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Member Since 12 Jan 2010
Offline Last Active Aug 22 2016 05:16 PM

Topics I've Started

Tmorph codes for old spell sounds and animations.

13 August 2016 - 01:24 AM

As with my other thread, some like change, others don't.
Since Tmorph has been up-dated for the legion pre-patch, I set about changing Shadow strike, Crimson Vial, Kidney Shot, cheap Shot, Mutilate, Eviscerate, Nightblade, and symbols of death, to their pre-patch animations and sounds.

Tmorph can not change the default animations for your character, however, NogginFrogger skeleton transformation uses the old undead animation, of which the code is .morph 7550
  • Cheap Shot reverted in both animation and sound: .spell 1833 30986
  • Kidney Shot reverted in both animation and sound: .spell 408 30832
  • Mutilate reverted in both animation and sound: .spell 1329 145415
  • Eviscerate reverted in animation: .spell 196819 27611
  • Symbols of Death changed into Slice and Dice: .spell 212283 6434
  • Crimson Vial changed to slower, default potion drinking animation (red vial): .spell 185311 8141
  • Shadow Strike changed into Ambush (small effect at characters feet is across all ambush spells): .spell 185438 39669
  • NightBlade changed to pre-legion rupture animation, still triggers 3-hit effect and sound on target. Least effective change: .spell 195452 14874

As for other legion changes, I would advice checking out Advanced Interface Options and Dejacharacterstats.

Restoring pre-legion combo points.

24 July 2016 - 06:13 PM

Some people like change, others don't.

If you want to revert the change to combo points, and have them appear as they did before the Legion pre-patch, download Advanced Interface Options and enter /run SetCVar("comboPointLocation", 1) ReloadUI()

The addon itself restores some/all of the removed options from Blizzards options menu, but to change the combo points you'll need to run the script above with the addon downloaded.

Season 3 epic Vs Season 3 Blue + Gem. [Clarification]

03 February 2016 - 08:48 PM

On my Rogue I've lucky managed to obtain a few blue pieces with gem slots, now putting a 75 mastery gem into these seems like a pretty sweet deal, especially since I hadn't up-graded my rings yet.

However, I haven't been able to find anything regarding the viability of these gems VS their up-graded counter parts, at least for Rogues.

Has anyone seen any threads of posts I've missed regarding this? A search didn't yield anything for me, but I didn't scrub through them thoroughly.

Just from a quick check I did; it seems blue rings and gem slot yield better damage than the up-graded rings, but only with the +75 mastery gem, all others fall short. Rings are also the only item I've seen that gives an increase in damage. I put a 75 mastery gem into a cloak, and checking the stat different from equipping in BGs and arena shows that cloak giving more mastery, and stats across the board, compared to the gem'ed cloak.

Does anyone have any other information on this. Cloak was the only other item I was able to compare, but giving it has the same stats as the wrist I doubt there are any others.