"going to quit if this goes live. if anything dismantle is too strong.
also this makes no sense at all.
good thing my hunter is "already" 52."
"Yo dawg, we heard you already rape warriors, so we thought u'dd liek to rape them even moar cuz warriors able to hit things 6sec ouf of 90 is fecking shit, so now you can take their axe away when they go to chop stuff and start dancing whenever you see a wurrior entering arena"
"Blizzard is so fucking stupid it's infuriating. If they're going to nerf anything they need to nerf the amount of snares and novas frost mages have that dont share dr's."
This means your combat log AND any addons that use that event get screwed up
The current speculation is that it's because of an overflow problem caused by massive glitched spam (courtesy of Blizzard), as per Imbad's screenshot
Periodically clear out the combat log using a command
Either macro this
and use it often (perhaps on your main nuke), or
Use one of the addons
This is theoretical!
I have not tested this. I do not know if it works. Since this is stickied (?) it would be good to know if this actually works. o.O Knowing Blizzard it will be a long time (if ever) that this is actually verified by an authoritative source. Any Blue posts on the matter that you can track down would be awesome.
Courtesy of Imbad & Proditor:
OKAY GUYS, I think I may have found a solution.
I had a feeling that the cause of this problem was a sort of overflowing in the combat log. I found this script online that essentially cleared your combat log of any data.
By macroing the script in with ALL of my abilities, my combat log has not died and my mods have been working since - but I do not have a combat log to go back and look at. It was worth the trade in my opinion.
Heres the script:
Instead of binding it to everything:
/run local f = CreateFrame("frame",nil, UIParent); f:SetScript("OnUpdate", CombatLogClearEntries);
Hey guys, my name is Celestior. I'm bad at this game, but I recently found a comp that works well for me. It is arcane/rogue/priest. It's a very intricate comp that takes a lot of strategy. You will need lots of team synergy to play this comp to its fullest potential.
Charge the mage, spam dispel him. He will be forced to block instantly, and during that time just sheep and blind the priest. MD it instantly and finish him off. Easy points.
This matchup can get complicated, because they're almost as good at globaling as you are. There are two strategies for this comp, both work very well.
1: Global the warrior. The strat here is for your rogue to cheapshot-kidney-dismantle the warrior. The paladin will probably divine sac to reduce the damage the warrior takes. Np. He will die through sacs and spam heals as long as you dismantled him fast enough so he can't shield wall.
2: All 3 of you mount up and run after the paladin. Blanket counterspell and pom him. He will bubble. Your priest MDs it and you kill him instantly. This is more dangerous than 1, because sometimes bubble resists MD, but still easy.
This is where you get most of your points. Never mind what the other two classes are, it doesn't matter. Here's what you have to do. All three of you mount up and charge the shaman. The priest instantly shadowfiends the shaman then spams dispel so he can't ghost wolf or heal or anything. As the mage, you have to make this check. Is he stunned? If yes, then just arcane barrage. If no, then you cs and pom him right away. Your rogue will cheapshot-kidney-vanish cheapshot the shaman and mash damage. You should win instantly.
vs Wizardcleave (any variant)
Global the healer, make sure your rogue cloaks instantly so he can't be peeled. Pom and blanket CS the healer.
This can actually be somewhat hard, because sometimes the hunter will crit you for 62k and kill you instantly. It's okay though, you still have a good chance. The strategy here is to make the healer think you're going to global him. But you're ACTUALLY going to global someone else! Sprint at the healer, and sheep/blind the prot warrior. The prot warrior will freak out thinking you're trying to global his healer and trinket instantly! BIG MISTAKE. Now your rogue will vanish cheap shot the warrior, and you will ab-pomab him for 30k and kill him instantly during a blanket CS on the healer. You will not get silence shotted, because 99% of hunters open with silence shot and it will be on CD from when he shot it at you as you sprinted towards his healer.
vs Double healer warrior
Double healer warrior can heal a lot of damage. Lucky you though, because for two healers to heal they have to be below 100% life. Thankfully, they can't heal your damage because if executed properly you will global them from 100% life. Here's the strategy.
As the mage, you must stand in the middle of the map. Spam arcane blast on something (it literally doesn't matter), and polymorph something if you want to burn their trinkets for whatever reason. When you have 4 stacks, tell your rogue to cheapshot something. Find what he cheapshotted, blanket counterspell something, and then AB-Pom AB, Arcanepower- arcane barrage that person. In all likelihood, he will get hit by you for anywhere between 18-35k depending on crits. If your teammates did any damage at all, he should die instantly. Good job.
This is probably the only comp that takes as much skill as this one. The strategy is more complex accordingly. You will not have any time to actually cast against this comp, so don't even try. All three of you will charge their healer, and your priest will pain suppress you instantly, preferably while you're still mounted. He will then shadowfiend the healer, while the rogue cheap shots him and you pom-blanket cs him. If it's not a paladin, he will die here and you win. If it's a paladin, your priest will mash on MD until it comes off. You (the mage) will probably die here, so hope that your team isn't retarded enough to lose to a bm hunter with no bm and an enhance shaman with wolves about to run out.
