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Hunter FAQs


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#21 nattehfat

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Posted 18 February 2009 - 11:29 PM

I'm not sure. I know it prevents stealth :/

but its magic so can be cloaked or dispeled
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#22 Dayoni

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Posted 22 February 2009 - 08:57 PM

What is the cooldown on lock and load procs? I picked up 4pc on my hunter and spec'd 3/3 resourcefulness but I haven't been able to do the explosive shot spam I was hoping for.
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#23 Elesedil

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Posted 22 February 2009 - 09:23 PM

Its 30 sec.
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#24 drole

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Posted 22 February 2009 - 10:41 PM

Can we please put a totem stomping macro in here, those threads seem to pop up too often
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#25 mosthated

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Posted 23 February 2009 - 05:50 AM

#showtooltip Explosive Shot
/cast Kill Shot
/cast Explosive Shot
/petattack [target=Strength]
/petattack [target=Mana]
/petattack [target=Tremor Totem]
/petattack [target=Poison cleansing totem]
/petattack [target=Grounding Totem]
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#26 mosthated

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Posted 25 February 2009 - 06:09 AM

Would yall use FotFF or Bandits Insignia?
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#27 Levidian

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Posted 25 February 2009 - 01:15 PM

Bandits
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#28 Golijov

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Posted 27 February 2009 - 01:59 PM

Bandits or Darkmoon card: greatness? I would assume greatness but I could see viability for either!
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#29 Levidian

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Posted 27 February 2009 - 03:20 PM

I've been using greatness on the TR the proc+EW bonus is pretty nice shooting up around 1400 agi or something.
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#30

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Posted 07 March 2009 - 09:21 PM

yeah, greatness is a solid item. 8)
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paar weizen wegatmen

#31 aktaions

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Posted 10 March 2009 - 11:06 PM

Very nice thread, GJ :)
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#32 Savj

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Posted 12 March 2009 - 10:58 AM

I think you should add wing clipping without breaking cc to the tricks. I don't think it's obvious to everyone.
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#33 Levidian

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Posted 12 March 2009 - 01:00 PM

via mouse over macros or attack angle?
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#34 bulletman2

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Posted 12 March 2009 - 01:09 PM

attack angle


^
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I love people who think that when hunters do bad its because of the players.

Yet when hunters do well its because the class is overpowered.

God people are fucking stupid.


Mooselover

#35 Levidian

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Posted 12 March 2009 - 01:12 PM

K added at bottom. Any changes necessary?
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#36 bulletman2

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Posted 12 March 2009 - 01:20 PM

It looks fine to me, the angles for white attacks are 45 degrees and 90 for specials. If that makes a difference; the mousover wingclip might be an interesting idea, seeing as how your toon would "want" to melee your current target rather than the mouseover. Should do some tests with it.
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I love people who think that when hunters do bad its because of the players.

Yet when hunters do well its because the class is overpowered.

God people are fucking stupid.


Mooselover

#37 Levidian

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Posted 12 March 2009 - 01:30 PM

/cast [target=mouseover] wingclip

should let you to wing clip a target near you w/o changing targets

the tactic has been used for a long time for example I know tanks used it back in TBC to sunder CCd mobs before breaking them
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#38 bulletman2

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Posted 12 March 2009 - 08:49 PM

I was testing that out in a Bg and it kept changing my target to mu mouseover; so I don't think that works.
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I love people who think that when hunters do bad its because of the players.

Yet when hunters do well its because the class is overpowered.

God people are fucking stupid.


Mooselover

#39 Magnifibeast

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Posted 13 March 2009 - 11:16 AM

I was testing that out in a Bg and it kept changing my target to mu mouseover; so I don't think that works.


I have this issue with a wingclip mouseover, but with no other mouseover I use (tranq, wyvern, scatter, etc.) Only difference I can tell is that wing clip is a melee ability.

Macro I use:
#showtooltip Wing clip
/cast [target=mouseover, exists][exists] Wing Clip
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#40 Levidian

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Posted 13 March 2009 - 01:08 PM

hmm we should be able to work it just like warriors did where they would sunder up a sheeped mob
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