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Member Since 12 Jan 2010
Offline Last Active Sep 25 2013 06:57 PM

#3592393 And the cheatingz is back

Posted Ruinz on 19 December 2011 - 08:59 PM

lose a game as rls, accusing other team of  cheating


#3583003 s11 r1

Posted Megan89 on 11 December 2011 - 07:52 PM

no one will never take dusk rank1  


#3563558 Ruthless gladiator inc?

Posted Shawir on 27 November 2011 - 05:02 AM

View Postduskfallx, on 27 November 2011 - 04:58 AM, said:


..and then at the same time:

what about this, starcookie? :D

yes!!! something's definitely fishy
what if we didn't have you patryk... thanks again!!! Posted Image

#3563551 Ruthless gladiator inc?

Posted Shawir on 27 November 2011 - 04:54 AM

View PostKrobuluz, on 27 November 2011 - 04:52 AM, said:

shut the fuck up you french faggot fuck

edit: +rep if you dislike french

Posted Image

is that you in the far left chi ming???????

#3563538 Ruthless gladiator inc?

Posted Momohxo on 27 November 2011 - 04:46 AM

View Postdhadjioannou, on 27 November 2011 - 04:44 AM, said:

Momoh stay out of this son, only reason your getting a fucking rank 1 is because i heard from a little bird you begged the mage that is apparently a close friend, not to mention your playing a FoTM combo and managed to destroy a quite amazing stated team. Peace out fucktards

Except im one of the best holy paladins this game has ever seen

yeah buddy

#3563417 Ruthless gladiator inc?

Posted Momohxo on 27 November 2011 - 03:37 AM

Posted Image

#3563404 Ruthless gladiator inc?

Posted Minpojke on 27 November 2011 - 03:28 AM

View PostMomohxo, on 27 November 2011 - 03:26 AM, said:

Chrille about to nuke this joint..... awwwww sheeeeeeee

#3475356 Revitalizing arena

Posted Watlok on 07 September 2011 - 07:23 PM

This post isn't going to address the current blatant issue of them not resetting MMR.  We all know it must be done, and we all know they failed miserably by not doing it.  

This post is not completely serious.  I never expect this to be fully implemented because there are some pretty large issues with a system like this.   I am just having fun throwing a series of idea out there.  Some are much worse than others.

Problems with the Current Arena System
-Actively discourages you from playing by having risks outweigh the rewards at higher ratings
-The reward of conquest points was effectively removed from arenas in the 4.2 patch
-Seasons last too long
-Queue dodging and sniping are problematic when teams are not evenly balanced
-Win trading and rating selling are problematic given the format

Solving Problems
Fundamentally changing the structure of the arena system allows you to solve problems on that list.  The following list is going to sound crazy at first, but after making the list I will explain each change in more detail.

  • Abolish the idea of Team Rating deciding anything too important.  
  • Implement "Season Points" or "Pro Points" that are obtained by participating in weekly events.
  • Weekly events allow you to accumulate pro points.
  • Season duration shortened to ~8 weeks (no new gear every season, maybe every two)
  • Tournaments at the middle and end of a season, award many pro points
  • Pro Points determine season titles
  • You can queue arena normally as you can now, it just does count toward anything beyond being in a certain MMR range. Arena as we know it would be a way to practice or obtain conquest points and to "create" a team that can enter weekly events.

Weekly Events
Weekly events will run many times per week at different times.  Each arena team can only participate in a single weekly.  A weekly will have the team play a certain number of games and they will receive points as follows: +xx for participating, +x for a win, +x/2 for a loss.  Each successive game will be against another team with the same record, should there be an odd number of teams participating the best-off team will receive a bye (best-off probably determined by highest MMR or team rating.) A bye counts as a full win.  

Weekly events will reward weekly titles for having certain records, and there will be achievements associated with those titles.  These are not the same titles that arena has now.  They are merely a token of activity or participation.    

It is possible that weekly tournaments will be split in to tiers based on MMR range and pro points rewarded appropriately.  This requires some thought, and it might not be needed.  No situation should arise where a player would (or would be able to) intentionally tier themselves one lower. The purpose behind this is simply to let worse players win weeklies and play in a competitive environment (for them.)

Weekly events happen kind of often to cover different schedules, but each team can only participate once per week.

The idea behind a tournament is pretty simple.  You can't dodge in a tournament.  You can't MMR exploit your way to a title.  You place top 8/16/32 or you don't.  Pro points need a purpose, and tournaments are the main purpose for competitive players.

The structure for the tournament is debatable.  Lots of options.  Lots of choices.  They should not be single or double elimination.  It should be seeded based on pro points.  Something like the top n pro point teams get grandfathered in, everyone below plays x games and the top n from the pool play get moved to the actual bracket.

This should probably all be automated, unless using gm staff seems reasonable to Blizzard.  GM staff has its bonuses, but it has huge costs.  Automated has drawbacks (mostly relating to disconnects or exploiting), but it's a lot more feasible.  

Tournaments should run less frequently than weeklies, probably twice per season.

Tournaments should reward a large amount of team pro points for wins, participation, and placing high.  Enough to shake up the pro point ladder and encourage participation.

Tournaments should have a minimum pro point requirement, but it should be one that even low rated teams can achieve by the point in the season that tournaments run.  The idea is that a team that has existed for half of a season can participate, but a new team will have to wait until the next tournament.  

