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The Real Premier Blood Spec(s)


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#41 Daimiru

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Posted 27 August 2009 - 06:31 PM

hmmm yeah i guess so but its easy option btw another question would u guys pick the death verdict HM trinket over grim toll?

http://www.wowhead.com/?item=47303 thats the normal version HM version has 50 more on proc and 30 more ap.


Probably would stick with GT for a couple reasons:

1. Hit is kind of hard to find for this spec.

2. 615 arpen is more damage than 450 strength, really. At low values arpen is already point-for-point about as good or better than strength, and it has accelerating returns, so at high values (e.g. GT proc) it becomes insane. With GT you can hit 100% arpen and doing so basically turns you into a raging deity.
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#42 Daimiru

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Posted 27 August 2009 - 06:35 PM

I am a bit late to this whole blood thing, how is it supposed to be played, diseaseless? diseases if you can keep them up?

Just seems that Black Ice is a useless talent for this spec and I can't work out why it's in all the builds, it can't be a total filler because people are not taking RPM and taking it. Please explain what I'm missing here


1. Normally diseaseless, but if they don't have a dispel you can throw them up. If you have DRM you can go into UP and play a normal Heart Strike spec.

2. Death Coil pretty much sucks for standard Blood. It can be made really good if you get points in Ice and Morbidity and Glyph it. But most people don't, so RPM is not a very valuable talent. BI feels marginally more useful because sometimes you do throw up diseases and sometimes you proc Sudden Death, etc. But it doesn't seem like a very big difference either way.
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#43 Daimiru

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Posted 27 August 2009 - 06:43 PM

Wouldn't it be better to sacrifice one point in Abomination's Might instead of one in Death Rune Mastery to get Mark of Blood? With that amount of spamming with Heart Strike and Death Strike you should be able to keep Abomination's Might up anyway. And 1% Str isn't really a lot.

Like this: http://eu.wowarmory....000000000000000

What do you think?


With only 1 point in AM you will definitely lose uptime on the proc. Like if you run up to a guy and HSx2, DSx2, there's a .75^2 * .50^2 = ~.14% chance you won't proc it (plus the fact that you don't proc it on your first strike loses the bonus for later strikes in that set.) The buff doesn't last that long (10s), so you have to proc it pretty regularly, and I think the damage loss from 1/2 AM would be pretty significant.
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#44 Elraen

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Posted 27 August 2009 - 08:50 PM

Imp. BP is a pretty painful talent to give up for DRM.


I really don't think it's that big of a deal. We have good cooldowns to deal with sticky situations. Vampiric blood+rune tap+pet sac is already going to be A LOT of healing for emergency situations.

Successful DK builds have always included death rune builders (whether it was for SS spam as unholy, or for quick RP building with frost)-I'll be surprised if blood builds end up being really good without DRM.
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#45 Lolboyardee

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Posted 28 August 2009 - 12:00 AM

2. Death Coil pretty much sucks for standard Blood. It can be made really good if you get points in Ice and Morbidity and Glyph it. But most people don't, so RPM is not a very valuable talent. BI feels marginally more useful because sometimes you do throw up diseases and sometimes you proc Sudden Death, etc. But it doesn't seem like a very big difference either way.


Yep my death coils are critting for a sub ~3,000. Might drop glyph of dark death for vampiric blood.
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#46 Aqueous

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Posted 28 August 2009 - 12:32 AM

What's not necessarily easy to get is GT though as every physical dpser under the sun is after it. I'll go Blood if, and only if, I get GT but I doubt that'll happen - I'm STILL waiting for it on my Warrior who has been in line since the beginning of S6.
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:warrior: (Arms) have just too much mobility, too much dmg, an always up healing debuff, too much CC avoidance and they can survive too well. The new charge in combat is worst than macestun.


On the topic of Engineering: It's not and never was an imbalance.


LUL!!

#47 Daimiru

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Posted 28 August 2009 - 01:54 AM

I have Mjolnir Runestone because I am a PvE douche, but I think I'd actually prefer GT for the hit.
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#48 Shuffy

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Posted 28 August 2009 - 02:23 AM

GT is probably needed for the hit if you use the arpen offpieces and gems, since arpen > crit

also 2pc T9 is good for blood spec i suppose?
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#49 Daimiru

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Posted 28 August 2009 - 02:28 AM

GT is probably needed for the hit if you use the arpen offpieces and gems, since arpen > crit

also 2pc T9 is good for blood spec i suppose?


The hit is not REALLY needed, it just may make things easier depending on the state of your gear. But your final gear could look something like:

Relentless Victory ring: 50 hit
Relentless Victory cape: 50 hit
2xT9: legs for arpen, plus gloves or shoulders for 52-59 hit depending on ilvl

So you should get 152-159 hit rating very easily in a finished gear set.
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#50 siq09

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Posted 28 August 2009 - 02:32 AM

devil was that with or without your diseases up?
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#51 Dedicated

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Posted 28 August 2009 - 03:30 AM

Didn't take long to find a fairly decent dk spec again :D

Dks have a viable spec again sice 3.2
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#52 Eazyway

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Posted 28 August 2009 - 03:33 AM

Didn't take long to find a fairly OP dk spec again :D


gtfo
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#53 Daigo

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Posted 28 August 2009 - 03:34 AM

Didn't take long to find a fairly OP dk spec again :D


OP? are u retard? hahaha
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Like they said, If you can't do what they do, pay them..

#54 Dedicated

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Posted 28 August 2009 - 03:35 AM

I meant it in a way that dks will be viable again.
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#55 Daigo

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Posted 28 August 2009 - 03:41 AM

I meant it in a way that dks will be viable again.



Doesnt make any sence.
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Like they said, If you can't do what they do, pay them..

#56 Lolboyardee

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Posted 28 August 2009 - 04:08 AM

Doesnt make any sence.


^^
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#57 medusea

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Posted 28 August 2009 - 04:48 AM

devil was that with or without your diseases up?


DS dmg doesnt change with diseases :P
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#58 Lolboyardee

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Posted 28 August 2009 - 05:15 AM

DS dmg doesnt change with diseases :P


yep only the healing scales from diseases
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#59 mav1234

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Posted 28 August 2009 - 05:49 AM

Against a ret paladin that has imp righteous fury (so DR), 14k armor, and 660 resil, I was getting 6k Death Strikes and 4k Heart strikes in 29% passive armor pen (before talents) while Hysteria was up. That is pretty nice.
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#60 Angelsrdead

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Posted 28 August 2009 - 05:59 AM

Doesnt make any sence.

Your "sence", doesnt make any "sense".

This would be spec i would go, because of what i have seen, i have missed alot of mind freezes due to the missing RP. You can also switch the heart strike glyph for CoI/Dark Death glyph. Also switched Rune Tap for Death Rune Mastery, due to the usage of Heart Strike. Then again i dunno about the whole blood thing - DRW =/= Gargoyle, Vampiric Blood =/= Bone Armor, missing ghoul (gnaw). We will see at the start of S7 how viable it is, maybe to 3s in combination with Warrior, because he will do lolstorm with hysteria up, it should hurt pretty badly.

Edit: And to the topic creator, i love humans that pick up axes to miss the human racial with expertise <3 skill
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