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Smygenv

Member Since 05 Dec 2009
Offline Last Active Feb 23 2014 03:34 PM
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#4031323 Heuheuheuheu

Posted Esiwdeer on 12 January 2014 - 07:26 PM

Hey guys, sorry if this is off-topic. Does anyone know a website that can help me with some schoolwork?

I'm trying to determine an algorithm that will predict what haters are going to do.

Thanks in advance!


#4027054 gladiator spots and season ending

Posted Bridgey on 08 January 2014 - 03:37 PM

View PostSpeedymart, on 08 January 2014 - 02:45 PM, said:

Making it 1000 ratings would cut 5s back down to emberassingly low levels



5s shouldn't even give titles its like doing LFR.


#4015651 Minpojke the scammer

Posted flannelsoff on 19 December 2013 - 02:24 AM

Posted Image
Posted Image


#4015450 Minpojke the scammer

Posted Adden on 18 December 2013 - 11:35 PM

Just a simple shoutout or whatever, and the disgusting piece of shit can't even do that... fucking idiot


#4003102 Grievous Gladiator and Gladiator cutouts in EU/US

Posted varellz on 01 December 2013 - 08:32 AM

still better than 10 5v5 teams sharing rank 1 with 10 players each team


#4001896 Grievous Gladiator and Gladiator cutouts in EU/US

Posted Cakesz on 29 November 2013 - 12:10 AM

View PostBestFriends, on 28 November 2013 - 11:51 PM, said:

So wait now that more people can get gladiator it's a bad thing?? I mean every other day I see someone post some shit about how getting glad now is worthless cause all the skill is gone from the game blah blah blah. So whats the problem?

People are retarded on this site.

>Complain Gladiator is meaningless
>Complain that something which is 'meaningless' becomes easier
>???

Arena neeeds something like this, it's on life-support as it is, less people playing Arena in the world than were playing on 2-3 BGs in TBC.

But naturally, people on this site are so fucking stupid that they can't even think about what something actually means, just instantly react without thinking ahead of him.


#4000588 I'm deleting my Gladiator Paladin.

Posted Glink on 27 November 2013 - 09:27 AM

View PostRegent, on 27 November 2013 - 08:43 AM, said:

You are deleting your what?
The thing you'll you never have.


#3984832 Party Trinkets

Posted Upvote on 07 November 2013 - 08:05 PM

I have seen this requested many times with no answer.. Someone was nice enough to help me figure it out so I will pass it along. Here are the scripts for tracking party member trinkets. First code will be for Blizzard Raid style unit frames and the second one will be for normal party frames.

Raid Style
local trinkets = {}
local events = CreateFrame("Frame")
function events:ADDON_LOADED()
	 if IsAddOnLoaded("Blizzard_RaidUI") and #trinkets == 0 then
			 local partyFrame, trinket
			 for i = 1, MAX_PARTY_MEMBERS do
					 partyFrame = "CompactPartyFrameMember"..i
					 trinket = CreateFrame("Cooldown", partyFrame.."Trinket")
					 trinket:SetPoint("TOPRIGHT", partyFrame, 30, -6)
					 trinket:SetSize(24, 24)
					 trinket.icon = trinket:CreateTexture(nil, "BACKGROUND")
					 trinket.icon:SetAllPoints()
					 trinket.icon:SetTexture("Interface\\Icons\\inv_jewelry_trinketpvp_02")
					 trinket:Hide()
					 trinkets["party"..i] = trinket
			 end
	 end
end
function events:UNIT_SPELLCAST_SUCCEEDED(unitID, spell, rank, lineID, spellID)
	 if not trinkets[unitID] then
			 return
	 end
	 if spellID == 59752 or spellID == 42292 then
			 CooldownFrame_SetTimer(trinkets[unitID], GetTime(), 120, 1)
	 elseif spellID == 7744 then
			 CooldownFrame_SetTimer(trinkets[unitID], GetTime(), 45, 1)
	 end
end
function events:PLAYER_ENTERING_WORLD()
	 self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
	 for _, trinket in pairs(trinkets) do
			 trinket:SetCooldown(0, 0)
			 trinket:Hide()
	 end
end
events:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
events:RegisterEvent("PLAYER_ENTERING_WORLD")
events:RegisterEvent("ADDON_LOADED")

