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Member Since 26 Oct 2009
Offline Last Active Today, 01:06 PM

#3812186 Remove on-use-damage PvP trinkets from the game

Posted Nadagast on 28 November 2012 - 11:38 AM

This would be the single best change for the overall health of the game.  They might as well change the text of the on-use to: "While doing 50% more damage, you do an additional 20% more damage."

Am I crazy or would this help tremendously?  Should I make a thread on the official forums/plead to devs?  They could replace them with whatever.  Almost anything is better than this.

#3809413 EU horde good server besides Stormscale?

Posted TteSPORTSDoomsen on 22 November 2012 - 01:49 PM

Sylvanas horde is populated this season with a lot of good players.

#3804806 25 players @ 5k rating.

Posted Razghul on 14 November 2012 - 11:55 AM

#23 best mage world

0-0 5000 rating, because fuck logic

#3794608 Dara Mactire DDOS Squad At It Again

Posted Eowynnz on 24 October 2012 - 05:49 PM

Swifty swifty swifty.. I liked you up until now.

#3791196 BM Hunter Onebutton PvP

Posted Pritchard on 15 October 2012 - 10:19 PM

i fucking lost it at:

"taktikal stealth"


#3788280 Hunters Are Overpowered

Posted shwayzee on 08 October 2012 - 02:10 AM

Constantly, for the past week or so, all of my friends have been complaining about how stupidly overpowered hunters are right now. Even my hunter friend agrees with the complaints. These people play different classes in different comps and they are all generally complaining about the same things:

Hunters do way too much burst damage. They can easily solo people within 1-2 seconds. Hunters do way too much healing with spirit beasts, making them invincible.

I haven't been playing arenas because facing hunters just makes this game not fun for me. Many people have gone as far as to say that the ladders should be reset after hunters (and warriors but let's not get into that for now) get nerfed.

[SKIP TO 1:30] When you watch this video, take a look at the druid's health and then the mage's health after the druid dies (the mage does not leave the match)

If you have an opinion on if you think ladders should be reset, if I am exaggerating on how overpowered hunters are in this topic, how hunters should be nerfed, or anything else on this general matter, i'd love to hear it below.

#3786649 MoP Arena: First Impressions

Posted Aniroxlol on 04 October 2012 - 06:10 PM

BM hunters and warriors, way to OP

#3786483 MoP Arena: First Impressions

Posted Pitiless on 04 October 2012 - 09:04 AM

Too much CC too many stuns too many warriors is my first impression

#3750069 MoP Diminishing returns - updating the list

Posted WildeHilde on 25 August 2012 - 10:15 AM

This version should now be good enough for addon authors to use it. The spell IDs should be correct and although some spells are not categorized, yet, the rest is solid information.

If you cannot write in the general section, please send me a PM if you want to contribute.

[CR] = Controlled Root [CS] = Controlled Stun [DA] = Disarm [DO] = Disorient [F] = Fear [H] = Horror [RR] = Random Root
  • seems gone
[RS] = Random Stun [S] = Silence [N] = None: Abilities that do not share diminishing returns with any other ability but have self-diminishing returns. [NO] = None, not even self: Abilities that do not share diminishing returns with any ability including themselves Contributors

Thanks to all the responders and the people that messaged me for information updates. I will include further participants here, too.

#3782603 For those leveling in AV

Posted stalebagel on 29 September 2012 - 01:09 AM

what we have here folks is an open and shut case of arenajunkies title fraudulence, a third degree felony under nerd virgin penal code punishable by public forum humiliation and if necessary in-game ridicule, may justice be swift and god have mercy on your soul

#3782620 pet battles are amazing

Posted Zeiyo on 29 September 2012 - 02:44 AM

Posted Image

#3782618 pet battles are amazing

Posted Libyanator on 29 September 2012 - 02:43 AM

Posted Image

Anyone wana take on my undisputed team? hit me up

#3768485 The difference between MOPA's and RBG's

Posted saffie on 14 September 2012 - 11:02 AM

I've been playing a lot of dota 2 lately, and I have noticed that RBG s have the potential to be as competative and as strategic as they are, automatically making it a more competative area.

What I thought was the biggest difference between RBG's and games like dota is (apart from the obvious differences) fog of war.

Tactics and positioning mean much more since you can't see the opponents, things like ganking, sending out teams, deciding who goes where and does what changes drastically. RBG's became a clusterfuck of 9v9 fights over a base or next to the flag carrier to win. You have full vision of the whole map, and you see your enemies tactics most of the time unless they are stealth/invis (even then you can easily predict it by looking at the debuffs)

If there was a proper fog of war you would have to predict what the enemy team is going to do and it would be more strategic for both teams.

Maybe even a bg which is basically a labyrinth with lots of corners and walls would be much more fun than wsg.

Just my two cents, wondered what AJ would think.

Edit: Moba not Mopa.

#3780691 EU playing MoP

Posted Clarkgable on 25 September 2012 - 09:33 AM

View PostBatenx, on 25 September 2012 - 09:02 AM, said:

If people like you just died this world would be a better place.

Then the world would only have people like you contributing nothing to society. It would probaly be a better place for you. Maybe for once you'd feel accepted.

View PostPrästwille, on 25 September 2012 - 09:06 AM, said:

Please fall of the face of the earth. You no glad scum.

Well i'm pretty sure you're already there. Typing racist and offensive comments 24/7. Cultivated...

#3780004 FotM Comp predictions.

Posted Vexxius on 24 September 2012 - 05:22 PM