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Is Ret THAT overpowered?


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#21 Flarebrass

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Posted 20 October 2008 - 11:27 AM

Balance druids aren't even close to Ret palas. Only thing OP about balance druids is that you can throw people of cliffs in EOTS. That's all.


I'd like to argue that point. I took on two Rets 1v2 style and only took half health damage. Next fight I had no Trinket and got demolished. That's why I ask if Rets are really that OP; if you have a clue how to use your CD's, can you lose to a single Ret? And are they gods in Arena right now since I have superior CC to match their BoP, about equivalent but ranged damage, and can pull everyone out of stealth at the start of a match?
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#22 Tyr

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Posted 20 October 2008 - 04:08 PM

Rets are OP as shit, everyone knows that. There is no argue about it when suddenly blue paladins get 2050, and the s1/s2 geared get 2200. When they never even past 1500 before.

And after rets youll have Mages n DK's being close.
below that Rogues
and then the rest follows.

The problem with rets is that they are exactly the rogue class. But 3x better.

Ret stuns > Rogue stuns
Ret 7 sec thingie 30 yards > blind BIGTIME
DPS > DPS
Armor > Armor
Bubble > vanish
Heal > Bandage

need to say more? People cried about rogues being OP and shit locking down and dpsing hard in every season, now you got one that does all but is even 3x stronger. And still some people claim theyre not that OP just to raise your Epeen by getting imaginairy respect from people that might think like oh that dude doesnt have problems with ret he must be good.

At the end of the day we all know blizzard didnt smoke pot or hasj like when they were doing the rogue and mage tree's but were smokin home made meth for the paladins.
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#23 Mearis

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Posted 20 October 2008 - 04:10 PM

Their sustained healing is retarded and should be nerfed.
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#24 Vlada

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Posted 20 October 2008 - 04:14 PM

Rets are OP as shit, everyone knows that. There is no argue about it when suddenly blue paladins get 2050, and the s1/s2 geared get 2200. When they never even past 1500 before.

And after rets youll have Mages n DK's being close.
below that Rogues
and then the rest follows.

The problem with rets is that they are exactly the rogue class. But 3x better.

Ret stuns > Rogue stuns
Ret 7 sec thingie 30 yards > blind BIGTIME
DPS > DPS
Armor > Armor
Bubble > vanish
Heal > Bandage

need to say more? People cried about rogues being OP and shit locking down and dpsing hard in every season, now you got one that does all but is even 3x stronger. And still some people claim theyre not that OP just to raise your Epeen by getting imaginairy respect from people that might think like oh that dude doesnt have problems with ret he must be good.

At the end of the day we all know blizzard didnt smoke pot or hasj like when they were doing the rogue and mage tree's but were smokin home made meth for the paladins.


Ret will be nerfed , less burst and less benefit on healing you know it.Crit damage talents are being replaced , getting DoT, i really dunno how will you get 1 shotted with a DoT but meh. More crit nerfs inc
Also you think that rogues are underpowered now....
you maybe forgot to add
cripling > umm paladin doesnt have slow effect
wound > umm paladin doesnt have MS effect
kick > umm paladin doesnt have interupt
I will also do facepalm on "ret stuns > rogue stuns" 50 sec CD (20 in wotlk, will get nerfed , needs to) vs kidney (dunno the CD),gouge,CS
repetence will be 6 sec in latest build and it will be still lesser then blind.

Edited by Alphatier, 20 October 2008 - 09:18 PM.

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#25 Siqk

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Posted 20 October 2008 - 04:17 PM

Ret will be nerfed , less burst and less benefit on healing you know it.
Also you think that rogues are underpowered now....
you maybe forgot to add
cripling > umm paladin doesnt have slow effect
wound > umm paladin doesnt have MS effect
kick > umm paladin doesnt have interupt


You don't need crippling as you can't be snared or slowed.
Why would you need MS when you can 100 to 0 something in a HoJ?
You have no kick, but you do get instant FoL and an instant 3000dmg execute.

QFT.
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#26 Innervatepls

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Posted 20 October 2008 - 04:18 PM

Ret will be nerfed , less burst and less benefit on healing you know it.
Also you think that rogues are underpowered now....
you maybe forgot to add
cripling > umm paladin doesnt have slow effect
wound > umm paladin doesnt have MS effect
kick > umm paladin doesnt have interupt
I will also do facepalm on "ret stuns > rogue stuns" 50 sec CD (20 in wotlk, will get nerfed , needs to) vs kidney (dunno the CD),gouge,CS
repetence will be 6 sec in latest build and it will be still lesser then blind.



this and lol dispellable stun/cc vs not dispellable stun/cc

Edited by Alphatier, 20 October 2008 - 09:24 PM.

