Pretty dumb to see a Paladin get out played so bad,theyre oom and then 10 seconds later, at like 40% mana. No healer comes close (save a druid, lol druid) in defensive abilities to keep partners up. Pallies do pretty decent burst also a Judge + Holy Shock to finish. Its like a Wrath + Moonfire or a Flame shock/Lava Burst but they dont have to cast.
I would suggest a few things
10 Second CD on Holyshock
Change Divine Plea to 10-15% per minute
Move Divine Purpose further down
make turn evil glpyh 15 sec cd(8 seconds does nothing when it last 9 on a lock)
Holyshock into a .9 second HL that crits for 16k is rather Op also
Nerf Sacred Shield to wayyyy less damage absorbed
10 second CD on one of our only viable dps talents and instant heals? let make a 5 sec cd on wrath and lifebloom.
and 20 sec cd on shaman shocks?. srz thats bia.
Divine plea 10-15% per min. hmm 20% might be rather okay. people seem to forget that it can be dispelled and its hard to buff stack.
1 innervate = 5 pleas. 5 pleas 5 min 1 innervate = 6 min.
so we arent that OP. why are 5 pleas 1 innervate?
because 4 pleas 100% mana. but 100% less heal made. so it goes in 5.
Divine purpose moved down? well if u wanna pigeon hole into Imp Hoj then fine.
Turn evil 15 sec cd. Gotta agree. its still too OP.
is a 16 k holy light OP? try look at the Healing per mana dude.
it crits 16 k because we are meant to be able to top a tank in Raids with it. tanks that can go 54-55k. if u see it in that perspective. we need 16 k crits to heal thoose tanks in single healing in raids. nerfing holy lights would slam hard on PvE.
We went from being the most immobile healer which always got locked out into a more moving class. and i really really enjoy that. good droods can still rape our ass with cyclowns, and if we dont crit shocks. shamans can still interupt us fine.
We are not that overpowered as people make it. we have the most shittiest premtive heals in the game while locked down.
Sacred shield aborbs way too much? 500 dmg + 0,75 absorb per SP point. .. lets see thats....i got around 1850.
thats ca 1387,5 absorb. 1387,5+500 = 1887,5 dmg absorb....
1887,5 dmg absorb in times where people crit for 5-8 k rather easily and frequent.. is that much? i beg to differ.
also. if u hit on the person while he gains the buff. the 50% crit chance extra disapears. and it can be dispelled easily + can only become active every 6 sek.
and do i need to say it costs a rather large chunk of mana.