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Depression

Member Since 29 Nov 2009
Offline Last Active May 22 2014 10:44 PM
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#4059137 5.4.7 Warrior guide, for new players

Posted Flavours on 21 February 2014 - 05:21 AM

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A Nice simple guide to gearing, speccing and gemming you 5.4.7 Warrior, for PvP.

For a more indepth 2.2k+ Guide: http://www.arenajunk...rior-547-guide/

Basic rotation

See comments for debate over the rotation, and what's best, i will post a solid one when i can get into a wargame or PTR arena and set up someone to be a testing dummy ^^

Gemming, Reforging, and Gear

Currently it is:

Red: + 80 Strength + 160 Crit
Blue: +80 PvP Power + 160 Crit
Yellow: + 320 Crit
Meta: PvE Crit meta, or PvP Meta (Try buying both of these to swap out helmets vs. different comps)

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Belt Buckle for an Extra slot

Crit > Mastery

Why crit? You gain +10% Damage from Colossus Smash, and Mortal Strike crits. With nearly 100% uptime it's alot of damage.

3% is the hit cap.

Reforge Into Crit wherever you can.
Reforge into Mastery where you can not.
Reforge out of haste.

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Enchants

Shoulder: +200 Strength + 100 Crit
Back: + 180 Crit
Chest: +80 stats +200 Resi
Wrist: +180 Strength
Hands: +170 Strength
Legs: +265 Strength + 165 Crit
Feet: +140 Mastery
Weapon: Dancing Steel

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Proffesions

Blacksmithing for the Extra slots, combined with
Jewelcrafting for the +480 stats gems, are best in slot

Talents

http://i.imgur.com/yr9hsTK.png

15. Juggernaught or Double time

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More charges per game the better, Warbinger doesn't stun, making it nearly useless, as you can't charge casts. Personally i find Juggernaught allows me to get more worthwhile charges off per game.

Double time too, works very well, allowing you to charge more CC, and paired with blitz / shockwave can shut down entire teams.

30. Second Wind

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It out heals all the other talents by far.

45. Staggering Shout or Piercing Howl

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The Disrupting shout nerf has made it redundant, since it now shares a CD with pummel. Staggering shout roots the target, allowing you to root grips, root people in los, etc etc. It's the best talent in this dissapointing tier.

Piercing Howl works to AoE slow the other team, is instant, doesn't have a CD and doesn't cost rage, and can be very useful. However as it isn't off the GCD i can't see it being better than Hamstring / Staggering.

Edit: See comments for disscussion on this tier, for pro's and con's of using the other shouts, thanks to braindance for the input <3

60. Shockwave

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This 4 second AoE stun is brilliant. A Must have for Warriors in Arena.

75. Safegaurd

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The intervene nerf has forced us to play Safegaurd, so you can escape roots, or use it to peel damage etc. Escaping roots is vital for kills, eating traps and more.

90. Storm Bolt

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Currently the ranged utility of Storm bolt makes it the best talent in this tier.

Alt talent choice.

60. Bladestorm 90. Bloodbath

Paired together these can be used to do alot of damage.

Glyphs

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Glyph of Colossus Smash - You don't have to waste globals on sunder armour.
Glyph of Death from above - Huge utility boost as it removes 15 seconds of leaps CD.
Glyph of Bull rush - Adds 15 more rage on your charge allowing you to sit in Dstance more.

Glph of Blitz - Paired with the double time talent, it can be great at shutting down casters and CC. I Swapped Bull rush out for this.

Macros

#showtooltip safeguard
/cast [target=pop] safeguard

Intervene macro. Make 2 for each party member.

#showtooltip storm bolt
/cast [target=focus] Storm bolt

To storm bolt your focus target.

#showtooltip pummel
/cast pummel [target=focus]

To pummel you focus target.

