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Patch 6.2 Hotfixes: July 20

21 July 2015 - 01:20 AM

Patch 6.2 Hotfixes: July 20

Official Blizzard Quote:

Class Tuning Changes
Please note that the following class tuning changes are still in-testing.

Ursa Major now lasts 15 seconds (down from 25 seconds).

Beast Mastery
Bestial Wrath now lasts 15 seconds (up from 10 seconds).
Black Arrow, Explosive Shot, and Serpent Sting damage increased by 25%.

Dragon’s Breath damage increased by 150%.
Flamestrike damage increased by 50%.

Stance of the Fierce Tiger now increases all damage dealt by 10% (up from 5%).

Sword of Light now increases damage dealt with two-handed melee weapons by 30% (up from 25%).
Avenger’s Shield damage increased by 30%.
Bastion of Glory now increases the healing received from Word of Glory by 8% per stack (up from 6%). Additionally, Mastery: Divine Bulwark now adds 8% to Bastion of Glory (up from 6%).
Tier-18 2-piece set bonus for Protection Paladins now grants an absorb effect equal to 5% of maximum health (up from 1.5%).
Tier-18 4-piece set bonus for Protection Paladins now triggers Grand Crusader.

Mastery: Molten Earth damage has been increased by 11%.
Ascendance now has a 2-minute cooldown (down from 3 minutes) for Elemental Shaman.

Drain Soul damage has been increased by 50%, and now causes all other damage over time spells to instantly deal 50% of their normal damage (up from 40%).
Haunt damage has been increased by 25%, and now increases periodic damage dealt by 35% (up from 30%).
Chaos Bolt, Conflagrate, Immolate, Incinerate, and Shadowburn damage increased by 5%.

Bastion of Defense now increases block chance by 15% (up from 10%).
Tier-18 4-piece set bonus for Arms Warriors now increases the tick rate of Rend by 33% (down from 50%), and fixed a bug where it was granting double the intended increase.

Road to BlizzCon: Watch the NA Online Qualifiers

18 July 2015 - 03:42 AM

Road to BlizzCon: Watch the NA Online Qualifiers

Posted Image

Australian and New Zealand 3v3 Arena Finals being streamed now! http://www.twitch.tv/wow

Official Blizzard Quote:

The first of our three WoW Arena North American Online Qualifiers cups on the road to BlizzCon is already underway—and this Saturday, you’ll be able to watch the battle unfold live on Twitch!

On Saturday, July 18 at 2 p.m. Pacific time (check here for your local time zone), join seasoned WoW Arena commentators Jared “vhell” Coulston and Josh “Lore” Allen for some action-packed matches atTwitch.TV/WoW. Follow along with every Frostbolt, Fear, and Flash of Light as the top 8 teams from our first Online Qualifier Cup compete to secure one coveted spot at the Americas Regionals.

More information on the North American Online Qualifiers is available in our official blog. Full details on Online Cup 1, including brackets and teams, are available on Battlefy. Who will you give your energy?

Signups for Online Cup 2 are now open as well! Teams can register here on Battlefy.

6.2.1 PTR Patch Notes

16 July 2015 - 04:07 PM

6.2.1 PTR Patch Notes

Official Blizzard Quote:

Sanguinary Vein Increases the damage of your Rupture ability by 30% and causes you to deal 25% 30% additional damage to targets afflicted by your Rupture, Garrote, or Crimson Tempest. Rogue - Subtlety Spec.

Major Glyphs
Glyph of Hemorrhaging Veins Your Hemorrhage also triggers the 25% 30% damage bonus from Sanguinary Vein. Major Glyph.

Official Blizzard Quote:

In Development: Flying on Draenor
Flying has been enabled on Draenor for level-90+ characters that have attained the account-wide achievement, Draenor Pathfinder. To help facilitate testing of this feature, accounts that have not yet obtained the achievement will be able to purchase a Manual of Rapid Pathfinding from Flaskataur in their Garrisons on the PTR.

Please note there may still be areas or pockets on Draenor where flying has not yet been fully implemented. These areas will be tracked and listed in a forum thread titled "Flight in Draenor – Reported Bugs Thread" on the Patch 6.2.1 PTR forum.

In Development: PvP Mercenary Mode
Players will be able to act as a mercenary for the opposite faction in PvP whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds. Agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde) and allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

While competing as a mercenary, players will automatically have their race changed into one appropriate for the opposite faction. Players will still be able to earn all the same rewards as winning or losing as their original faction (with the exception of faction-specific achievements).

This feature is still in development and is not available initially on the PTR. Mercenary Mode will be enabled later in the PTR process.
See the blog “In Development: PvP Mercenary Mode” for more information.

Solution for Racials

09 July 2015 - 12:32 AM

Solution for Racials

Official Blizzard Quote:

So, we agree that Every Man For Himself is a problem. It's one that we want to fix. It's also a more complicated issue to solve than it may initially seem. We want to reduce the effectiveness of the Human racial, but we don't want to leave Humans with a useless racial either.

With Patch 6.2, we reduced the effectiveness of on-use trinkets which, in turn, reduced the relative strength of having two throughput trinkets equipped. Today, we’ve just pushed a hotfix that increases the raw stats on the Medallion trinkets (e.g. Versatility, Crit, Stamina, or Spirit) by 50%.

Our intent with both of these changes is to still allow Humans to benefit from equipping two throughput trinkets, but reduce how much of a benefit that is when compared to equipping a Medallion enough that other racial abilities feel more competitive. We'd love to hear how this change is working out once you've had a chance to play with it a little.

Patch 6.2 Hotfixes

08 July 2015 - 01:28 AM

Patch 6.2 Hotfixes

Official Blizzard Quote:

Armor Sets
Tier-18 4-piece set bonus for Mistweaver Monks should no longer incorrectly benefit twice from critical strike chance and multistrike chance.

Execution Sentence now heals for 25% less in PvP combat.

Cascade now deals 20% less damage in PvP combat.

Armor Sets
Tier-18 2-piece set bonus for Protection Warriors should no longer incorrectly cause Shield Barrier to consume less rage and generate a weaker damage absorption shield than intended.