Apparently everybody had a seizure and forgot what it was like to play without repent. Paladins didn't run out of mana before repent spec. IoL nerf isn't huge because you can still get instant flashes, or you can get a 15k heal for an extra second cast time.
Sacred Shield nerf? REALLY?
"man i can only put my 1800dmg absorb with a 6 second cooldown on one target at a time (even though it has no cooldown) what will i possibly do"
you're 'losing way too much' because you're 'way too overpowered'
giving you more shit is kind of two steps forward five steps back.
I love people who tunnelvison the stuff they hate.
and i thought sacred shield was 1/3 of ur sp+500 maybe im mistaken?
but then unless u got 4000 spellpower im not sure u can absorb around 1800. but could be me wrong, gief link then
Remember we also just received a nerf on DP. and then another one
so now we put a mortal strike for 15 secs if we heal with it. in that time opponents with more than 50 IQ will try gib a target. ohh and did i say u can just dispel it also.
also take in account we cant judge justice long range anymore.
and imp Hoj is now 20 sek reduce and not 30 sek.
that is why they buff prot tree. (exept hoj)
the main thing here is that paladins self defence is going a bit down, allthough their party defence gets boosted by a chunk.