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Why the prot hate?


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#21 Puredead

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Posted 11 August 2009 - 03:07 PM

I read the thread on general forums where even druids are saying ridiculous things (complaining about a 3 second silence every 30, god forbid something stops them from casting a spammable cyclone, or have the abilitiy to burst them at low health without all their instant heals).


I mean a 3 second silence is pretty pathetic in the grand scheme of things. As a pally obviously I'm hurt more by silences then any other healer. I spec improved concentration aura even though it doesn't even work (all interupts are still full duration, even with conc aura up, I've even been CS'd through aura mastery full duration with concentration aura active).

Do people really thing this spec is that bad? I looked at SK gaming most popular 2v2, you see resto in 2nd at 14.7%, disc in 3rd at 9.9% and prot in 5th at 7.4%. So even though the entire community thinks its so overpowered, resto druids are basically still twice as good.

Holy isn't far behind prot, if you add the 2 specs together I suppose paladins become the best PVP healers since those 2 specs are combined. But prot alone by itself is lower then resto and disc.

Then the complaints about 20 second hammer. "Waah its so annoying". Know what else is annoying? Cyclone spam.



I admit the spec has overpowered flash of lights, and maybe a 20 second stun is too much. But if I say anything like "spammable cyclone is just fucking retarded", nobody will take me seriously because I play prot.

Honestly the one good thing about the nerf is I'll play holy, maybe people will take our opinions a little more seriously and hop off the bandwagon. Especially since next season holy will plummet to the lowest represented healing spec in arena, I bet it will go 3x lower the resto druids and 2x lower then resto shamans.


you missed the Whole point
Paladins do not have 2 healing specs, they have 1 and thats holy
healing as Protection specced, with more stamina, 20 sec Stun ,silence every 30 sec ,undispellable Divine plea and double healing done in Prot spec than holy spec, its just not something that neither me(and i assume many ppl) nor blizz would like to keep.
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#22 Tya

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Posted 11 August 2009 - 03:24 PM

I think it's funny that prot paladins get all the flak when druids are basically on the same level, if not worse.
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#23 Sannk

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Posted 11 August 2009 - 03:46 PM

GTFO.
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#24 killalawl

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Posted 11 August 2009 - 03:48 PM

They have addressed the Prot issues and I agree, you should not be able to heal as much as Prot Pallies can heal atm.
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#25 Amoniak

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Posted 11 August 2009 - 03:54 PM

you missed the Whole point
Paladins do not have 2 healing specs, they have 1 and thats holy
healing as Protection specced, with more stamina, 20 sec Stun ,silence every 30 sec ,undispellable Divine plea and double healing done in Prot spec than holy spec, its just not something that neither me(and i assume many ppl) nor blizz would like to keep.


^^^ This.
Being prot specc you should just not be able to funktion as good as a healer as they currently do.
It's a tanking specc for gods sake.
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#26 Fluffyncute

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Posted 11 August 2009 - 04:27 PM

I think it's funny that prot paladins get all the flak when druids are basically on the same level, if not worse.


except you can kill a druid in a quick swap in 2s/3s if the planets are aligned right. And its a wensday on June while your sister is banging her Boyfriend in her room with the dog watching.
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#27 Tya

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Posted 11 August 2009 - 05:11 PM

On the other hand, druids have a far easier time keeping their team-mates up in arena.
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#28 Kesk

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Posted 11 August 2009 - 05:59 PM

I think it's funny that prot paladins get all the flak when druids are basically on the same level, if not worse.


feral druids and moonkins can't really heal well tbh so I'm not sure you've thought this through. Resto druids do far less damage, resto druids are easier to kill, resto druids will eventually oom, and resto druids are more vulnerable to swaps than prot palas.
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#29 Dante

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Posted 11 August 2009 - 06:09 PM

Druids are not that good


HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA




shit you serious?
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#30 Maxone

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Posted 11 August 2009 - 06:24 PM

except you can kill a druid in a quick swap in 2s/3s if the planets are aligned right. And its a wensday on June while your sister is banging her Boyfriend in her room with the dog watching.


Not if they pre-hot in 2s.


In 3s, any healer can die to a good swap, or pressure from 2 dps. ANY healer, including prot.

In 2s, with a single DPS on you, resto druids are just as unkillable as prot pallies. Priests and shamans have 1-3 classes that can kill them easier then they can kill pallies/druids, but against most classes, healers are unkillable 1v1, and dead quickly in 1v2 (BTW, I'm just as unkillable 1v1 when I'm holy).
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#31 Lozeh

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Posted 11 August 2009 - 06:24 PM

On the other hand, druids have a far easier time keeping their team-mates up in arena.


