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Regarding 44/2/25 spec


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#21 Shoju

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Posted 08 September 2009 - 07:06 PM

Is this spec primarily for rogues playing on RMP since they don't normally have a form of poison cleansing + burst? How does it translate over to RLS where you have cleansing totem but the rogue generally falls into the same category as RMP where his burst is generally pretty small compared to the lock's?

I'd definitely like to give it a go when the next patch goes live, but I'm wondering if it's worth trying in the meantime.
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#22 Furi

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Posted 08 September 2009 - 07:24 PM

id prolly go 41/5/25 for rls if your lock plays afflic maybe 44/2/25 if hes destro
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#23 Athana

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Posted 08 September 2009 - 11:06 PM

Would you say the new "cookie cutter" will have 3/3 MP next patch with buffs to it?

Me thinks yes.
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#24 leber

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Posted 09 September 2009 - 05:32 AM

Envenom's scaling has been increased from 7% to 9% of attack power per combo point.


source
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#25 Nemzz

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Posted 09 September 2009 - 08:06 AM

will be good next patch, also gives rouges the chance to take 3 out of evis. regarding gouges and switching, it doesnt wouldnt really matter that much. also, vile poisons will work similar to tbc, including spell resistence for deadly
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#26 Zakdog

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Posted 09 September 2009 - 09:02 PM

+ the 3% crit could make that one attack you need crit other than the person living with <5% hp.


OR. the 30% more off hand damage could had been the thing killing the target.

Master Poisoner is to increase survival, mainly against RMP. Fleet Footed + Master Poisoner reduces cripling down to 4 sec and wound to 6 sec. (or very close to that).

The 3% more crit for your team wont pull out more damage.
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Your logic is that a rogue should be able to kill a healer as well is beyond retarded. If that was the case, there wouldn't be a need to bring a healer.


#27 Nereva

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Posted 10 September 2009 - 07:14 AM

Would you say the new "cookie cutter" will have 3/3 MP next patch with buffs to it?

Me thinks yes.


Yes, you see plate/healer? GO FOR DEADLY! in 3vs3 im not sure.
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#28 deepzout

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Posted 12 September 2009 - 06:08 AM

I was under the impression all the master poisoner talk started because of Envenom not consuming dp stacks + a change on how dp damage scales dunno.
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#29 Ashe

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Posted 12 September 2009 - 07:56 AM

OR. the 30% more off hand damage could had been the thing killing the target.

Master Poisoner is to increase survival, mainly against RMP. Fleet Footed + Master Poisoner reduces cripling down to 4 sec and wound to 6 sec. (or very close to that).


I agree with MP being atm mostly for survival, but come 3.2.2, I can see MP being a excellent choice.

Also if you're OH Deadly you probably want the Dirk, so your offhand is already hitting lower.

Regardless, 10k Envenoms will be nice!
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#30 Olinim

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Posted 13 September 2009 - 02:09 AM

you guys using wound/wound for non plate teams or just straight wound/deadly?
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#31 Ishank

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Posted 13 September 2009 - 05:23 PM

Would only go this spec next patch with master poisoner change.
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#32 Lamenub

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Posted 13 September 2009 - 10:19 PM

Regardless, 10k Envenoms will be nice!


I think 10k is a bit overkill, rather 6-7k.
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#33 Parfait

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Posted 14 September 2009 - 02:36 PM

This spec is the reason I am holding out on getting an OH. This spec would better benefit from a 1.4 OH, but with that and 2/5 dual wield kiss a good deal of mutilate damage goodbye. Hopefully Envenom makes up for it.

This spec would probably benefit more from Focused Attacks than Find Weakness. They were very close before, but now your mutilates will do less damage and with a 1.4 speed OH you'll crit slightly more, getting you energy/CPs for envenom quicker.

Has anyone been on PTR with the change and done any dummy testing?
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#34 Ifrit

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Posted 21 September 2009 - 07:32 AM

Find Weakness is weak already and with 15% lesser dmg from offhand Mutilates and a 1.4 Offhand it will be absolutely not worth the points.

For 41/5/25 go Ruthlessness, for 44/2/25 go Focused Attacks, since you probably have 3/3 Ruth instead of imp. Evis anyways.
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#35 Primaris

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Posted 22 September 2009 - 10:00 PM

So anyone tested out envenom and all that? Sounds pretty nice, not sure about getting a 1.4 offhand though. Why for just plate classes though? Ignoring armor is still ignoring, plus 5 stacks of 873 dmg over 12 seconds makes it harder to dispel wound (hopefully)?
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#36 Olinim

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Posted 22 September 2009 - 10:16 PM

1.4 OH is almost mandatory for this spec imo
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#37 Emopandah

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Posted 23 September 2009 - 12:50 AM

With the buff would useing this spec in R/M & RMP be good with useing deadly OH?
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#38 Ameriss

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Posted 23 September 2009 - 12:52 AM

This spec(envenom) does some crazy damage on plate once you get 5/5 deadly going
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#39 Primaris

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Posted 23 September 2009 - 12:54 AM

did you use a fast offhand?
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#40 Aronnax

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Posted 23 September 2009 - 01:12 AM

Liking this spec so far. Dispel protection against druids again is nice.
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