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seccitaj

Member Since 13 Jan 2010
Offline Last Active Sep 19 2013 09:29 PM
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#3826234 Elemental 5.2

Posted Enaina on 22 December 2012 - 11:23 PM

View PostMageic, on 22 December 2012 - 10:48 PM, said:

you're not factoring in battle fatigue and MS

'Comparison wise' it doesn't matter. I was making numbers to compare it to other heals, not to damage.


#3299015 RLS vs. WMP (War/Mage/Priest)

Posted towst on 13 June 2011 - 07:03 PM

Ya...switch to priest especially when pain sup is down def can get you the win.  Just gotta make sure the war and mage aren't destroying something in the process.  Like blind war after trinket is down with a hex or fears + interrupts on the mage when you switch to priest but if the kill doesn't look like its going to happen I'd get the rogue back on the warrior quickly until you can line something up again for another "get a cd" or kill opportunity.  I do know that if you train the priest for too long and he's surviving for a while you run the risk of someone on your team dropping first if you let the warrior build up decent pressure.


#3298848 RLS vs. WMP (War/Mage/Priest)

Posted Barburas on 13 June 2011 - 04:42 PM

Actually, priest is very viable in spite of what some have said. We often have the most trouble when our priest is pressured. Generally would say priest/warrior are the best targets and just keep mage controlled between your lock/shaman.


#3298505 RLS vs. WMP (War/Mage/Priest)

Posted misios on 13 June 2011 - 12:26 PM

what we like to do, is intercepting them before they can get in on us, and start hard at the melee. then I demonsoul/trinket dot their healer and we swap to him, to create momentum. Going for the mage seems to be a big no, unless you are at the pillar and hes coming in (in this scenario its already bad, because you should be pushing out as RLS)


What we aim for, is being aggresive with our cd's, or else the mage/melee/priest teams seems to annihilate us, by going for the healer hard later on, you will create multipressure on the melee/healer (if you keep dots up that is)

your shaman needs to be good at controlling the mage, and somehow manage to avoid some instnat cc. be vocal with your lock to control him as well.

other than that, try to lock out heals, get hexes going etc.


#3298692 RLS vs. WMP (War/Mage/Priest)

Posted Braindance on 13 June 2011 - 02:45 PM

On a serious note try to wear them down by peeling melee with your rogue while u dot em up.Keep swapping between melee and mage (yes mage is viable as a target)and you will win.Keep in mind tho-do not overexted and do not go over aggresive if you don't have stuns and coil ready cause they can gib you anytime if you dont pay attention.Good luck.


#3290888 RLS how-to?

Posted Sammm on 09 June 2011 - 09:19 AM

I like to play offensive and start getting pressure out early.  Try and get people to use CDs early, for instance vs a TSG we normally sap the DK, open on warrior so lock can get early dots, then I redirect KS the DK to get IBF, after that you can get LB from fear and then he's controllable.  Basically at the start try and get an opener that allows you to get pressure up fast.

We found vs melee cleaves that if you can peel the opening CDs then it's normally ok from then on.  Swapping to healers when possible is great since he can't heal the dots ticking away on the team mates.  Try and keep as offensive as possible so they cant recover and if the rogue starts to get kited, swap to whoever you can.


#3291034 RLS how-to?

Posted Thugonomics8 on 09 June 2011 - 10:43 AM

View Postseccitaj, on 09 June 2011 - 09:00 AM, said:

We have been doing RLS on our alts for a few days now, and regardless of doing pretty well against most "balanced comps" and wizardcleaves, we are having some rough time with several different cleaves. This is why i was wondering if someone who is more widely experienced with RLS could shed some light on how to beat melee-heavy teams (and mage/warrior/priest that gives us rough time occasionally). I hear alot of people saying it's one of the better setups for warlock / rogue, but yet i somehow feel it's subpar to a lot of setups, so it might be we are missing something vital in our gameplay/strats.

Here are some topics i could use advice on:
- When should our rogue go offensive and when to concentrate mainly on peeling / control (should he be agressive in the start to get pressure rolling, or make room for the warlock to cast by controlling opponents before going agressive himself, etcetc.)
- Eventho we win like 60% of the TSGs (and other meleecleaves) at the moment, i feel we could do better. What to do when TSG goes for me (the shaman)? Who to peel first, who to focus damage on, what CC on who, who to sap, etc.
- General tips regarding the RLS playstyle, as we are quite inexperienced with the setup


Like said, we are doing well against most balanced comps and wizards, so mainly looking for advice in facing meleecleave in general. Thanks in advance for the ones who end up replying something relevant and helpful! :)
This is where you need your rogue to go RECKFUL CONTROL. Shadow dance cheap shot the entire team until DR for maximum peels. Gouge EVERYTHING on CD and pre kick to get their cast super quick. After like 25 seconds the warlock will have full maximum korean dots rolling which will p much solo everything.


#3291804 RLS how-to?

Posted misios on 09 June 2011 - 06:56 PM

a general strat right now is putting your rogue on healers when you have control of the game, it'll lead to a very low healing output from the healer while your lock is spreading his dots on the enemy team. This let you create pressure / force trinkets (if you cc that healer so he cant heal).

Although you cant tunnel the healer for too long if you see your pressure falling


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