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Member Since 16 Jan 2010
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#4452398 Missing Gladiator Helmets - 2/10/15

Posted Vanguards on 13 July 2015 - 05:39 PM

Season 16 helmets is currently being worked on for everyone.


#4445351 Go4WoW Europe starting in July - €1000 prize money

Posted Vanguards on 30 June 2015 - 04:16 PM

Go4WoW Europe starting in July - €1000 prize money

Quote

World of Warcraft 3on3 Arena fans and teams listen up! Go4WoW Europe is starting in July and features a prize pool of up to €1000 per month! We are looking for the best European World of Warcraft 3on3 Arena team out there. Do you think you're up to challenge? Why don't you give it a shot?!

Are you the next up-and-coming European World of Warcraft 3on3 Arena team out there? Or maybe you aren't there just yet? Take part and play against the best 3on3 Arena teams and learn from them every game a lesson until you are the best team out there!

It doesn't matter if you're Alliance, Horde or which European server you're playing on
. It's time to gather your team mates and begin your competitive World of Warcraft career on ESL. All you need is some time, Tournament Gear and a strategy to beat all the other teams participating in Go4WoW Europe every Saturday from now on!

Go4Wow Europe Link

Posted Image What is Go4WoW Europe?
Go4WoW Europe is a weekly 3on3 Arena eSports Tournament Series with a monthly final at the end of the month. Go4WoW Europe will feature a prize pool of up to €1000 for every month, with the winning team of each weekly Go4WoW tournaments taking home €100. The top teams of each weekly tournament will receive Go4WoW Ranking Points, which will earn them a better seed in upcoming Go4WoW Europe Tournaments and a slot in the €500 Go4WoW Europe Monthly Final! The weekly Go4WoW Europe tournaments will take player every Saturday at 16:00 CEST and are to open to all European teams.

Posted Image Where can we get Tournament Gear?
You can obtain the needed Tournament Gear from Pyxni Pennypocket at the Ring of Trials or Ticket and we'll talk about.

We know there are more Battlegrounds and different Arena sizes and we plan to support them all in the future. We're always open to suggestions, feel free to discuss possible future tournaments, ladders and leagues in the ESL WoW Forum.



#4430510 ESL WoW EU Starting

Posted Vanguards on 01 June 2015 - 08:47 PM

ESL WoW EU Starting

For more information check out the ESL link.

Quote

The ESL Play World of Warcraft Europe edition is now open. It doesn't matter if you're Alliance, Horde or play on the most desolated European server. It's time to gather your teammates and begin your competitive World of Warcraft career on ESL.

Lok'tar ogar! We are working hard to provide you with exciting tournaments and ladders to kick off the section and we hope you'll enjoy them. Look around and try out playing in a ladder or tournament. Light be with you!

The World of Warcraft tournaments in this section will be played on the European Live Realms with Tournament Gear. This is made possible using the new Wargame Commands recently added by Blizzard. To find out how they work please see the WoW Custom Match FAQ.

Posted Image Upcoming World of Warcraft Tournaments

Sunday, 24th May - 17:00 CEST - WoW 3on3 Warm-up Tournament Europe

Sunday, 31st May - 17:00 CEST - WoW 3on3 Arena Opening Cup Europe

Sunday, 7th June - 17:00 CEST - WoW 3on3 Arena Open Cup #1 Europe

Sunday, 14th June - 17:00 CEST - WoW 3on3 Arena Open Cup #2 Europe
  
Sunday, 21st June - 17:00 CEST - WoW 5on5 Warsong Gulch Cup #1 Europe
          
Sunday, 28th June - 17:00 CEST - WoW 3on3 Arena Open Cup #3 Europe
    
Sunday, 5th July - 17:00 CEST -  WoW 3on3 Arena Open Cup #4 Europe
                  
Sunday, 12th July - 17:00 CEST - WoW 5on5 Warsong Gulch Cup #2 Europe  



#4419499 WoW Down to 7.1 Million Subscribers

Posted Vanguards on 06 May 2015 - 09:12 PM

WoW Down to 7.1 Million Subscribers

Blizzard announced that WoW is down to 7.1 million subscribers. This is 2.9 million lower compared to their 10 million subscribers announced 1 quarter ago.

Posted Image




#4418100 The State of the Game

Posted Vanguards on 03 May 2015 - 02:45 PM

If anyone hasn't seen it yet this post is extremely well made:

http://us.battle.net...59176739?page=1


#4410900 PvP Q&A With Holinka

Posted Vanguards on 16 April 2015 - 10:05 PM

View PostUnkk, on 16 April 2015 - 10:00 PM, said:

Ah that ability pruning question from a priest, just killed all priest hope. Jesus how can you be happy with gutting a class?
As a player I am slightly concerned about the ability pruning as well, hopefully if they plan to do more they will also add skills that adds depth to a class.

