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Naraga

Member Since 21 Dec 2009
Offline Last Active Yesterday, 10:38 PM
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Posts I've Made

In Topic: I have a different idea

Yesterday, 10:17 PM

To be fair this has been tried many times before and they don't give a shit.

And it'll be hard to get an consensus down on what to do exactly.

In Topic: [Serious] What does wow need to be good again?

25 April 2015 - 05:02 PM

View PostSeraphuslol, on 25 April 2015 - 04:57 PM, said:

How dare you say that mana doesn't matter anymore? I can't even tell you how many healers  oom'd because of dampening.

Spoiler

On a realistic note, the game is sucking lately because of laziness, lack of community, and lack of involvement in the open world. It all led to the shitty changes they've made over the last few years.

It used to be that if you were good at your class and if you were fun to play with, there would always be a place for you in pve and in pvp.

Nowadays, you can look at your LFG panel and say "Oh wow, a 2500 experience WW wants to join... I'll take the 1800 mage!"

LFG has been s curse on the game. People who enjoyed playing "less preferred" classes and specs get thrown to the wind because of the increase of the number of fotm-rerolling shitbirds. The gladiator WW monk won't get chosen for rbg or arena over the 2000 rating Mage 99% of the time. The only thing that let's the Gladiator WW do his thing is the sense of community he has built, even if only with the people he actually got the title with.

Without the sense of community, it doesn't matter how good you are if you aren't playing the right thing.
This is also a good point. I find it harder than ever to find people to play with. Usually you'd know every good player on the server and they'd know you. You'd ask eachother to play and sure lets go. If not, you'd find undiscovered gems dueling in Durator and try out with them. Nowadays I don't know anyone on my server and in lfg it ain't matter what my xp or cr is higher rated people just say "nah 20 cr is too big of a difference sry" and lower rated people go "sorry we rather go with a Druid/Paladin".

In Topic: [Serious] What does wow need to be good again?

25 April 2015 - 04:10 PM

View PostRailander, on 25 April 2015 - 03:46 PM, said:

it may be fun to you, but it sure wasnt rewarding nor fun to the warlock.
remember TBC cloak of shadows 95% resist chance? that felt punishing and frustrating as fuck to the rogue when a spell got through.
Not sure how you are comparing 5% RNG to interrupting a 0. something cast. If you get interupted on feldom you got outplayed, if you throw a death coil through cloak you RNG'd hard.

Of course its not rewarding or fun to get outplayed. Try fakecasting the feldom next time and feel the reward and fun of getting your cast of and killing the mage.

In Topic: [Serious] What does wow need to be good again?

25 April 2015 - 01:04 PM

By the way I see a lot of people talking about WPvP ITT.

Let me tell you, even if a lot of players were in the world nowadays I couldn't find myself doing WPvP anymore, and this is coming from someone that did a lot of it from TBC to Wotlk and still enjoys watching a good oldschool WPvP movie from time to time.

World PvP has been in decline ever since Wotlk, and not because of people not being in the world anymore but simply because it is no longer enjoyable. The way I see it, world PvP is 1 versus X, or maybe 2 versus X with a friend. Both 1v1's and 1vx fights used to actually involve depth. I mained Rogue till S9 (when I gave up on it because I couldn't identify anymore with the abomination of a class it became) and using all the tools the class offered I was often able to kill multiple enemies on my own, by outplaying them, having some gear advantage (PvE gear vs PvP gear) and maybe also due to some imbalance in the class.

You could take casters out of the game by interrupting them, keep healers down the same way. Not everyone had 10.000 different CC breakers yet, most didn't even have a PvP trinket. You did more than enough damage to actually kill someone on your own while you CC'd the healer. Said healer would actually have to act, have to fake and have to hardcast in order to get HP in. Same went for ranged DPS, and even for melee DPS it was never as easy as pressing 1 2 3 and doing a perfect DPS rotation just like that. Doing damage, and doing healing actually had some depth. Sure for "us" good players we never gave it a 2nd thought but for casuals doing damage or healing WAS ACTUALLY HARD. Nowadays that doesn't exist anymore. Who these days has heard of a Rogue energy pooling? Runic Power? Nah I don't know that ability. Rage starved? Whats that? Mana? Oh yeah I heard of that wasn't that some resource that existed in the past but has been removed now?

Starting with Wotlk this slowly started to change. You couldn't let a healer slip out of CC anymore during a 1vx fight or there would be an instant thrown out for 50% of their hp, same for ranged DPS. Interrupting played a smaller role and more focus was placed on hard CC.

This only became worse in Cata, along with the introduction of more self healing and defensive abilities for most classes and removal of counters. At this point I had already stopped playing my Rogue and decked him for my Shadowpriest instead, so I didn't notice that much of it yet, being able to fear into 5 second silence into horror along with abusing Frostweave tailoring nets against melees.

In WoD however this has reached its conclusion. Every class has so many defensives and self healing that even killing them 1 on 1 can take a while, let alone if there is a healer present who can instant someone back up from 1% to 100% in a handful of globals. Do you really think WPvP will be fun in this state? There is no depth anymore. I've posted before that as Disc in arena I sometimes silence NS on a Druid, dispel it only to have the kill target be healed to full with only instants anyway. The move I made was useless. This extents to WPvP. Why would you bother to make skillmoves if it doesn't matter? Things like killing a Warlock pet and then interrupting andthen dispelling fel dom doesn't exist anymore. I bet you most players nowadays don't even know what that is.

If you used to watch a Rogue fight a Warrior 1 on 1 it went something like this, sap get enrage, sap again garrote in the yellow hits angle and restealth without breaking sap into cheapshot kidneyshot then 5-8 kite as best as you can, because you can't let the warrior reck your face etc etc. Nowadays they just stand there running their dps rotation into eachother like they are fucking dps dummies. Worst is that this exchange of damage actually goes on for a while due to the ridiculous defensives and self healing both sides have.

Is that the WPvP you want? Thats not WPvP, thats more like WPvE. I sincerely believe 1vx is no longer possible because of how easy classes are and because of how simple and effective their defensives are along with the myriad of cc breakers and how everything is balanced around instants, both damage and healing.

And of course all of this extents to arena as well. If WPvP is healthy so is arena, regardless of actual class balance.

In Topic: [Serious] What does wow need to be good again?

25 April 2015 - 11:50 AM

View PostVengeful95, on 25 April 2015 - 11:36 AM, said:

I honestly don't see why JimJim is not working with/for blizzard...
Who says he isn't? Wouldn't be surprised he is a paid shill with all the pro Blizzard and "game is not so bad" bullsh!t he spews around on this forum. There is no way someone with as much experience as him could post such nonsense out of his own neutral accord, all the way from "leveling in Vanilla wasn't harder than now" to "Gameplay issues aren't worse than in other seasons and balance is actually better!".

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