Played a lot of games on beta. Mainly as a resto druid (tried plenty of specs) because a couple of the healing specs are useless atm.
Dk's (frost AND unholy)/Rogues/Ferals/Warriors have nothing to worry about. The only ranged dps that comes close to those classes is boomkin.
Enhance damage is laughable in pvp. At least the ones i've run into.
Ret seems fine under wings and pretty useless without.
WW is like ret, only scary when they pop stacks and you can pretty much ignore them otherwise.
Prot warriors/ferals and either dk spec just have insane pressure, even for a resto druid. And trust me, if you can pressure a r druid atm then you're pretty much laughing if you meet anything else.
As for healers:
Mw and R shamans are just useless, there's too much damage and it's still too easy to shutdown casts. Both have good output, they just never get the chance to use it.
Priests are basically what you want EVERY healer to be atm, they deal good damage when they want, have very strong (game changing cc) but do infact have to cast. Also still decently tanky.
Paladins, i've simply not met a single good one so i can't judge.
R druids are still OP as hell, that being said priests can already keep up with them somewhat. HOTW is broken however, 170k crit fb's on MW's/Rogues etc, 80-100k crits on plate. thats with people running around with 330k healthpools.
Really, if you're a DK main this close to the expansion i'd be pretty optimistic because they're extremely strong, massively tanky and have at least equal to, if not the best sustained damage out there. You'll have plenty of comps to enjoy and be in rather high demand if things stay this way.
KorzulMember Since 25 Jan 2010
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