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crazieh

Member Since 11 Jan 2010
Offline Last Active Today, 06:31 AM
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#4036063 Fuck the state of the game

Posted Dreoras on 18 January 2014 - 11:06 PM




#4036213 Bananasplitx Rank one holy paladin stream

Posted Chickz on 19 January 2014 - 03:58 AM

Hey!

Recently started streaming some 3s on my pally and some other classes, Pally usually around 2.5 mmr as paladin shatterplay.

If you are interested in top holy paladin play then following my channel would be appreciated!

http://www.twitch.tv/bananasplitx

A few intense clips vs a 2.5 RMPala

http://www.twitch.tv...plitx/c/3571923

http://www.twitch.tv...plitx/c/3571913

ty!


#4035226 Crazé - Top Shadow Priest [Soloes 2.4k KFC]

Posted Chickz on 17 January 2014 - 01:51 PM

nerf sps!


#3989977 Interrupt Hacking

Posted Speedymart on 11 November 2013 - 06:11 PM

The bot is actually designed to automate rotations in PvE


The interrupt hack is just a side part of the damn thing. I played a monk/mage team in 2s one day that was instantly using nimble brew whenever he got hit with a CC. It didn't do much for him but was funny as hell to see


#3989962 Interrupt Hacking

Posted Voodoping on 11 November 2013 - 06:01 PM

piece of aidsmotherfuckers, BURN ALL RUSSIANS


#420


#3989899 Interrupt Hacking

Posted Batenx on 11 November 2013 - 05:36 PM

Don't forget the the bot that instantly puts you in Defensive Stance before any type of stun.

I'm not going to say it's only russians abusing these kind of hacks/bots, but I'll still add my hashtags.

#hack #cheat #bug #bot #stuck #coldwar #vladputin


#3939004 Archpriest hired a laywer

Posted Hvidepenge on 13 September 2013 - 04:38 PM

We saw the thread about this young swede wintrading his two teams on Rampage-EU to Gladiator cutout. His gear got removed and teams resetted by Blizzard. Obviously feeling sad about this, but also very confident in his superior gaming skills, he wanted to try Gladiator yet again.

His Outland priest wasn't resetted (his boost team kicked him out), so he got a free migrate to Darksorrow and started playing Junglecleave with Tebbyz and Fetjävel. He got up to 2.4k (Rampage Gladitator cutout was 2615) as Junglecleave and was in a huge need of help to achieve his life-long goal. Here comes the helpful hand of Hvidepenge who promised to help him.

Hvidepenge plays couple games as Jungle with them and promises to finish the team on last evening to everyone's surprise, but as everyone would guess, he didn't!

Archpriest gets mad, tries to find a DK to boost to Gladiator and tries PHD, tanks the team about 1-10 to 2350 and disbands the team. That's the story of Archpriest the Gladiatorless.

Now for the big part;
Today, Hvidepenge got accused of scamming the feral druid to migrate to play with them and is suing him for 1000€. Well, let's give the screenshots time to talk.

http://i.imgur.com/WO2lkLM.jpg
http://i.imgur.com/vuUNeyP.jpg


#3906891 AJ warrior podcast

Posted Batenx on 01 July 2013 - 08:30 PM

Ask Trille! I'm sure he's up for it :)


#3895832 Help salvage s13: We need Hunters fixed!

Posted brosearch on 06 June 2013 - 06:09 PM

Please guys post on official forums too. I would love to que again, but Hunters alone ruin arena.
http://us.battle.net...opic/9245384869

I want to start by clarifying that I have no personal animosity against Hunters. I am not the typical wow pvper who wants to see xxx class nerfed into oblivion because I have a long lasting hatred toward said class. Having said that, arena is totally unplayable currently because of Hunters. Yes it is unplayable; this is not an exaggeration. There is absolutely no chance of enjoying arena while hunters exist in their current state.

I am not making this post to whine about WOW or MOP. I prefer not to do such things. I am not going to make a long post about all the changes this game needs in order to have amazing pvp. I can deal with many absurd things happening in this game. I can deal with elemental shamans getting proc after proc and doing a ton of damage without casting. I can deal with mages not casting and doing crazy damage in a deep freeze. I can deal with feral druids hitting really really hard. I can deal with death knights having more trinkets than the pvp vendor. I can deal with a destro locks chaos bolt during their cds. I can deal with shamans having a 36 sec tremor totem. I can deal with psyfiend being extremely annoying. Clearly, there are many things in this game which present unique challenges. However all of the things listed above are avoidable and/or defendable. One of the key attributes among good players is their ability to counter imbalances such as these through the use of CDs, positioning, and coordination with their team.

That is the key point where Hunters step into a realm of God status. A Hunters arsenal is such that other players are entirely subject to the will of the Hunter. If a Hunter wants, he gets. If I beat a hunter team, it’s because he failed to beat me because of his mistakes. I didn’t beat him; he beat himself. I am being 100% serious here. With all that a Hunter can do, a loss on his part is his fault. Moreover, he could have done something different and there would be no way in which I could have beaten him. That is unacceptable. This is precisely why arena currently can’t be played seriously, and more importantly it can’t be enjoyed.

I won’t list all Hunter abilities. Rather, ill list the abilities or reasons why a Hunter is so governing.

