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DkH.ZeRa

Member Since 27 Feb 2008
Offline Last Active Nov 04 2017 08:49 PM
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#4614544 Think outside the box, the PvPer's mentality.

Posted by DkH.ZeRa on 02 November 2016 - 02:16 PM

Yeah true words! Thanks for the posting.

 

Mindset does also count A LOT at professional sport.


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#4611439 Huge Buffs in PvP Rewards in Patch 7.1

Posted by DkH.ZeRa on 20 October 2016 - 08:48 AM

PvP Rewards in Patch 7.1

 

Official Blizzard Quote:

Withpatch 7.1: Return to Karazhan arriving on October 25, we wanted to share some updates on PvP rewards from Battlegrounds, Skirmishes, Arenas, and Rated Battlegrounds. Like many of the players we’ve heard from over the last few weeks, we’ve identified areas where PvP rewards could be more satisfying. Along the way, we made a few changes through hotfixes, but we can do much more in a full content patch.

Artifact Power
Soon after players began exploring the Broken Isles, we recognized the incredible impact that Artifact Power has as a reward mechanism. While PvP already rewards Artifact Power, it isn't clear how much Artifact Power you might get from doing a particular PvP activity, which might have made some players reluctant to participate. To address that, Artifact Power rewards have been increased for PvP in Patch 7.1, and the user interface will now show you exactly how much you'll receive for a victory.

 

Here are examples of Honor and Artifact Power rewards for each bracket, including first-of-the-day bonus rewards:

 

34exjue.png

 

First Victory of the Day Bonus
The Honor reward for your first Random Battleground victory of the day has always been twice that of subsequent victories. In Patch 7.1, we've extended that bonus to all of the other brackets in PvP: Skirmishes, 2v2 Arenas, 3v3 Arenas, and Rated Battlegrounds. Furthermore, in addition to bonus Honor, your first victory of the day will also reward a large Artifact Power bonus. This means big rewards for players who participate in a variety of PvP formats each day.

Here are examples of Honor and Artifact Power rewards for each bracket, including first-of-the-day bonus rewards:
 

TlhbG9k.png

 

Gear from PvP
While the impact of gear in Battlegrounds and Arenas in Legion is different from past expansions, we still believe it’s important for endgame activities to reward items. In Patch 7.1, every Battleground or Rated Battleground victory will reward a piece of gear. Losses will also have a chance to reward gear based on the final score of the match, and Skirmish and Arena victories will have an increased chance to drop gear. This gear will has a chance to roll up with the possible bonuses you’re used to, including Warforged, Titanforged, socketed, and with tertiary stats.

Our initial approach for Legion has been to have the item level of gear rewards from PvP increase with your Honor Level. However, the way this works hasn’t been obvious to players, and it resulted in the unfortunate circumstance where some players tried out PvP only after gearing up elsewhere—and were disappointed by the PvP rewards. In Patch 7.1, we've transitioned PvP gear rewards to more closely mirror the type of item level progression you see from World Quests. This means PvP should feel as rewarding as other parts of the game that offer high replay value.

Weekly Bonus Gear from Rated PvP
Previously, your first victory in each rated bracket of PvP (2v2, 3v3, Rated Battlegrounds) rewarded a piece of gear based on your current PvP rating. This wasn’t ideal. Often, players didn’t know what item level reward gear would offer before participating. Winning a single game represents a fairly insignificant amount of effort for a piece of high item level gear, especially considering this gear has the potential to rival the best items from raids or Mythic Keystone dungeons. The decision to use your current PvP rating also discouraged players from doing anything that might result in their rating going down. For example, if you've just had an amazing run in Arenas, you may decide to stop trying to improve your rating, or you might be reluctant to put your rating on the line with a less-skilled friend who just logged in.

In Patch 7.1, each bracket of rated PvP (2v2, 3v3, Rated Battlegrounds) has a weekly quest that rewards items based on your best rating from the previous week. The quests for Arena brackets will require 10 wins, and the quests for the Rated Battleground bracket require four wins. Below a rating of 2000, these quests will always reward a piece of gear with the current season's Gladiator appearance. Above 2000 rating, these quests will always reward a piece of gear with the current season's Elite appearance. Again, you’ll always see the item level of the gear you’ll receive in the tooltip of the weekly quest.