Pro Points
Reset a week or two after a season ends.  The idea for pro points for teams is to establish a "ranking" for teams.

Individuals are also rewarded a pro point currency for participating, all individuals are rewarded the same number of pro point currency, and individual pro points can be exchanged for some items. The items could be gimmicks, aesthetic, part of the season's pvp set, or have stronger value in the game (or no value.)  It doesn't matter a whole lot, but it would encourage some participation.  

Team pro points are gained from participating in a weekly with your team.  

Individual pro points cap after you participate in a set number of weeklies, independent of results.  The number of weeklies required to "cap" would depend on whether you want to encourage 1 per week or reward people for multiples.  It would also depend on the type of rewards provided.  Better items should mean less "forced" participation, more trivial items mean the cap is not as important.  

Each team can only participate in one weekly.  

A player can be on multiple teams, but each player can only enter a tournament once.  

A team can only play in weeklies or qualify if they have played a minimum of 25-50 games (making numbers up) and their uncertainty value is within a certain range.  There will be a visual indicator on each team to tell them whether they are in "Placement" or not.

Weekly little titles from weekly events.  They should be kind of mediocre titles but kind of cool.  Maybe have an extra one for participating in x consecutive events that goes away if you stop participating.  

Season titles based on pro point standing.

First place/top x titles based on tournament results.  (possibly up to 3 tournaments per bg to give multiple people a shot at r1)  These are the new serious business titles.  

Other Problems
Maximum match time should be changed significantly to make running an 8 game daily or multiple match tournament more viable.  Win condition of a draw should be implemented.  Damage done is the easiest.

It might be time to look in to having only select gear available in arenas.  With normal arena queues not determining a whole lot beyond being practice, a player entering an arena with some invalid pieces won't be too huge of a deal.  

A specific bracket would have to be championed for this to work.  This is the bracket that should be balanced around.  3v3 and 5v5 are both valid options.  Given that 3v3 requires less players and has a better healer:player ratio it's probably the best idea, but 5v5 is equally as acceptable.

Leave team point ladders in tact, give away titles for non-chosen (or all) brackets there.   Different titles from the pro point system.  No rank 1 titles on the old arena ladders.  You could make the titles slightly less cool versions of the pro point titles.

This is a massive development effort and the returns are questionable.  This post is also vague.

After Thoughts
Weekly event, pro point, and multiple teams idea are all things I think are cool to some extent.

Tournament idea is largely not fleshed out or feasible and it presents some fairly large issues given the arena format and the number of teams that could potentially participate.

welp just posting this for fun boys

#3500093 S11 - Cataclysmic Gladiator

Posted Phillol on 27 September 2011 - 11:49 PM

horrific gladiator just like this game

#3492296 Arena MS paint rage thread!

Posted wrathebe on 20 September 2011 - 07:33 PM

View PostKoshimo, on 20 September 2011 - 07:17 PM, said:

l2 train dk harder

everybody does mistakes.

Posted Image

goddamn cardoso


Posted Ignø on 25 June 2011 - 07:32 AM

Hi all first of all im gonna say sorry for you for my bad english but i really wanted to show you something that is kinda funny. We were starting doubting about this team http://eu.battle.net...oowling Blast!/ since every time we went a bit up with our 5s the day after this team was like 1-0 or 2-0 winning like 8 points per win that was kinda weird for us since we were sitting in queue whole day every day and we had something like +2 in 4 hours of queue.

These guys never were online and then we realized they were queueing every morning at 5 am to 8 am having actually really nice queues into some really nice teams! So i went on their realm and i asked to a dk that is controlling the 4 dks wich team he queued into at 6 am, he said he couldnt remember since is normal not to remember any single nickname of the guys they feeded him +200 in 1 single morning but w/e.

This night i decided to discover what was really happening so i didnt sleep at all. And i found this http://imageshack.us...9/10838554.jpg/ :) 5shamans account sharing aswell mmr exploiting and then loosing by purpose against the 4 dks; I was checking the ladder this morning before they played 0-0 this team http://eu.battle.net...5v5/shamys inc/ and 1-0 this http://eu.battle.net...oowling Blast!/ when i refreshed the page well u can clearly check :D 3-6 the shamans team 4-0 the dks team so it means 3 arena given by wintrade xD and they got in total 23 points with 3 arenas so something like +8+8+7. Now i dont know maybe we re really unlucky with our 5s not queuing into anyone that can give us good points and they magically find a team in their own guild 5 shamans that give them +23 pts oh cmon! haha! rating before this morning of the 4 dks team 2744 new rating now 2767.

If u understood something about what i wrote is nice and i think u will report istantly, this 4 dks are getting feeded by this 5 shamans team since they were 2300 rating mmr exploiting and then wintrading and loosing rank1 to this scrubs is really pissing me off. Thank you for patience in reading and sorry again for my bad english. If u got a bit of brain report this retards thanks.

p.s. couldnt screenshot team rating because u can notice by the screenshot they were hiding in icecrown and easternplagueland and the priest when i went to ashenvale he flew away and logged off randmly everyone logged off since they noticed me watching them.

#3273024 Patch 4.2 Mounts Preview

Posted Zeiyo on 31 May 2011 - 05:12 PM

View PostLewisyo, on 31 May 2011 - 08:00 AM, said:

looks different, hopefully we will be noticed for being glads and not having to scroll over the mount buff to see if it's a pve mount

you didnt even play your own char to glad why are you bothered lol :D