The recent tournaments seems to have made an impact in what they think of e-sports and WoW, which is pretty awesome. They were hinting at bigger things coming for WoW Tournaments that they "wish they could share today."


#4410885 PvP Q&A With Holinka

Posted Vanguards on 16 April 2015 - 09:52 PM

PvP Q&A With Holinka

A PvP Q&A was done between Holinka and Lore today at 12PM PST. The original article and summary of the VOD was posted on MMO-Champion.

VOD Link on Twitch.TV/WoW

Class Synergy
Player Question: Any plans to promote synergies between different classes? It seems like there are a couple synergies define and entire spec’s balance, yet without them there wouldn’t be any viable comps for those classes.

· They believe class synergy and the PvP meta is largely made by the community i.e. Rets with Hunters.
· Different regions show different strong compositions and meta.
· They want to watch out more for when certain synergy is too strong.

Crit
Player Question: A lot of specs that rely on crit or Multistrikes are falling behind in PvP. How do you deal with this without breaking PvE?

· They wanted to try to not have the difference between sustained damage and crit damage be too massive.

· Some classes benefited from this more than others.

· They will buff skills that they feel are too weak with the reduced crit and multistrike such as what they have done with Lava Burst.

· They feel the game is better without having the battle be based on the crit lottery.


Nemesis quest
Player Question: Have you rethought letting the Nemesis quests work in BG’s or lowering the totals of some races due to the extreme lack of Pandaren and gnomes and some other races still not being represented well?

· The nemesis quest is being talked about.

· They designed it to be a WoD thing that is done out in the world, and they currently want to stick to this. But they will be looking at the requirements for it.


PvP vs PvE
Player Question: Why can’t each ability just be split into a PvE and PvP version, to help with many balancing issues?

· They want to add more “knobs” that lets them deal with adjusting skills for pvp without effecting pve. They don't think having a PvE and PvP version of every skill is the correct solution.

· They are talking about other plans for the future to solve this and are excited about it.


CC
Player Question: How are CCs balanced with each other? Some have ZERO CD, yet are very powerful, and hard to dispel. Shouldn’t zero CD CCs be easier to dispel by more specs, even DPS, and hard to dispel CCs have longer CDs?

· High level goal with CC effects going into WoD is players want to be playing their characters more.

· They would first want to take more CC out of the game before breaks.


Player Question: Mobility & CC breaks remain very strong, any plans to address in 6.2?

· This would not be a goal for 6.2.


Player Question: Will CC ever be removed or thoroughly rethought for PvP?

· CC is one of the most important parts of the game. They have no plans to remove all CCs from the game.

· There may be too much CC right now however.


Tournaments

· Blizzard is very thankful for all the people hosting tournaments for WoW.

· They want to continue to find ways to help those people hosting tournaments out.

· They have things coming that they wish they could share today.

· They think battlegrounds could be fun to watch too.


Dampening Mechanic
Player Question: Are you satisfied with the Dampening mechanic? Having games based around Dampening might hinder class balance.

· They are happy with this mechanic.

· They wanted games to end in a reasonable amount of time, and they are.

· They think that building comps around the dampening mechanic is a strategic option that players can pick if they wish, and have no problems with it.


Alt progression
Player Question: Are there any changes to PvP Alt gearing? Farming 27k pts is not fun at all when you already have a full geared char.

· They are happy with where they are going with 6.2 with alt progression in pvp.

· They do want to make sure that you still need to play the alt to gear it up in the end.

· They are still very open to feedback and will take it step by step.


Player Question: Are there any plans to bring back the 27k Conquest Vendor?

· They do not have plans to bring back the 2700 CP vendor. They feel the system did not make a lot of sense for the average player.


Ilvl in PvP
Player Question: Will we see WoW PvP offer normalized ilvl gametypes or simply reduced emphasis on ilvl increases to make it easier  to get into?

· They hear the request to keep everyone at the same ilvl for pvp a lot. However if they take away the gear progression from pvp, they need to figure out what players would do to progress.

· They have tried to shrink the gap between the highest and lowest player ilvl.


Race Balance
Player Question: Do you believe that a majority of high ranked players seem to be Alliance, specifically Human, Night Elf, and to a lesser extent Dwarf. Is this an issue?

· Going into the next expansion, looking at the racials is a possibility.

· They want to make sure they are all interesting and fun, and not boring.


Solo Queue
Player Question: Any plans for rated arena queue? New BG & Arena maps? Feel PvP content development is too focused on Ashran.