Here is an example listing of the rating-to-item level breakdown for Season 1:
 

We hope you'll find all of this information useful as we head into Patch 7.1: Return to Karazhan. We want PvP to be a compelling activity for all World of Warcraft players, and we want to make sure it rewards those who commit extra time and effort to the competitive side of the game.


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#4609453 Legendary bad luck streak (Quote from MMO!)

Posted by DkH.ZeRa on 06 October 2016 - 01:20 PM

TE:

So my story is a very interesting one.

I wanted to provide some statistics before you call me out as a whiner or anything like that.

ATM, I raid with a mythic guild & we killed our 1st mythic boss yesterday. I was benched due to the fact that I do not have a legendary. I wasn't really upset but I wanted to see if anyone is facing the same issues.

I leveled to 110 the first day Legion released. and here are some statistics:
1 - 50 mythic dungeons completed.
2 - 24 mythic+ dungeons completed with 1-2-3 chests mostly between +2 & +4. Some +6 +7
3 - 342 heroic dungeons completed.
4 - 3 Emerald nightmare Heroics completed.
5 - 3 Emerald nightmare normal completed.
6 - Never skipped a single world quest chest.
7 - Withered training completed every 3 days with an average score of 700.

I have friends & guildies who have 1-2 legendaries and they haven't even put an effort at playing the game or even haven't tried mythic+ nor raiding.

 

I am starting to think that my character is not eligible for receiving a legendary for some reason 'maybe bug'

 

 

 

Answer:

did they stop teaching probability in high school?

So my story is a very interesting one.

I wanted to provide some statistics before you call me out as a whiner or anything like that.

ATM, I purchase lottery tickets daily including yesterday. I was depressed due to the fact that I did not yet win. I wasn't really upset but I wanted to see if anyone is facing the same issues.

I've been buying them for the past 20 years. and here are some statistics:
1 - over 7300 tickets purchased.
2 - over 100 pencils used.
3 - 30 sleepless nights before draw.
4 - couldn't pay bills a couple of times because of it.
5 - i love vegetables.
6 - Never skipped a leg day.
7 - IQ test completed every 3 days with an average score of 700.

I have friends & family who won 1-2 times and they haven't even put an effort at purchasing tickets.

I am starting to think that I'm not eligible for receiving a lottery win for some reason 'maybe bug'

 

 

 

:ph34r:  :D 


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#4606084 won 840 vindictive on use trinket in arena.. not usuable in arena or bgs

Posted by DkH.ZeRa on 21 September 2016 - 09:44 AM

Gear/enchants does not matter besides ilvl

Its that easy


Its that dumb
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#4604020 Legion WL macros

Posted by DkH.ZeRa on 11 September 2016 - 12:15 PM

All curses on one key.

#showtooltip
/cast [talent:3/1] Curse of Tongues; [talent:3/2] Curse of Weakness; [talent:3/3] Curse of Fragility

What do you got?
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#4592275 destro in legion

Posted by DkH.ZeRa on 20 July 2016 - 10:41 AM

probably my destro spec for legion mlp:

http://beta.wowdb.co...calculator#C9/n
and http://beta.wowdb.co...-calculator#q7n

I dont like talents with too much random effects. I want to have predictable and constant damage. I also dislike talents which hit randomly players (and break their cc) like Bane of Havoc or Grimore of Sacrifire.

The spec above has a great burst with Mana Tap, Soul Harvest, Curse of Fragility and Firestone. The constant damage is also great with Wreak Havoc and Mind Quickness.

Keep sure to start the fights with some immolates cuz of Soul Harvest burst duration.
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#3854827 5.2 Warlock changes

Posted by DkH.ZeRa on 28 February 2013 - 11:19 AM

they are forcing us into playing with pets again. bugged pets with delayed counterspell. pets which were trained years by years and died one million times in 3on3 back in the days.

after 8 years of playing warlock i dont like to play with pet anymore.
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#3854822 destro will be even stronger @ S13

Posted by DkH.ZeRa on 28 February 2013 - 10:43 AM

updated the first posting. some more nerfs arrived. which spec to play next season???


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