1) He thinks shit went wrong at WotLK when they started making easier modes and encounters, for raid content to become more accessible. Exclusivity was key, to give players a feeling that there's more stuff they didn't see, to make the game feel "endless" and more immersive as a RPG. He explains it with the difference of changes that players want and need [that's the context of the thread this is posted in] - players wanted to see more content, but the feeling of exclusivity was needed (but not acknowledged by the hungry/vocal players, and ultimately the developers). Reading or listening to player feedback lets you see only the wants, it's hard to take decisions as a game developer because almost nobody voices the need - that's also why developer to player communication is necessary, to explain why changes being made are needed. Development is about balancing between these two.
2) This has little to do with balance or difficulty of content, and his reply to people complaining about game difficulty is this: "that's the lens of your personal values - you believe your values of game-playing (skill mastery) is the reason all players should play the game. Many people play the same games for different reasons." The same applies to changes like 40man raids and others. Furthermore, only a minority of players even engage in raiding at all, but even that lost it's exclusivity. He's disagreeing with the design philosophy at a higher level than things like these.
3) He respects Blizzard and GC in particular for doing all the dev->player feedback almost single-handedly, and says WoW is a well-crafted game, he just disagrees with some of the design philosophy and doesn't play it himself any longer since ~WotLK. This isn't a case of #shotsfired.
This is through my understanding, and I happen to agree with all of this. This exact subject was raised and explained many times before, anyway, even back when they introduced normal/heroic modes people already said that "I didn't see everything yet" is a much stronger motivator than "I want heroic ilvl gear". Sunwell is largely considered to be the best instance in WoW, ironically only 1% of players have seen it - a lot more just talked about it. The potential adventure was much more important ("needed") than Blizzard acknowledged, and they introduced LFR on top of it to make things even worse.
It's appalling that a game that's supposedly driven by content is spoonfeeding all of it's content as soon as characters reach a trivial gear level (LFR entry req). Heroic-only bosses are a bandaid, if anything, they just highlight this problem.
or maybe it can only be cast on Beast's and not just say "Immune" when u cast it on something else?
You can't cast it on anything but beasts. You can't precast it - only usable once you're in beast form(otherwise it says invalid target).
Oh btw don't even complain about it - you can't be polymorphed nor rooted so...
Retard sickness : when you're playing 3v3 Arena and spam icelance like a retard the whole game, you contract Retard Sickness. After thirty seconds you get kicked from the game unless you stop playing like a retard.
Blizzard really needs to fix the damage our pets take or buff pet rez some how. Teams are currently exploiting the shit of how weak hunter pets are and just killing them constantly. The game shouldn't be played like this at all when you face a BM hunter.
There have been a big request for me to relaunch the playlist after the domain expired 5 months ago. So just wanna make this thread to give a heads up that it's back.
I wanna keep this to my old thread i don't wanna flow the general discussion but hopefully i will receive less PM's with spam "When it will come back/ where is it?"
A lot of work left but it's going somewere, the new design is a lot cleaner and add-free i earn nothing by doing this. I just like enjoying finding new songs/remixes that is not mainstream and the feedback from you guys were amazing.
The old site hit half million views on 14 months.
And the feedback from AJ & WoW community is awesome so any feedback i would like to have on this old thread, link to playlist is also there:
That's 61 seconds of non-stop cc from the hunter only, without taking into account stuff like 8sec disengage webs or knockbacks. I'd like to see your paper of a mage cc'ing someone for 61 seconds non-stop. I wish you good luck.
Make a separate thread for bitching about hunters, we're bitching about mages in here.
Mages are way too strong right now. They actually have it all, great defense, absurd damage, R1 mobility, and outstanding control over the other team through novas, sheeps, stuns, slows, and ranged interrupt/silence.