· They feel solo queue experiences can be very toxic.

· When you have pre-made groups you will have a leader which will set the tone for the group. If you act out of line, they can kick you out.

· They think the group finder has been a very big success.

· They have thought there might be a dip in progression in Rated BGs, but participation is up by upwards of 50% to 60% even with less rewards just because of how easy it is to group.

· No plans for Solo queue rated pvp at this time.


Ashran

· They felt Ashran was the new type of content that players wanted, however they feel it did not hit the mark. Blizzard is very unhappy with how it turned out and really want to improve it.

· Faction unbalance is an issue they are still working on.

· They thought server communities was important at the start for asharn, turns out it was not.

· They might make the conquest able to be rewarded higher than 500.

· One thing they are thinking about, is allowing you to cap your conquest just on asharn, but you would need to participate in all areas of asharan to achieve this.

· They may restrict it so only groups can que for ashran, and not raids. They are open to feedback on this.


Alterac Valley
Player Question: Any future changes planned for Alterac Valley?

· They do want to keep it balanced and up to date as they have gotten lots of good feedback, but no key game changes planned.


Battlegrounds
Player Question: Given that the majority of PvPers only play random battlegrounds, what are you doing to make these more fun and balanced?

· There is a good spread of participation in Random BGs, Rated BGs, Arenas, and Ashran.

· They certainly want to make BGs more fun and improve it mechanically.

Botters
Player Question: When will the botters be stopped?

· They know botters do not make the game look good.

· They put a lot of effort into stopping them.

· They are not transparent for a few reason. One key reason is they do not want to tip botters off. If they come up with a new method, they don’t want to inform botters of this while they are working on the system.


New Legendary Ring proc
Player Question: The new proc on legendary ring, will it work in PvP?

· It will work in world PvP.

· It is disabled in instanced pvp (such as Ashran and arenas).


Low Level PvP
Player Question: Does low level PvP get a fair shake when classes get revamps? Currently Priests, Ferals, Warrior, etc. deal significantly more damage than other classes.

· They focus on high level pvp for balance.

· If something is very unbalanced - such as a single spell, they want to hear about it and fix.

· If you find that some classes are stronger at say level 20, that is not something they spend a lot of time on.


Player Question: When will XP-Off players be able to queue a Wargame without switching experience back on? There’s really no reason for having to do this; can you please see that it’s addressed?

· There is an open bug that XP-Off players can not que for wargames. This is being fixed.


Misc

· Many, many more class changes are coming to the PTR. What we have seen is a very small amount of them, and changes have already been made to some of those.


Player Question: Are you considering bringing back some of the pruned abilities? My DPriest would love swap back or baseline fear.

· They are happy with the ability pruning, and in fact will probably prune more abilities down the road.


Player Question: Since spellcasting  can be interrupted, will we ever be able to disarm melee? Should be a two way street.

· Disarms was removed in WoD when they were trying to reduce CCs.

· They don’t necessary think since melee can interrupt spellcast, spellcasters have to be able to disarm them.

· They do think they should be balanced against each other, such as how casters can control melee.


Player Question: As the lead PvP designer are you happy with the way PvP turned out in WoD?

· Blizzard is happy, but not satisfied with how PvP turned out in WoD so far.




#4399116 PvP damage reduced by 10% in hotfix

Posted Vanguards on 11 March 2015 - 09:35 PM

My personal view:

I made a tweet about this, but if certain specs were too strong / too much burst I feel like they should be looked at instead. Nerfing 10% across the entire board just leads to the dampening problem again which wasn't even weak in these fast paced games.

Slow games are so boring, and also forces more predetermined matches since mistakes can be recovered easily. It also doesn't help that healing is just ridiculously high on most classes.


#4394450 Hotfix: Saving Grace now heals for 25% less in PvP

Posted Vanguards on 28 February 2015 - 04:05 PM

February 27 Hotfix: http://us.battle.net...ry-27-2-27-2015
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 34% less in PvP combat (up from 25% less).
Just saw that someone posted this already, but these changes were definitely a bit.. fast.


#4388672 ProGameX World of Warcraft First WoD Tournament 2015 (3v3)

Posted Vanguards on 16 February 2015 - 11:31 PM

ProGameX World of Warcraft First WoD Tournament 2015 (3v3)

Posted Image


2-25-2015 Update: Due to 6.1, the comp restriction of Mage + Restoration Druid has been removed.

Time: [March 14-15th, 2015] 18.00 CET

Sign-up Link: http://progamex.com/...ament_wod_first

Quote

ProGameX is happy to announce the first tournament of this year!

The registration is open now!

