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Naraga

Member Since 21 Dec 2009
Offline Last Active Today, 05:58 PM
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Topics I've Started

Should we take the middle road with the dispel system?

Today, 11:40 AM

It seems that we can all agree that the current dispel system is absolutely abysmal. Yet when people make long rant posts with suggestions to Blizzard this seems to be flying a bit under the radar. With a new expansion coming up (at some point) lets see if we come up with a good system that in a way can please most of the player base.

I am sure that the older players amongst us all agree that the best way to solve the issue with the dispel system and imbalance amongst healers is to simply remove dispel from Druids, Shamans and Monks and removing the cd on dispel. However the newer players amongst us who have not played with the old system appear to be ferociously opposed to this suggestion. They have not played without a magic dispel before and cannot imagine doing so at all.

Because I don't want to completely ignore their concerns I came up with this suggestion of reworking the dispel system that could possibly please both sides of the argument.

How about we increase the cd on dispel for Shamans, Druids and Monks to 30 (or maybe even 1 minute or higher?) seconds, but leave it to dispel every debuff. Then we remove the cd on dispel for Paladins and Priests but have them remove respectively 1 and 2 debuffs instead of clearing all of them.

This way Shamans, Druids and Monks still have a dispel but they need to think about when they use it as its an important cd for them. Paladins and Priests get part of their niche back. Also this would be a huge step towards undoing healer homogenization.

What do you guys think?

With 6.2 around the corner, should we go holy again?

10 May 2015 - 11:29 AM

Looks like damage is going to be so insane we should consider rerolling holy for spirit of redemption. Guardian spirit will help out tons too.

What are your thoughts PTR people?

Are we suffering the worst from the -10% (disc)?

15 March 2015 - 04:46 PM

Seriously most teams we meet now just go full turtle mode knowing that we most likely can't get a kill if they do so, and knowing that we will lose in dampening because I am a Disc.

Once dampening gets high enough these teams turn on the pressure and I can't keep my team up anymore because the heals do so little that I am forced to spam flash heals and either go oom (because Priest is the only class with mana left in a game where everyone else has energy or rage as resource) or my team/myself simply die through unhealable damage.

Are other Disc's experiencing the same issues or is it just me?

They should rework our 4 set bonus to be something usefull

07 March 2015 - 04:30 PM

Any suggestions guys? Perhaps the Cata freedom on shield one, or something completely new?

Cause the current one is just the sorriest excuse of a set bonus I've ever seen in this game. The Priest dev must have been so lazy to come up with something that he decided to nerf painsub with 1 minute and have the set bonus give that 1 minute back.

Painsub should be 2 minutes again baseline and we should get a functional 4 set bonus back.

edit:
Meant to post this in the Priest forums sry guys.

For our lvl 100 talent, which should we take?

28 February 2015 - 11:56 AM

Words or Mending or Clarity of Will? I'm leaning towards Words of Mending because the prayer of mending stacks up to 10 times now I believe and obviously its a pick and forget passive. Since Clarity of Will is dispellable it is probably only situational right? I guess it has its purpose in 2s though.

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