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MS effect on 3.1 crusader strike


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#1 vingumminr9

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Posted 23 March 2009 - 11:21 PM

Crusader Strike is now An instant strike that causes 110% weapon damage. In addition, if you strike a player while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.

ROFL.. did retri realy need that ? :>

Edit: Retri has been buffed in other ways aswell in earlier patches, +15% crusader strike dmg & + 15% exorcism dmg from talent, Aswell as exorcism being useable on any target,

Edit2: new glyph added to help retributions big mana issues :D
Glyph of Seal of Blood -- When your Seal of Blood, Seal of the Martyr, Judgement of Blood, or Judgement of the Martyr deals damage to you, you gain 11% of the damage done as mana. (Old - Glyph of Seal of Blood -- Your Seal of Blood or Seal of the Martyr increases the mana received from Spiritual Attunement by 10% while active.)
time to respecc retri ?
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#2 Guest_Alphatier_*

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Posted 23 March 2009 - 11:24 PM

no

fucking ridiculous
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#3 Vlada

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Posted 23 March 2009 - 11:26 PM

We don't want people to cast spells so we add this effect to everything
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#4 Kathor

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Posted 23 March 2009 - 11:26 PM

its great, its not really a steady ms just a way to finally do something about ppl casting something in face of a ret...

Do remember that cs range is horrible so u need stay very close in range and then actually spare the gcd but defo worth it :D
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#5 Waffle

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Posted 23 March 2009 - 11:28 PM

Shut up there is no way you needed this... thats like giving dks and ferals an ms. Just stupid.
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#6 Vlada

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Posted 23 March 2009 - 11:29 PM

why not just add interupt on CS? adding more of this bullshit effect that some dev's 5 year old daughter tought of
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#7 Guest_Alphatier_*

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Posted 23 March 2009 - 11:29 PM

We don't want people to cast spells so we add this effect to everything


ye pretty much lol

too bad mages are the only class in the game that still needs to to longish casts to deal damage (yes moonkins have to cast too but all their casts are damn fast, and ele shaman I don't know much about never see one lol), and they are already getting shit on by ret
KEEP IT UP
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#8 domino

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Posted 23 March 2009 - 11:29 PM

And 10% dmg increase on divine storm and jotw from 15% to 25% base mana. Should be fun to try this out.
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#9 Ckmaster

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Posted 23 March 2009 - 11:30 PM

o good lord
looks like ret pally/ healer just got a WHOLE lot stronger
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#10 vingumminr9

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Posted 23 March 2009 - 11:31 PM

totally agreed, warriors & rogues had ms, whats the point adding it to everyone now?, ret paladin has a problem with casts, interupt on exorcism maybe, as a deep retri talent , but .. ms, nah man ,
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#11 Lene

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Posted 23 March 2009 - 11:31 PM

how can blizz possible buff ret in any freaking way,, wttf is wrong with them
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#12 domino

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Posted 23 March 2009 - 11:32 PM

Btw to all the druids whining here. This isnt gonna change much.

Pala's will still use hs+fol(instant prob) + ss to keep up vs our dmg.
Warlocks cast fear first anyway so that doesnt help alot either.
Since when are druids casting in hour face?
If I want to kill a, lets say warrior, how about my ms effect? Right, this change just forces us to go on the other teams healer and hope they cant keep up with instants alone.

Would still much rather have a 15sec interrupt off gcd then this half ms, half less dmg thingie.
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#13 insanek

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Posted 23 March 2009 - 11:33 PM

i can see it now
ret/holy will be the new unholy/holy
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#14

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Posted 23 March 2009 - 11:36 PM

thats fucking retarded rofl
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#15 Kathor

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Posted 23 March 2009 - 11:36 PM

Finally teams will actually have to peel against rets :>
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#16 Mardur

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Posted 23 March 2009 - 11:37 PM

I thought retri paladins were OP? Apparently blizzard disagrees with me.
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:paladin::warrior: since season 1

#17 Vlada

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Posted 23 March 2009 - 11:38 PM

3.0 all over again :P jotw needs to be 50% of total mana
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#18 Kathor

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Posted 23 March 2009 - 11:38 PM

I thought retri paladins were OP? Apparently blizzard disagrees with me.


says holy pala lol
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#19 Shayna

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Posted 23 March 2009 - 11:38 PM

Right... because meeting keyboard-turning ret at 2100 that smashed my warrior to pieces wasn't enough.

Please rets please tell me to what dev you cry rivers to that they always buff you up.

Current havoc with holy paladins being OP is still ret paladins fault. We just took advantage of it cause the way blizz intends holy paladins to be played 90% pure crap( very defensive healers in a very offensive pvp environment ).
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#20 Magdain

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Posted 23 March 2009 - 11:38 PM

LOL
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