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Lord Xar

Member Since 30 Oct 2009
Offline Last Active Jan 19 2015 12:51 AM
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Topics I've Started

VS. Comp advice...

10 January 2015 - 09:57 AM

So, ran some twos ( it's what I prefer ) and I am curious what the strat would be for the following, when "my team" is rogue/disc


rogue/disc

vs.

Resto-Shammy/lock

strat: ride resto..... didn't work.
Came close a few times, never sealed the deal

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disc/rogue

vs.

Resto-Druid/lock

strat: ride resto.... didn't work
Came close a few times, never sealed the deal
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Problem: Just too much damage over time and disc ran out of mana. I couldn't kill
either opponents. Lock peeled me pretty much every cooldown and the healers would have
their roots etc.. that keep me from doing major damage.

btw.. non skype games.

Comp advice - dk/ret : how to?

24 December 2014 - 07:23 PM

DK/RET:
I can't seem to peel them in the opener well enough to prevent a kill on my priest. Granted, the priest I am running with is a little undergeared. BUT, I blind/kidney, vanish - cheap etc... try to gouge etc.. between parries, and all their outs - I can't stop them, they have more outs than houdini. They pop everything and go derp on my priest.

As combat, Y not glyph expose armor & get 12% extra

25 May 2014 - 12:41 AM

I know in PVE it is a dps loss, personally, good benefit raid wide.. but what is the translation over to pvp? As a combat rogue, most all damage is physical - if you want to "up" your sustained wouldn't a 12% armor debuff all the time be worth it? Especially when bursting with killing spree?

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