Jump to content

  • Curse Sites


Member Since 23 Dec 2009
Offline Last Active Oct 29 2014 11:06 PM

#3896334 Help salvage s13: We need Hunters fixed!

Posted Pouncedd on 07 June 2013 - 11:20 PM

Without us hunters wizards would rule the world. Can't have this happen now can we.

#3896227 How to achieve dem high ratings?

Posted GrieverZ on 07 June 2013 - 05:58 PM

View PostTwochainz, on 07 June 2013 - 05:15 PM, said:

play with a hunter

While i have no interest in defending the current joke state of BM, you realise that all you had to do for about 10 seasons out of 13 was "play with a Warlock", at least by your logic. I guess that was fine back then as far as you were concerned.

#3896075 Help salvage s13: We need Hunters fixed!

Posted Avengelyne on 07 June 2013 - 06:56 AM

As a melee demonic gateway used by good players is much more absurd than hunters. Hunters CC is counter-able in many forms again by good players, and half the classes in the game atm can do more damage than them.

#3879282 New Aura Mastery change (pala buff)

Posted Warac on 23 April 2013 - 08:53 PM

I'm happy they atleast looked at paladins.

Tbh I would like to see more gamebreaking changes;
This change however effects the class as a whole which I like.

From a holy paladin PoV I feel that there are better ways at going to help us.
I really feel as though a range rebuke for holy only will be game breaking for us. I can line CC for awhile no problem but, once the chain CC starts and forces you into bad positioning its hard to recover like the other classes with out using trinket/bubble. A range rebuke would definitely help with slowing these chains on us and making us someone useful without throwing ourselfs into the wolfpit to die.

Another change I would've recommended would possibly be a hand of protection -25% to -50% Magic DMG buff  as well as its current effect or 50% flat dmg reduction to both physical and magic dmg. Making it beneficial an useful to everyfight. Not just melee as it currently is...(Which TBH it's almost useless one dispel and its gone from no magical protection) I feel as though the HoP changes would be greatly admired and since it's disspellable be completely fair.  

The biggest thing for me which I wished we had would be a Glyph of Repentance which clears dots on reps. Why they gave us a poly without a glyph which is needed so badly is unbelievable.

These changes would not effect PvE and imo help as a whole.

Maybe my tweets to the pvp devs will pay off. I will not leave them alone till they do something useful to our class without breaking them!


#3877984 Holy paladin changes id want

Posted latturalol on 20 April 2013 - 12:37 PM

Logged in played a couple games on paladin today realized why i don't play it anymore logged off.

#3255812 Something I can't understand

Posted Athlete on 23 May 2011 - 09:26 PM

healing should be about triage and working as a team to mitigate damage from the other team through things like positioning and cool down usage.  no healer should be able to enable a team to ignore these things because of extremely potent raw healing output.  the way i see it is that shamans and paladins should be the "strong healing throughput" classes, but not strong enough to be able to heal through two dps efficiently without cool downs.  Priests are the very offensive, damage mitigating healers through shields and cool downs with strong offensive crowd control through psychic scream and mind control.  and druids should have medium to high healing throughput with medium crowd control that is both effective offensively and defensively

#3254742 Happy Almost 24th Birthday, Buglamp

Posted nstomper on 23 May 2011 - 08:44 AM

posting on facebook wall thread

#3212331 (3v3) Gladiator Cut-offs

Posted draketai on 29 April 2011 - 03:05 PM

One of the methods for which a few of my predictions were based on was seemingly debunked to the point of being an invalid source of information, so I have removed these predictions so as not to mislead anybody or give anyone the wrong idea.

Sorry folks, I tried.

#3196468 Is WoW dying?

Posted Zilea on 21 April 2011 - 09:33 PM

sup brohans

i don't post on AJ almost at all anymore but every once in a while I'll check in to see what's shakin.

my two cents and a little background on sixjaxgaming/world of ming:
for months now i have been dissuaded from playing wow much at all mostly because of the state of balance (which seems to always be the case), but this time it had more to do with paladins being so atrocious and only getting worse as the meta game develops. i won't lie that the last few articles i wrote on sixjaxgaming were extremely difficult to do because i was hardly logging on at all (you could say i was turning into jasi etc etc). but there's more to it, the lack of real funding provided by sixjaxgaming (ming was paying out of pocket and the rate per article was at an all-time low, i was mostly still writing as loyalty to ming for the great opportunity he gave me the last few years), but just like myself, ming was losing interest in the game fast, and wasn't logging on much either.

additionally, sixjaxgaming was extremely difficult to work with and the updates the site needed took ages to occur, which was unacceptable. There was even the problem with getting the domain 'worldofming.com' to redirect to sixjaxgaming.com, which is, believe it or not, a really big deal because even to this day it receives traffic (so, on a traffic point of view, that's another reason why it seems like sixjaxgaming had little traffic). but sixjax won't die out, they are fairly active now in the sc2 scene, they now sponsor even Artosis of GSL (who is a pretty damn good player), ViBe, and a couple others I think.

like i already mentioned, I personally have found little reason to continue to play wow. Starcraft 2 has filled that 'void' for me in terms of tournaments, competitiveness, etc, and it is a hell of a lot more balanced than WoW will ever be. The esports scene for sc2 is phenomenal , tournaments are occurring like wild fire. GSL all year long, Team Liquid's tournament called TSL3, North American Star League (NASL) which just started up, teamliquid streams ALL day which get 3-4000 a piece for each top player, the list goes on.

There are even cathartic reasons why I enjoy sc2, namely the fact that a lot of players in wow started to have this strange viewpoint that i wasn't a very good wow player, despite winning blizzcon, which, trust me, i completely understand, wow is not a very difficult game, but I have found that "catharsis" in sc2. I'm closing in on top 10 in my division as master league and hey, who knows, maybe one day you guys will see me at an SC2 tournament raping face =P

back on the wow topic, it probably seems so bad of me to say this, but yeah, I don't think there should be a wow arena tournament realm anymore and I honestly don't think Blizard will host another one after this year. It's still extremely likely that blizzard will still do it for this year because they already said they would in an interview earlier this year so they will honor their word. but yeah, i think it's time to move on for the sake of esports. WoW most likely will never go mainstream ever again for tournaments like MLG, and people understand why. WoW is still extremely popular, but it's time for the esports scene to move on. I hope people respect my viewpoint on this

#3183298 Would Pro Gamers Help Bring Balance?

Posted Guest on 14 April 2011 - 10:21 AM

Almost every gaming company does talk and ask opinions of their "professional"-level players' opinions. They do read these forums and blogs around the internet.

There's really no "evil council" at Blizzard that balances the game for their personal bias. More likely, their problem is not that their designers aren't aware and unable to make the "proper" changes. Instead, it's probably because there's so many designers involved that it's more like the a bill going through the U.S. Senate or English Parliament before it gets approved.

Like many have said here, this game is based upon the enjoyment of the masses. More people enjoy leveling and PvE than PvP. We are the smallest percentage, friends.

The StarCraft community just happens to be much more mature about how they handle it and the designers respect their opinions highly. SC2 is also designed to be an eSport while our game is not.

#3157667 Yea Baby!

Posted Filovirus on 31 March 2011 - 07:26 AM

View Postdemonfear, on 31 March 2011 - 04:52 AM, said:

i have around 3300 resil and got hit for 15k  today. So with 100% more dmg and then RESIL NERF, u'll prolly get like 27-30k hits depending on resil.

no idea how i'm gonna heal thru that as a holy pally, that's more than a divine light non-crit.

What can you heal through as a holy paladin?