its basically free points.

#3896219 How to achieve dem high ratings?

Posted Twochainz on 07 June 2013 - 05:15 PM

play with a hunter

#3895206 Class Forums now open to Members and Junkies

Posted Deadscumlord on 05 June 2013 - 05:22 AM

View Postfant0m8, on 04 June 2013 - 11:56 PM, said:

You act like the hunter forum isn't barren too.

you make enough posts for all of the huntards

#3894291 AMS

Posted Jontex on 02 June 2013 - 09:21 PM

Having 2 trinkets kinda makes up for it doesnt it