Normal Party style
local trinkets = {}
local events = CreateFrame("Frame")
local partyFrame, trinket
for i = 1, MAX_PARTY_MEMBERS do
partyFrame = "PartyMemberFrame"..i
trinket = CreateFrame("Cooldown", partyFrame.."Trinket")
trinket:SetPoint("TOPRIGHT", partyFrame, 30, -6)
trinket:SetSize(24, 24)
trinket.icon = trinket:CreateTexture(nil, "BACKGROUND")
trinket.icon:SetAllPoints()
trinket.icon:SetTexture("Interface\\Icons\\inv_jewelry_trinketpvp_02")
trinket:Hide()
trinkets["party"..i] = trinket
end
function events:UNIT_SPELLCAST_SUCCEEDED(unitID, spell, rank, lineID, spellID)
if not trinkets[unitID] then
return
end
if spellID == 59752 or spellID == 42292 then
CooldownFrame_SetTimer(trinkets[unitID], GetTime(), 120, 1)
elseif spellID == 7744 then
CooldownFrame_SetTimer(trinkets[unitID], GetTime(), 45, 1)
end
end
function events:PLAYER_ENTERING_WORLD()
self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
for _, trinket in pairs(trinkets) do
trinket:SetCooldown(0, 0)
trinket:Hide()
end
end
events:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
events:RegisterEvent("PLAYER_ENTERING_WORLD")



#3971212 Regarding Batens Thread on Wintrading

Posted Bigmoran on 23 October 2013 - 02:03 AM

**I decided to make this a seperate thread, instead of posting it on the individual post itself so that it wouldn't detract from the point of that thread**

While I do agree that wintrading is reprehensible, I find it ironic that the thread was made by a person who has a very conspicuous win/loss on the EU ladders.

Posted Image

In fact, the top players on EU all have really dodgy win/losses. I don't think they are wintrading or exploiting, tho Trillebartom was one of the players who originally exploited the conquest bug. Instead I think there is a serious problem with top EU players not queing into each other. Dodging is, to some degree, a form of queue manipulation and is overall bad for competition (just as wintrading is bad for competition).

Just contrast EU ladders to US ladders and you can clearly see there is some sort of anti-competitive outlook among the top players:

http://us.battle.net...eaderboards/3v3

My challenge to EU is to start having actual competition instead of making a thread directed at an entire country in the name of fair play.


#3945366 Icicle for 5.4 ?

Posted Ancyfex on 21 September 2013 - 08:13 PM

This addon is not to track mages new mastery icicles.

It's an addon that shows up important enemy cooldowns above their nameplates, I'd also like an updated version for 5.4.


#3944741 Icicle for 5.4 ?

Posted CowboydanOo on 20 September 2013 - 05:46 PM

^lmao^ :mage:


#3944658 Icicle for 5.4 ?

Posted mckevrx on 20 September 2013 - 03:59 PM

buff mages


#3936815 It's me or a lot of players stopped playing during MoP ?

Posted mirox on 10 September 2013 - 10:41 AM

People realised the game is retard-friendly to the degree where you can just install wow;roll feral,hunter,ele,disc... or any other FOTM class; download gladiatorlossa so you can hear everything  you are supposed to see; get glad.


#3919671 Fuck off, wizard cleave and Blizzard

Posted Athlete on 29 July 2013 - 09:40 AM

View PostMarshmellow, on 29 July 2013 - 06:56 AM, said:

What was that noise at the end
hope this helps




#3911316 Giving paladins a "pet" why not?

Posted Claynz on 10 July 2013 - 05:19 PM

This forum gets more and more weird for the days i check it.




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