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New Divine Plea Change...


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#1 Heartnet

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Posted 09 February 2009 - 10:15 AM

Divine Plea: The amount healed by your spells is reduced by 50% (up from 20%) but the effect can no longer be dispelled.

Anyone think they should make Divine plea a debuff instead of a buff? lol.
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#2 Blowi

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Posted 09 February 2009 - 10:26 AM

What would it change? It's fine as it is now :) Now you'll actually need a brain to use it, at least a little bit more than before.
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#3 Terribadsize

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Posted 09 February 2009 - 10:33 AM

and yet every dumbass paladin that never used los before will shit on me anyway
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#4 Heartnet

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Posted 09 February 2009 - 10:34 AM

What would it change? It's fine as it is now :) Now you'll actually need a brain to use it, at least a little bit more than before.


so I can /lol at the retarded ones healin through divine plea and MS without them being able to /cancelaura it
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#5 Rice

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Posted 09 February 2009 - 10:34 AM

Who the fuck cares? Spec JotW and never go below 90% mana, sup?
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#6 Muertona

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Posted 09 February 2009 - 10:48 AM

divine plea should add stacking debuffs to targets healed by paladin with divine plea up.. atm it seems like its a buff, atleast vs teams with dispell/no ms
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#7 eNdless

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Posted 09 February 2009 - 11:19 AM

what do you think how it will affect the playstyle ?
i mean i have to tell my mate when i reg so he can play defensivly.. but the divine plea reg needs some time .. dont know if i can leave my mate alone for that long..

guess i'll have to cancel the buff manualy
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#8 liq

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Posted 09 February 2009 - 11:20 AM

wow blizzard is dumb as shit...

This is actually a buff to paladins <.<...
i mean, GOOD paladins used divine plea once their team mate is at ~80-100% anyway.And then they los'ed everyone that can dispel it.

now they dont even have to LoS...
burst dmg will be towned down, the 50% healing reduction wont hurt, and if the Paladins really need to heal themself/partner, they just click the buff off....

great
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#9 Wumba

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Posted 09 February 2009 - 12:37 PM

I agree, making this undispellable really shifts the healer balance, at least for 2v2, even more towards pallies.

And I don't think you need more buffs:
http://www.realmhist...-breakdown.html
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#10 Drye

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Posted 09 February 2009 - 12:48 PM

removing dispel from dp is really a huge buff vs priest/rogue teams and shaman/x teams.

now i can tell my partner to go swordnboard and i can reg a little bit.
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#11 eNdless

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Posted 09 February 2009 - 12:50 PM

dont think so, lots of pallys just los when DP was up ..
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#12 Muertona

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Posted 09 February 2009 - 01:02 PM

actuly i found it extremely easy to dispell DP.. i dont recall playing any skilled holypala this season (not like they need it) so the fact that they can now suck even more and still faceroll is kinda frustrating..
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#13 Qwey

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Posted 09 February 2009 - 01:02 PM

Does anyone know how the healing debuff stacks? I've never noticed it w/ MS on something at 20%, but does it calculate the MS debuff, then the 50% healing off of that number, or what?
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#14 Vlada

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Posted 09 February 2009 - 01:04 PM

MS is 50% then it should be another 50% on top of that so it's like 75% reduction i think

INBEFORE RAGING SHAMANS

EDIT: damnit
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#15 eNdless

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Posted 09 February 2009 - 01:04 PM

im not 100 sure but i think you heal less when MS is oh the target and again 50% less when DP is up ;)
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#16 Raynhard

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Posted 09 February 2009 - 01:09 PM

Sure it stacks. It's like the question, if two cars crash frontal into one another, does the inert force stack? -.-

Why doesn't druids and priests get -50% heal, if they use innervate/shadowfiend?
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#17 Wumba

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Posted 09 February 2009 - 01:13 PM

Why doesn't druids and priests get -50% heal, if they use innervate/shadowfiend?


I'm sorry, but I think your asking a stupid question. But I'll still answer. Innervate/shadowfiend aren't OP, and don't need a nerf. Divine Plea is OP, and needs a nerf.

I'm going to keep my fingers crossed, and hope blizzard comes up with something else than this,...
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#18 Qwey

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Posted 09 February 2009 - 01:22 PM

So into an MSed target, noncrit HL will hit for around 2500. Word. Honestly, this nerf will be interesting to see how people exploit it. "The paladin has divine plea up, hard swap go~~".
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#19 drk

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Posted 09 February 2009 - 01:29 PM

cuz its hard to use /cancleaura divine plea yo!
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#20 Fabled

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Posted 09 February 2009 - 01:50 PM

Why doesn't druids and priests get -50% heal, if they use innervate/shadowfiend?


Because priests and druids go oom even with innervate/shadowfiend.

Blizzard really needs to realize what this buff is going to do to the 2's bracket.
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