It is going to be a pilot WoD tournament and we are hoping to make it fun for people to watch and to participate.
With this regard we are not going to allow any mage+resto druid comps.
The initial prize pool is 300 euro (with a proportion of first to 2nd place of 2-1).



#4372970 RBG Tournament: Battle of the Atlantic Worlds Reveal Show

Posted Vanguards on 27 January 2015 - 02:27 AM

RBG Tournament: Battle of the Atlantic Worlds Reveal Show

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Eight World of Warcraft Rated Battleground teams have been chosen to test their skills in battle at the first ever Gamer’s League RBG tournament: “The Battle of the Atlantic.” This tournament will be used to celebrate the official launch of the Gamer’s League website.

The event will be occurring live on Friday February 13th, Saturday February 14th, and Sunday February 15th.

The Battle of the Atlantic has gathered the top four US teams and the top four EU teams to go head to head with each fighting for a prize pool of $3,000 and the chance to be declared the best RBG team in the world. Join us throughout the stream for multiple giveaways and an expert analysis of each match. Two teams will advance to the grand finals to face off in a best of 8 championship match you won’t want to miss! Casters Desecration and Reinhart will be here to bring you all of action as it happens.

Join us on Friday, February 6th, 7 PM PST at www.gamers-league.com and Twitch.tv/GamersLeagueLive for the Battle of the Atlantic Worlds Reveal Show when we reveal and break down the 8 teams competing in the tournament.



#4333815 Infractions not expiring

Posted Vanguards on 05 January 2015 - 07:50 PM

Should be updated.


#4305894 Tactic's Enhance PvP Guide

Posted Vanguards on 18 December 2014 - 05:54 PM

Stickied! Thanks for the guide.


#4264939 ilvl Scaling bugged "when in PvP combat"

Posted Vanguards on 15 November 2014 - 12:37 PM

As Forumz said, currently Honor Gear is ilvl 675 compared to "Box" gear it's 660.

Conquest gear is 690.


#4262500 Warlords of Draenor Launches 11/13 - PvP and General Game Changes - Arena Jun...

Posted Vanguards on 12 November 2014 - 03:28 PM

Warlords of Draenor Launches 11/13

It's almost time for the next WoW expansion! A lot of WoW PvP players both new and old are looking to try this expansion; it is probably one of the most hyped PvP expansions since Wrath.


PvP and General Game Changes

There are countless changes to PvP and the game as a whole. Below are a list of some of the most major or interesting ones.
  • Skirmishes have been reintroduced and it awards Honor points.
  • Spells and especially interrupts are far more reactive.
  • Dampening is applied at 5 minutes.
  • Fear reduced to 6 Seconds.
  • Fear, Hex, and similar CCs break much faster on damage.
  • Health Pool and numbers in general have been crunched. At level 90 in the best PvP gear you have around 70k health.
  • Flag carriers in BGs get a debuff starting as soon as both teams carry the flag. You take more damage with this debuff and it stacks every 30 seconds. At maximum stacks the player cannot move above normal move speed.
  • A World PvP area called "Ashran" has been introduced.
  • Ability pruning, most classes lost numerous abilities.
  • Reforging is removed.
  • Professions no longer grant stat perks.
  • Racials have been changed. Dwarves for example, can now Stoneform to remove all magic effects.

Arena Junkies 6.0 PvP Guides

Arena Junkies is currently trying to promote more players to make guides for Warlords of Draenor! Many awesome users have already posted PvP guides for their class in 6.0, which could be used as a guideline for WoD.

Death Knight
This Darkened Heart - A Shendelz PVP Guide (6.0.3)

Hunter
Dilly's Hunter PvP Guide (6.0.3)

Monk
(6.0.0) Windwalker Monk Guide/WoD WW Changes
Path of Mists (6.0 MW Guide/Updates)
How to Walk with the Wind (6.0.3)

Paladin
Vanguards Retribution Paladin PvP Guide (6.0.2)
Borngood's Holy Paladin PvP Guide WoD and (6.0.3)

Rogue
6.0 Dancing in the Shadows

Shaman
(6.0.3) Jaime's Advanced Elemental Guide

Warrior
6.0.3: A Gladiator’s guide to Gladiator Stance
6.0 Arms Warrior Guide

Priest
Path of Shadow - a Shadow Priest guide [Patch : 6.0.3]

Druid / Warlock / Mage
Looking for players to fill this in WoD!

Interesting Links Related to WoD
My Thoughts on MoP PvP and the direction of WoD by Talbadar
Season 16 to start in December 2nd
WoW up to 7.4 Million Subscribers
6.0.2 Changes from MoP
Ashran NPCs named after PvPers




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