Healer homogenization, the attempt to make every healer good at everything and part of the reason why healers are so extremely unbalanced right now. When every healer can do everything and have nothing unique left, why would you settle for any other healer than the one with the highest numbers?
The damage buffs for healers are another step towards Holinka's perfect homogenized world fantasy. This gets proven by the fact that the traditionally offensive healer, in times past counting as a 3rd dps, not being included in the buffs. Apparently Priests (And Monks) already do enough damage and the other healers need to be brought up to their level, because unequallity cannot exist in Holinka's mind. This communism of WoW doesn't work just like it doesn't in the real world. Healers (and dps) need to have unique aspects and mechanics which would make you want them for certain comps even if they put out less numbers, or different numbers than an other healer.
Not every healer needs an interupt, not every healer needs CC, not every healer needs an auramastery, not every healer needs a freedom, not every healer needs a blink, not every healer needs dispel magic, not every healer needs to do damage, not every healer needs an instant "whoop I'm safe" ability.
We need to start making healers more unique, rather then homogenize them even further. I don't even know how Blizzard comes up with this. I have never seen an Rshaman or Hpaladin complaining about not doing as much damage as a Disc. Healers should compliment setups and be taken for synergenization, even if that means they are limited to a few comps to be viable. If not, we get the current situation were one healer (rdruid) dominates every single comp because he has everything other healers have + higher numbers. Just like communism in real life doesn't lead to prosperity for all but only for a few elite, in Wow it doesn't lead to all healers being viable, but rather all but one or two being excluded from the game as a whole.
NaragaMember Since 21 Dec 2009
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