and Method winning GCD Winter Tournament 4.
Don't think many people thought it was an issue before the after tourney streams brought it up. Can't help wonder if they'd have had different opinions if they'd queued into walking dead and turbo in the 1st 2 games.
The point is 4 man rosters or at least comp changes HAVE to be a possibility, watching teams practice for hundreds of hours just to get completely screwed by a counter comp or 2 is a shit way get eliminated if you remove all the teams options and leave it to the rng of the draw.
The real issue isn't players trying to stop this happening, it's more on blizzard for have such skewed/one sided match-ups.
Also overcoming these counters by outplaying them heavily might make for fun viewing, but it's a % based thing. The majority of the time you'll lose due to the imbalance, and that vastly offsets the few times you manage to win through your opponent screwing up. Cherry picking the few times this happens and claiming people can recreate it on a consistent basis is questionable.
The only thing i can think of is maybe limiting the number of times a team can "switch" during a tourney. E.g pick what your playing 1st before the draw, you can swap twice during the tourney then you're locked in. This might make people save switches and play out "close" match-ups instead of just trying to cheese the crap out of people with random comps they don't really play but which have a huge advantage.