Because spamming FoL is hard.
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#32 Toxn

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Posted 11 August 2009 - 06:28 PM

Prot pallies are way dumber than druids. Anyone who argues against it either is A) prot pally or B)clueless
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#33 Tya

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Posted 11 August 2009 - 06:50 PM

feral druids and moonkins can't really heal well tbh so I'm not sure you've thought this through. Resto druids do far less damage, resto druids are easier to kill, resto druids will eventually oom, and resto druids are more vulnerable to swaps than prot palas.


TBC Restokin?

I'm not the one who didn't think this through?
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#34 Tya

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Posted 11 August 2009 - 06:50 PM

Because spamming FoL is hard.


Because I mentioned difficulty.
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#35 hugmepls

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Posted 11 August 2009 - 07:17 PM

Because spamming FoL is hard.


yay dawg, at least it can be counterspelled. hots cant.
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#36 Lozeh

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Posted 11 August 2009 - 07:22 PM

yay dawg, at least it can be counterspelled. hots cant.


Hots can be out DPSed / dispelled so Druid will be forced to use Regrowth / Nourish.
Almost near by to none of the prot paladins fakecasts, even high rated ones. Stay still, spam FoL, freedom partner, stun, silence, FoL... "Oh my partner is going low!" BoP, Aura Mastery, FoL spam till full... Freedom partner, stun, silence... "Oh no my partner is going low!" Bubble, FoL spam till full... Oh wait, it's been already 3minutes into the match, you have died already so many times. :(

Because I mentioned difficulty.


druids have a far easier time

You did.
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#37 Maxone

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Posted 11 August 2009 - 07:35 PM

Hots can be out DPSed / dispelled so Druid will be forced to use Regrowth / Nourish.
Almost near by to none of the prot paladins fakecasts, even high rated ones. Stay still, spam FoL, freedom partner, stun, silence, FoL... "Oh my partner is going low!" BoP, Aura Mastery, FoL spam till full... Freedom partner, stun, silence... "Oh no my partner is going low!" Bubble, FoL spam till full... Oh wait, it's been already 3minutes into the match, you have died already so many times. :(



druids have a far easier time

You did.


Umm, I'm not exactly high rated but I fake cast all the time.

Aura mastery would be nice if it wasn't bugged and it actually worked. Forced into standing still casting FoL spam, easy target to crowd control.

But you're right, no pallies fake cast :rolleyes:
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#38 Titnium

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Posted 11 August 2009 - 07:47 PM

I'm not about to read through 4 pages of healer bashing, but to answer the OP's question:

The prot hate comes from a few different angles:
1. 50 points protection shouldn't be a holy build
-Paladins are not designed to have 2 seperate healing trees like priests. Any other class gives up a large portion of its healing ability when deviating from it's designated healing tree. The spellpower and throughput of a 50+ points prot healer is more than it's designed healing tree.
2. Full/Mostly Holy is not a bad spec in arena this season. It has been played in all brackets to the rank one level (a holy paladin 3's team placed second in the blizzard regional tournament in germany this year). The only problem with holy is that it isn't as good as prot.
3. Other than the oversights in the prot tree, Holy is a spec balanced around the other healing specs available...Holy isn't so much greater or so much worse than post-3.2 Priest/Druid/Shaman healers that it sticks out. Prot Does.

P.S. I play both a Paladin and Druid healer this season. My paladin has both holy and prot specs, and I have played both characters to ~2k in 2's. I'm not qualifying myself as an awesome-know-all player, but I feel I have a fairly insightful perspective on both classes and specs.

At current, I see no benefit from playing my druid healer over my prot healer (in 2's), even though my druid is far better geared and I have more experience on him.
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#39 Maxone

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Posted 11 August 2009 - 07:59 PM

Here is why I think holy will fail next season

- 17k PVP mana pool, like the rest of the healers
- To get our mana back we force a mortal strike upon ourself
- To compensate for divine plea, we holy light through it... at 1200 mana per cast, 4-5 holy lights negates any return from divine plea
- We can't drink like the other healers, we have nothing to put on our partners to keep them alive while we drink. Sacred shield procing stands us up from drinking before we got any mana back from arena water
- Flash of light is too weak of a heal, it's the weakest "flash" heal in the game when a holy paladin is using it
- Holy light is too expensive



We OOM just as fast as any healer as holy. Definately faster then druids. About on par with shamans and priests.

Shamans and priests bring better CC then holy paladins and better finishing burst to end matches.


Holy will be good in 3s and 5s, as usual where you don't necessarily need the burst/CC from a healer (but of course it helps if you have it).
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#40 Tya

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Posted 11 August 2009 - 08:14 PM

druids have a far easier time

You did.


You misunderstand me.

Druids have better tools to keep their team alive than a prot paladin does. Main reason that you very, very rarely see prots solo healing in 3v3.
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