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Xsv

Member Since 10 Mar 2008
Offline Last Active Nov 19 2014 08:00 PM
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Topics I've Started

Free 5 day game time.

18 November 2014 - 08:22 PM

I thought this was worth posting here. As much flack as blizzard got for this release, I think they did a decent job on the cleanup in short time. They even admitted it was pretty hot garbage. We are getting a free 5 day game time which is pretty nice. They didn't need to do this at all, because let's face it, it's World of Warcraft and most of us would continue playing regardless.

So far, I am rather enjoying this expansion, and I am looking forward to what is to come.


Originally Posted by Blizzard (Blue Tracker / Official Forums)

WoW Community:

I know how much everyone was looking forward to this expansion, and once you were able to get in and start having fun, all the comments I've seen indicate that this is one of our best yet. But the quality of the content does not excuse the subpar launch experience we delivered, and I apologize for that.

The first two days of the expansion were not a great experience, with many of you facing high queues or significant gameplay problems. We worked around the clock to tackle the demand issues and technical challenges, and fortunately things started looking better on Saturday. While millions of you were able to get in and play over the weekend, with many already reaching level 100, others still ran into very lengthy queues, particularly on the highest-population realms.

To help address this, we’ve expanded the new instancing tech we used to improve queues on Saturday and we’re continuing the process of applying that to raise the capacity of all realms again. This will result in approximately double the prelaunch capacity on each realm, which should greatly reduce queue times for most realms if not eliminate queues altogether.

In recognition of the difficulties so many of you ran into when trying to play over the first few days, we're adding five days’ worth of extra time to every subscription in the Americas, Oceania, and Europe that was active as of Friday, November 14. Things are already in a much better place than they were going into the weekend, so I hope you’ll now be able to focus on having a ton of fun with this expansion.

I also hope you'll accept my apology and keep your faith in us. The support voiced by many of you as we worked through the challenges was immensely appreciated. We're extremely grateful to be part of such a passionate community. We love World of Warcraft, and we're very proud of this expansion, so stumbling out of the gates like this was very disappointing for all of us.

On behalf of the World of Warcraft development team, as well as everyone at Blizzard, thank you all again for your patience and understanding.

See you in Draenor.

Sincerely,
J. Allen Brack
Executive Producer, World of Warcraft

Conquest Points Per Win

29 September 2014 - 02:49 PM

I was discussing this with my friend, and I was wondering if they are doing anything involving how many conquest points you get per win.

Currently it takes 150+ wins to get a new character fully geared. To me, this is beyond ridiculous.
The way it is now, you basically need to lose every game in 2s just to get your mmr low enough to have a friend carry you to get wins, or pay for wins. I am all for "having to play the game to get gear and not just have it handed to you" but the way it is now, makes me not even bother when creating a new character.

I was thinking making it 500 per win or something like that. Anyway, just wanted to see what other people thought about this.

HAWKS WIN!

03 February 2014 - 04:50 AM

HAWKS WIN! That is all.

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