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2.3.2 PTR Patch Notes Update


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#1 Tyveris

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Posted 14 December 2007 - 04:56 AM

Big rogue changes, the Spell Penetration offhand reemerges, and those suffering from terrible latency since the patch see a fix. Updated changes of note:

Rogues

  • Ambush: The damage multiplier on this ability has been increased from 250% to 275%.

  • Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
  • Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
  • Shadowstep now adds a 3 second, 70% movement speed increase.
  • Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
Items

  • The Vengeful Gladiator’s Grimoire is now available on vendors.
General

  • Reduced network latency by disabling the Nagle algorithm.
Below is a copy of the entire patch notes in case you haven't seen it. They can be found here.

General

  • /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
  • Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting.
  • Quest givers with blue question marks no longer show up on the minimap.
  • NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
  • The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
  • A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
  • You will now automatically stand up when attacked, even if the attack doesn’t land.
  • Boat and zeppelin vendors and NPCs are are back on duty.
  • Reduced network latency by disabling the Nagle algorithm.
PvP

  • Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%.  This is a stacking effect.
Druids  

  • Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
  • Ravage: The damage multiplier on this ability has been increased from 350% to 385%.
Hunters

  • Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
  • Aspect of the Viper effect increased.
  • Freezing Trap is no longer limited to one target at a time.
  • Pet leveling speed has been increased.
Mages  

  • Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
  • Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges.
  • Ice Block (Frost) is now available on the trainer to all mages at level 30.
  • Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins

  • Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
  • Righteous Fury: This spell will no longer cost twice the listed mana to cast.
  • Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogues  

  • Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
  • Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
  • Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
  • Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
  • Hemorrhage:  This ability now correctly does additional damage when its debuff has already been applied.
  • Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
  • Shadowstep now adds a 3 second, 70% movement speed increase.
  • Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
Shaman

  • Lightning Shield mana cost reduced.
  • Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock

  • The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior

  • Defiance: The expertise granted by this talent now works properly in all stances.
  • Warriors no longer lose rage when using a macro to enter a stance they’re already in.
Professions

  • Cooking
    • Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
  • Enchanting:
    • Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.
  • Leatherworking:
    • Increased the range of leatherworking drums to 40 yards.  Drums of Panic remains unchanged at 8 yards.
Items

  • Amani Charm of the Witch Doctor: Tooltip typo corrected.
  • Hearthstone: The cast time on this item is no longer affected by spell haste.
  • Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
  • Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
  • Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
  • Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
  • The Netherscale Ammo Pouch is no longer a Unique item.
  • The Knothide Quiver is no longer unique.
  • The Vengeful Gladiator’s Grimoire is now available on vendors.
Dungeons and Raids
Heroic Coilfang Resevoir- Steamvaults
  • Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
  • Tempest Keep- The Eye
    • The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
  • Zul'Aman
    • The Amani'shi Warrior's Charge ability now has a minimum range.
    • The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
    • Dragonhawks in Zul'Aman can now be skinned.  This doesn't include dragonhawks that do not have loot.
Quests
  • Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
  • There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
  • You can sell stacks by dropping them on the merchant window again.
  • Ready check (/readycheck) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
  • You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
  • You can now shift click names while the petition window is open to paste them into the petition.
  • Fixed various problems with /castsequence getting stuck.
  • /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot
Bug Fixes
  • Characters may now possess up to five Paper Flying Machines in a single stack.
  • Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast.
  • Fixed a server disconnect when moving the mouse over recipes in the guild bank.
  • Gnomish Universal Remote will now work properly with the Fel Cannon.
  • Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
  • Clockwork Rocket Bots will no longer attack each other in Shattrath City.
  • Channel changes will now appear properly in the chat log after zoning in or out of instances.
  • Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
  • If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
  • The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
  • Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
  • Fixed an issue that was not allowing all charges of a Field Repair Bot to be used.
  • Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
  • The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
  • Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.


#2 Speedo

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Posted 14 December 2007 - 04:59 AM

so was the hemo nerfed removed? or will the % still be reduced

#3 Tyveris

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Posted 14 December 2007 - 05:02 AM

Speedo said:

so was the hemo nerfed removed? or will the % still be reduced
Oops, killed the wrong line. The percentage is being reduce to 110%.

#4 krosis

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Posted 14 December 2007 - 02:29 PM

:mad:
bliz-1 rogues-0




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