Unfortunately, globaling the priest probably won't work here because your priest will get globaled first while the other guy laughs at you while sacced and bopped. So switch it up this time, and global the ret instead. Your priest will spam dispel the ret, and as soon as you see the ret get cheap shotted you will blanket counterspell the priest. Your priest will MD. The ret will either die instantly, or bubble+PS+trinket will all be used at the same time. You should still have AP up, so now you can global him later unmolested.
Someone actually asked me for a strat on this comp and I luled. This comp is so bad, that out of principle you should probably train their mage without sheeping the warrior just to give them a chance to beat you. I would probably just put the rogue on their warrior, and me on the mage, and have my priest spam smite into the druid. If for whatever reason you suck and actually have trouble with this, just blanket counterspell the druid and kill the warrior in half a global or sheep the warrior and kill the druid. Collect 2 points for beating a 53 mmr team.
I thought I covered this with something/something/restoshaman, but people still ask me how to beat this. Here's the strategy. Most people who RLS think their comp takes skill, so they will try complicated things like peeling and stuff. Amateur mistake in Wotlk. You will all mount up and charge the shaman. Do the typical stuff, like shadowfiending, dispelling, and poming and blanket counterspelling the shaman right away. Ensuring the kill depends entirely on your rogue. He will open with cheapshot, probably coldblood eviscerate right away, and then vanish randomly to prevent being opened on. He will then open with ambush/garrote/cheapshot and vanish randomly again for no reason. He should probably cloak while stealthed just in case the warlock shadowfuries or deathcoils through stealth or something. The other rogue will get mad at him vanishing like a retard for no reason all the time and probably open on you, ensuring that the shaman dies.
This has gotten pretty popular for some reason. These guys are actually annoying for the same reason ret/rogue/priest is. They have imba defensive skills that prevent you from globaling the healer in 4 seconds. It's okay though. Most rets are mentally retarded, and will pop divine sac before you even try to cc anyone on their team. First of all, if you're playing this comp correctly you won't be ccing anyway so that component of divine sac is useless. So, you will open on the ret hard to make him regret using sac, and the druid will blow NS and stuff to try to delay his bubble. Don't worry though, he'll have to bubble anyway and he'll run like a little girl to dodge MD. Once the druid used NS, you will use your usual rotation of pom/blanket CS, shadowfiend, roguestuff on the druid and he will die instantly. Since divine sac is used, bop won't matter because you will AP/IV arcaneblast spam him for 13k through BoP, and your rogue will probably envenom him for 41k if he's any good.
Against this team, make sure that if its an Alliance owlplay you kill the boomkin last. 90% of boomkin are hilarious, and they will dance after they realize they can't win, and boomkins look hilarious when they dance and it will make you feel better about playing arena on a Saturday night. If its a Horde owlplay you kill him first because horde boomkins look like faggots, and anyone who actually rolls a tauren boomkin should commit suicide. Other than that, just global whatever shows up first in gladius because this comp is retarded.
I hope you enjoyed my in-depth guide on running my unique and super rare comp. If you want more strategies, please post requests.
All-around Hints and Strategies
This will take a lot of skill. The whole premise of AB stacking is to stand still and cast arcane blast 4 times without being interrupted. If that happens, good job you have a 100% chance to global someone! Against pet teams, this is easy. Usually this works against druid/warlock/x. I stand in the middle of the map, and juke a spell lock. Then, I chaincast arcane blast into the warlock pet. The druid will be insulted, and to prove his skills he will start hotting the pet to heal it. The druid is proud of keeping the pet up, but inside I am snickering delightfully. Suddenly, I have 4 stacks and the druid is AB/Pom AB'd for 24k in 1 global. He craps his pants and tries to heal, but SRY BLANKET COUNTERSPELLED ARCANE BARRAGE FOR 14k! You just outplayed him, congratulations.
Defeating Priests in Chain Queues
Here is a personal favorite tactic of mine. Sometimes, the queues are bad and you will queue into the same team over and over. And sometimes, that team will have a priest on it. Here's the strategy. Save Pom and tell your rogue not to envenom until you say so. Then, you zerg the priest, and blanket counterspell him and burst him regularly until he's down to about 10-30% life. Then, wait until he pain suppressions. After he casts pain suppression, blow your pom and tell your rogue to envenom, and he will be guaranteed to die through pain suppression. When priests die while suppressed, even if they suppressed at 1%, they are guaranteed to rage about how imba WoW is and play like shit for the next 16 hours, rendering easy wins and points for you. Grats you just got a free ticket to gladiator.
Making unpredictable swaps
This one comes with practice, but the basic premise is that you must not know what you are doing. Now, if you are a serious arena player, you are used to knowing what to do, but that makes you PREDICTABLE. So to make unpredictable swaps, you must make sure you don't know what you're doing. Personally, I feel the best way to do this is to stand in the middle of the map spinning my camera smashing tab and q (my bind for arcane blast). This makes the enemy healer freak out, because everyones getting crit by arcane blast for 11k for no discernible reason. Then, you used the first tip I gave you to ab/pom ab someone for 100% of their life and outplay them instantly.
I would also like to thank Abni of Mal'ganis for teaching me the blanket counter-spelling on opener tactic. It has really helped my rating.