Except for the fact that the majority of teams that are DPS/Healer the dps has really high survivability (hunters and dk's especially)
The only thing I can do I stop you from applying dots for 5 seconds. Deterrence does nothing to dots already on me.
Hunter's are able to stay alive mainly because we can move decently well away from melee. Our movement is getting shit on in 3.1 and we'll be one of the easiest classes to kill. Trust me on this training a hunter is going to be THE thing to do in 3.1 if you're fighting one. Hell my teams already go for enemy hunters.
Anyway hunters in 3.1 is off topic.... please continue the fear discussion.