What are we doing wrong?
Posted 22 September 2007 - 09:06 PM
Posted 22 September 2007 - 10:22 PM
Posted 23 September 2007 - 05:58 PM
The best way to get away is a full duration cyclone but it's not quite as reliable as it used to be with the trinket change. Nature's Grasp and bash both have a pretty high fail rate.
The other fun thing is that most warriors these days are running a 15 second intercept cooldown with the 4 piece bonus, which can make them a beast to shake. If you get a cyclone off on them and it looks like it's going to stick for full duration then try and get out of LoS and heal back up to full. Also, if you're running away from a warrior and they drop combat they can charge again. (Rank 1 moonfire/FF if you can spare the GCD.)
Posted 28 September 2007 - 05:55 AM
Posted 29 September 2007 - 12:54 AM
feral charge his teammate to get away, saved me countless of times, and the regular cyclone/roots/stuns and some Jaguar kiting
Ooh yes, the feral charging away from melee is pretty slick. Not only do you get out of range faster than travel form could get you away and potentially interrupt a spell if you're running from a warrior and they intercept you after you do it you're still in bear.
Posted 29 September 2007 - 10:39 PM
/cast Travel Form
Eliminates GCD on coming out of forms, can easily outrun a hamstring cycle
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