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#27 Banida

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Posted 20 October 2008 - 04:28 PM

i actually dont have that much of a problem with ret pallys as a hunter.
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#28 boi3o3

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Posted 20 October 2008 - 04:49 PM

[quote name='Tyr']
The problem with rets is that they are exactly the rogue class. But 3x better.

Ret stuns > Rogue stuns

QUOTE]


Not going ot argue that ret class is op but I don't think ret stuns>rogue stuns. Ret stuns is a magic move so it have the chance to get resist/miss by both the magic and the stun. It's kinda gay hoj does get resisted quite a bit.
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#29 Falara

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Posted 20 October 2008 - 06:01 PM

Maybe retri should be able to have this bursts. (rogues have too)

Maybe retri should be able to regenerate mana fast. (hunters do)

Retri shouldn't be able to get a semi healing class in 2's.

And it should be recommended not to be a drunk 12 years old one-armed half-blind downs syndrome guy high on crack playing with his feet on a steering weel equipped with a big red panic button calling for divine shield to get it rolling.

(never thought some class could get more brainafk than fully pve geared shs rogues or late s4 warriors) :(
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#30 Usho

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Posted 20 October 2008 - 06:08 PM

yesterday i was thinking about this, it went through my head that perhaps retardins just MIGHT not be that overpowered, perhaps its just people taking the easy way out of a loss against them and blaming it on their OPness instead of analyzing wtf just happend and what they did wrong. ...and then i entered arena. stumbled upon a ret/ret/holy team at 2k rating in 3v3, didn't seem that hard, tanked them easy in moonkin form, won 2 games. And then a 3rd time we went up against them, my healer was repentenced so i figured id just try to kite them around a pillar, add some lag to that and i found myself stuck in a HoJ with trinket down and only one ret on me (my warrior partner peeled the other one quite well) and yeah, i died in 5 seconds in all honestly, he did 4 crits in a row and i was lying there in the sand eating my own words about ret not being OP!

to answer the title: YES they are
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#31 Keggy

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Posted 20 October 2008 - 08:09 PM

Yes.

But in truth boomkins and mages are pretty much the only classes that have a chance 1v1 against a ret paladin.
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#32 keLston

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Posted 20 October 2008 - 08:11 PM

except when they get to me, lol


I think that's the problem everyone has.
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#33 Loleeta

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Posted 20 October 2008 - 08:21 PM

The fact that ret palas are OP as fuck and bads can do good with em, doesn't mean that either mutilate rogues or arcane mages are balanced or need skill to be played atm.
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#34 Fierss

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Posted 20 October 2008 - 08:28 PM

Most of the ret pallies you're fighting are in terrible gear, relative to other classes. When a ret pally in 7k hp can take someone out in an HoJ, while invulnerable, and healing, something's wrong. I have a ret pally, in full s3/s4 with 8/8 t6 and offpieces, and while I never got gladiator as ret, I did do well enough to post here every season on that char, so I'm aware of how terribly, terribly stupid the class is potentially.
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#35 Demetrious

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Posted 20 October 2008 - 08:33 PM

short answer: yes

long answer: absolutely, yes
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#36 Dynimight

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Posted 20 October 2008 - 08:52 PM

short answer: yes

long answer: yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees

fixed :P
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#37 Zaragoorn

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Posted 20 October 2008 - 09:07 PM

After seeing an arcane mage drop my teammate down from 100-0% in about 2 seconds while being fully hotted I kinda feel that retri paladins aren't the only ones who needs a fix.

Maybe if every class had their damage reduced by about 200%, then games would last longer than 30 seconds!
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#38 WACOO

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Posted 20 October 2008 - 09:24 PM

retpaladins are quite hard to play, you need to know how to time your burst and CC, only the best can do that.
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#39 Guest_Alphatier_*

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Posted 20 October 2008 - 09:27 PM

Yes.

But in truth boomkins and mages are pretty much the only classes that have a chance 1v1 against a ret paladin.


moonkins do not stand a chance against any ret paladin that knows his class
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#40 Flarebrass

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Posted 20 October 2008 - 09:33 PM

moonkins do not stand a chance against any ret paladin that knows his class


How so? Typhoon and Trinket to get rid of him and force the Bubble, then it's the kiting game.
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