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Member Since 25 Jan 2010
Offline Last Active Today, 12:19 AM

Posts I've Made

In Topic: Kuilox Apologize Note

16 August 2014 - 09:36 PM


Rating literally means nothing; this game would be infinitely better if it didn't exist for a number of reasons.

If you honestly believed that you wouldn't be sad enough to cheat for it. It's people like yourself who are slowly destroying whats left of the fun/competative pvp because you're too stupid to realise it's just a game.

In Topic: Randomly watchin a stream!

15 August 2014 - 07:47 PM

It's just a sad way to justify the time they spent on the game.

Can't do it legit? Jk just DDOS your way to a meaningless online title, feigning fun/humour on skype with people as desperate as yourself. Essentially looking for either recognition from the people you're alienating or trying to undermine/demean the very thing you're failing to achieve.

Dem kids just be reinforcing some pretty deluded behaviour though and it ain't healthy.

In Topic: So what classes will be fotm of WoD?

12 August 2014 - 01:50 AM

Rejuv - Swiftmend - Rejuv - Genesis with germination was bugged last time i tried it. The genesis cut the healing of the 2 rejuvs in half (or just averaged it and treated it as one rejuv instead of the 2 present) and sadly the ingame reports or the EU forums do very little in getting bugs across to the people who matter. Even with that bug druids were nigh on unkillable last time i checked and i won't be shocked if germination is the go too talent. With lifebloom stacking instantly (letting it bloom is now great which makes the glyph a real option) you have a chunk of free globals which the double rejuv lets you take full advantage of vs spread pressure. Now harder to cc than r shammies too after the tremor change and have the luxury of really not having to cast and a ton of buttons to press under silences.

H Pallies are looking better each patch, they're slowly tuning up the healing coefficients too which helps a lot as the only thing that felt bad was undertuned heals.

R shams... just frustrating atm. Personal gripe is the glyphs.. we now need to glyph aura mastery on top of ghost wolf, totem health etc. All the actual fun glyphs like cap totem,hex,cleansing (a lot stronger with the new health pools) take a back seat. Specs not even fun to play because you have ZERO buttons to press now under cc. Literally relying on trinket because we're still very easy to train and now exceptionally easy to cc. Melee far too over tuned to see if people will ever survive the cc chains you'll sit but it's boring as fuck sat there waiting when every other healing class has a lot more options when it matters (guardian spirit/HoF/HoP/cenarions/ironbark/Life cocoon etc). They can make the spec fun by making projection baseline and reducing cap totem to 3 secs without the glyph etc but right now it's not looking great. Oh yeah and i forgot they removed 5 yards from our shocks (including shear) and added a glyph we'll never have room for to get it back and the new cleansing glyph (2 charges) which again we'll have to lose something massive to gain... genius. Unleash was also bugged and usable whilst stunned/silenced, only mildly promising thing (the level 100 talents truly do suck, everyone is nearly completely useless) was the new echo, it proc'd off riptide ticks (ableit the proc rate left a lot to be desired) but the extra cleansing or back to back unleashes could be interesting, shame you lost NS to take it.

Not tested priest/mw yet.

In Topic: WoD Freezing Trap

10 August 2014 - 08:56 PM


If a hunter tosses a trap and the target moves or has it eaten they have their cc wasted and put on cd.

If a hunter misses a trap on WoD beta atm then he's either playing with his forehead or wasted.
The whole point of removing stuff like PoM sheep and half the instant cc's was to make cc chains harder to land/start.

Kinda defeats the point when they introduced traps that take more effort to miss than hit and the new psychic horror etc.

In Topic: does meta reflect really prioritize pom poly or am i just unlucky?

10 August 2014 - 08:52 PM

Pretty sure the thing runs on a sort of PPM calculation. If it hasn't proc'd for a few mins it gets an increased chance basically.

If the 1st thing you're using on a healer at the start of a game is pom poly then it'll happen a lot more than 1%.