#showtooltip recklessness
/cast recklessness
/use Grievous Gladiator's Badge of Victory
/cast skull banner
/use Grievous Gladiator's Plate Gauntlets

Classic Swifty macro.

/target [nomod] arena1
/focus [mod:ctrl] arena1

/target [nomod] arena2
/focus [mod:ctrl] arena2

/target [nomod] arena3
/focus [mod:ctrl] arena3

How to target in arena, and set arena focus on keybind

/cast battle stance
/cast defensive stance

Stance macro so you can swap stances on one keybind



#showtooltip shield wall
/cast Shield wall
/use healthstone

Adds healthstone to wall.

#showtooltip Mortal Strike
/focus arena 3
/cast Mortal Strike
/cast [@arenapet1] Taunt
/cast [@arenapet2] Taunt
/cast [@arenapet3] Taunt
/cast [@arenapet4] Taunt
/cast [@arenapet5] Taunt

Sets your focus on ever ms, incase you're fighting druids, priests, rogues etc.
Also taunt Arena pets.

#showtooltip Demoralizing Banner
/targetexact Demoralizing Banner
/cast [noraid, noparty] Intervene
/targetlasttarget [noraid, noparty, noharm, exists]
/cast Demoralizing Banner

Intervene macro for banners.

#showtooltip Intimidating Shout
/cast [target=focus] Intimidating Shout

To root a different target than the one you're currently targeting.

/showtooltip Shattering Throw
/cast [target=focus] Shattering Throw

Shattering throw your focus target.

#showtooltip Mocking Banner
/targetexact Mocking Banner
/cast [noraid, noparty] Intervene
/targetlasttarget [noraid, noparty, noharm, exists]
/cast Mocking banner

Second banner macro.

/cleartarget
/targetenemy
/target Mindbender
/target Ebon Gargoyle
/target Shadowfiend
/target Psyfiend

Targeting macro for important things to kill in arena.

#showtooltip Vigilance
/cast [target=Tomhunt] vigilance

Vigi macro, incase you q unto RMD or TSG

/equip Grievous Gladiator's Greatsword
/equip Grievous Gladiator's Slicer
/equip Grievous Gladiator's Shield Wall

Swap out for sword and board, and back.

/script UIErrorsFrame:Hide();

Hide's UI errors, 'Can't do this now'

Warrior comps

:warrior: :warlock: :shaman:  - WLS will be strong next season. The comp relys around the Warlock creating dot pressure, and the Warrior capitalizing off this by swapping to good targets, or swapping on UA dispels.

:warrior: :mage: :druid:  - WMD will have another strong season despite the Hotw nerf. All classes look very strong on the Ptr, The CC and damage this comp pumps out is insane. Having never played it i'm not aware of the strat.

:warrior: :hunter: :shaman:  - KFC will have another season moving from strength to strength, the comp is constant pressure, and can train 1 target into the ground. No healer can outheal the Damage, but the comp can lack for CC if traps are missed, and has easily counterable cooldowns.

:warrior: :shaman: :druid:  - Turbocleave will have another good season, not as strong as the previous 3 comps, one of the orignal cleaves does exaclt what it's name denotes.

:warrior: :shaman: :druid:  - Thundercleave could be good next season, potentialy. Ele shamans scale really well, and are looking really strong next season. It may be hard to find one not playing LSD, though.

:warrior: :deathknight: :paladin:  - TSG isn't looking it strongest ever, The damage is hard to manage but both classes can be cc'd and peel'd well by most casters, and major cooldowns disarmed. You'll have fun slaughtering Shamans, but other than training the blue i can see TSG having a hard time keeping it's DK alive.

:warrior: :druid: :paladin:  - Dependent on how strong Feral damage is next season Kittycleave could too, be viable. However it's so hard for ferals to put out next to any CC, and casting clones is a joke, you will be forced into the tsg niche of training healers from start to finish.



My video with explanations for each macro and how to write your own.

All criticism and tips are appreciated! <3


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