1. The damage a Hunter does is far beyond high. This is the biggest problem with Hunters. The damage output they are capable of doing is not acceptable. It’s not healable in any way. You can’t stop it, and you can’t LOS it. Hilariously, the Hunter isn’t even the one doing most of the damage. His pets are the ones doing a majority of the damage, and those pets move like superman so you aren’t getting away. I am not sure why Hunter damage went up in 5.3, but it’s out of control right now in a big way.

2. Their control is instant, there is a lot of it, it’s ranged and it’s unavoidable. You can’t stop /cast [@focus] scatter trap, or /cast [@focus] pet stun thing, or /cast [@focus] silencing shot, and they can full trap off scatter or the pet stun OR the disengage 8 sec AOE physical root. Any hunter can land a full trap if he uses his disengage root, pet stuns a healer’s partner so they can’t eat the trap, or simply coordinates with his team. However he doesn’t even need a full trap for kills BECAUSE his damage is so damn high/instant/unavoidable. To make matters worse, they can Readiness and have access to scatter, trap and silencing shot yet again lol. In past expansions, if you ate traps, you could survive hunter cleaves. It’s truly sad but this is no longer the case. This just might be from a warlock perspective, but if I try to stand on my healer for the 3 secs scatter is on him, I’ll die before the trap even activates. Literally I have to gateway the instant they connect on me or I am dead. I can’t tell you how many times I have used my pet sac, unending resolve, fel regen and healthstone all right away, only to die through all of it as if I pulled a raid boss who one shot me.

3. The hunter isn’t controllable in any reliable way for the first few mins of a game. BM provides a trinket effect, they obviously have the regular pvp trinket, and they can readiness BM too. These are 3 ways in which the Hunter is able to free himself of any CC which enables him to assert his control and damage as he sees fit. If he wanted, he has other ways to avoid additional control attempts too, but I’ll just leave those out for now. Back to the point, you can’t stun a Hunters opener, or fear or blind it. He is going to be free period. This is a massive problem because he also has the other 2 arrows in his quiver as I mentioned above (his unreal damage and his puppet master like control). If the hunter wasn’t able to do insane damage to people, then he being free would be far less of a concern. If a hunter wasn’t able to control a healer so easily, reliably, and in a way that can’t be avoided, then him being free would also not be such an issue. However he does have all this damage and all this control, so giving him the ability to remain free to assert these things makes matters infinitely direr.

These 3 main issues combined are what make Hunters the problem they are now. 5.3 brought some changes that enable me to play my warlock in a way that is somewhat enjoyable now (I can actually do some meaningful damage). I would love to que 3v3 again, but every time I do there is an onslaught of Hunter teams who basically win by default. About 80% of all 3v3 teams have a hunter, so there is no escaping them. Additionally, it’s not just warlocks who get absolutely destroyed by these Hunter teams. When you are a God among mortals, you take everyone to pound town. NO class can really enjoy arena as long as Hunters stay like they are. I sincerely hope even Hunters themselves realize it can’t be fun like this. Lebron James wouldn’t go play basketball at the local gym because it’s not fun to play versus those who stand no chance at winning.

I challenge anyone to go watch some streams of 3v3. You will see how prevalent and utterly dominant Hunters are. Even vs. top players, they impose their will with little to no effort. I know blizzard isn’t a fan of pvp only fixes but I don’t see any other way in this situation.

Their damage needs to go way down, the BM trinket effect removed altogether, and their control must be reduced (maybe make a target immune to scatter if he has been silencing shot and vice versa). No class should have it all. If nothing is done about Hunters, this season is completely lost. There is no debating that fact.

Thanks for your support and consideration.
Brodizzlex


#3856810 Gladius 5.2

Posted Superlative on 05 March 2013 - 01:37 AM

www.curse.com/addons/wow/gladius

Open upp "Speclist.lua" and comment out/delete line:8

--[GetSpellInfo(56638)] = L["Arms"], -- Taste for Blood

(Havnt tested in arenas yet, but everything else works on PTR)

Download link for lazy people: http://www.speedysha...DZy/Gladius.zip

Dont forget to delete gladius in saved variables!


#3860306 Season 13 Kickoff

Posted Snuggli on 11 March 2013 - 10:04 PM

was confused until I saw it was posted in rated battlegrounds


#3857639 What really happened on Reckoning EU

Posted Ayato on 06 March 2013 - 01:15 AM

nice and safe (jk high risk) end for s12

Posted Image


#3857615 What really happened on Reckoning EU

Posted Ruddx on 06 March 2013 - 12:47 AM

I am the worst KFC hunter - not gonna lie xD

And yes it disgusted me playing this Comp and I hope it just dissappears entirely next season.


#3842597 Blizzard, I'm Gawwn: A Song for RBG Resets

Posted Evolute on 30 January 2013 - 10:43 PM

https://soundcloud.c...izzard-im-gawwn

just felt the need to share

All credits to http://us.battle.net.../Murks/advanced


#3837777 Season 12 Title Calculator

Posted Starcookie on 20 January 2013 - 12:31 AM

The season end announcement is extremely close (March 5th / March 12th).

Prepare yourself and your team by getting a better understanding of where your team currently stands and where it needs to stand in order to qualify for rewards.

http://www.hosted101.net/season_12/

EU, US and RU is supported including 2v2 (for reference), 3v3 and 5v5. For the best results please submit 0-20 teams that have a rank visible in the armory.

Good luck to all those competing for titles.

Click here for FAQ's.




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