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The feral pvp spec of 80


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#1 pointbreak

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Posted 15 October 2008 - 11:38 PM

http://www.worldofwa...000000000000000

New standard feral arena spec

It comes down to shred vs mangle spec (I have opted against PI since it no longer increases your chance to resist aoe effects like aoe fear/novas) But this spec (shred) allows for incredible, almost OP burst with the shred glyph + bleed damage buff.

Edited by pointbreak, 04 November 2008 - 03:58 PM.

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#2 Pirated

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Posted 16 October 2008 - 01:33 AM

Get primal tenacity please.
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#3 Cowazon

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Posted 16 October 2008 - 03:59 AM

Considering the fact that Ret Paladins can get both Divine Storm and 20sec HOJ at lvl80, it would be crazy to not get Primal Tenacity.
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#4 summlan

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Posted 16 October 2008 - 12:14 PM

drop shredding attack and get imp. mangle.

il probably go with this for now
http://www.wowhead.c...scbdbeR0cuAo0xc

and at 80
http://www.wowhead.c...bdbjRhcuAo0Eczb

i do 2vs2 with a healer btw.

Edited by summlan, 16 October 2008 - 12:19 PM.

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#5 Pirated

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Posted 16 October 2008 - 04:33 PM

uh huh, and get those points from where

and no, im not dropping the extra 4% crit for 20% less damage in a stun, maybe worth it if your resto but your not a squishy bitch as feral

ret pallies will be nerfed very soon anyway

Cat form is a squishy bitch. Primal tenacity is an outstanding talent.
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#6 Zanny

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Posted 16 October 2008 - 05:01 PM

ppl QQed about mace stuns for 2 years and it took 2 years for that to get nerfed.

How fun will it be having ret pallies chain critting for 15k for the next 2 years?
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#7 Clyro

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Posted 16 October 2008 - 05:21 PM

uh huh, and get those points from where

and no, im not dropping the extra 4% crit for 20% less damage in a stun, maybe worth it if your resto but your not a squishy bitch as feral

ret pallies will be nerfed very soon anyway

The fear reduction is very strong as well.
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#8 Disstance

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Posted 18 October 2008 - 04:33 AM

I'd take 3 out of King of the Jungle for Primal tenacity.
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#9 Azoth

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Posted 18 October 2008 - 05:18 AM

I'd take 3 out of King of the Jungle for Primal tenacity.


King of the jungle is a pretty needed talent. The bear burst is quite incredible with +15% damage and you can pull some great combos in cat with the energy as well. If anything is removed for tenacity, it would have to be predatory instincts.
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#10 Disstance

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Posted 19 October 2008 - 10:14 AM

"Bear burst"


I'm definitely not building a spec around bear burst. The energy return is awesome but not worth not having PT, IMO. With PT you can afford to stay in cat longer, as taking 30% less damage while stunned means being caught in cat with a kidney/hammer isn't as devestating.


PI I'm not sure about, though.

Edited by Disstance, 19 October 2008 - 11:19 AM.

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#11 Azoth

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Posted 19 October 2008 - 06:01 PM

"Bear burst"


I'm definitely not building a spec around bear burst. The energy return is awesome but not worth not having PT, IMO. With PT you can afford to stay in cat longer, as taking 30% less damage while stunned means being caught in cat with a kidney/hammer isn't as devestating.


PI I'm not sure about, though.


With savage fury affecting bear abilities it does do quite a bit of damage. Of course it's not the optimal form to be doing damage in, but we all know how easily it is to be forced into it.

PI I'm on the fence about as well. It seems like a much more PvE oriented talent, especially since it isn't avoidance but a damage reduction to aoe now.
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#12 Pedocows

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Posted 19 October 2008 - 06:11 PM

Do we even need imp mangle?
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#13 Pirated

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Posted 20 October 2008 - 12:27 AM

Don't write off the 60 energy return, that's quite a bit of burst as well.

PI has always been lackluster, but most players consider +critical damage talents to be "must haves."
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#14 Disstance

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Posted 20 October 2008 - 01:40 AM

This is probably a retarded question, but the tooltip for PI confuses me a bit, does it only effect white melee crits or ALL melee crits?


If it only effects white damage then I definitely have no problem dropping it, but if its all melee crit damage then I'm still not sure =/
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#15 Disstance

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Posted 20 October 2008 - 01:41 AM

Do we even need imp mangle?

I've seen a few Ferals making builds around mangle spam, not taking shredding attacks, maxing out imp mangle, and some of them with 2 piece t6 to increase mangle efficiency further.


I tried it out and really didn't like it much, I like shred too much.
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#16 Pirated

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Posted 20 October 2008 - 01:58 AM

This is probably a retarded question, but the tooltip for PI confuses me a bit, does it only effect white melee crits or ALL melee crits?


If it only effects white damage then I definitely have no problem dropping it, but if its all melee crit damage then I'm still not sure =/

I assumed it affects both...if it only helps white, I'll drop it in an instant.
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#17 Azoth

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Posted 20 October 2008 - 02:44 AM

It helps all crits as far as I know. A mangle based build doesn't seem very good for pvp where burst is far more important than sustained damage, and you don't really have the same concept of damage rotations.
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#18 Crew

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Posted 20 October 2008 - 01:58 PM

I'm not quite sure I understand... Why would speccing for imp. mangle mean you have to mangle spam? I've been trying it out for the mere fact that it's just less energy which gives you more energy for more shreds and other things.

I've been messing around with a crap load of different feral builds, so I'm still not sure what I even like right now anyways.
Don't get me wrong, the thought of people speccing for a mangle spam build is highly unappealing to me.

I've just found the combination of:

pounce > mangle > shred > tiger's fury > shred > shred to be kind of fun for opening burst. D:

Having imp. mangle gives you exactly 42 energy for the third shred, but I guess it doesn't matter either way since you would have to wait for energy to return for a finisher. :s

God damnit, now I have to go make more specs.

Edited by Crew, 20 October 2008 - 02:00 PM.

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lolwut

#19 Dooky

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Posted 20 October 2008 - 02:34 PM

http://www.wowhead.c...fbdbeRhfuAo0gcz
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#20 Azoth

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Posted 20 October 2008 - 05:20 PM

I'm not quite sure I understand... Why would speccing for imp. mangle mean you have to mangle spam? I've been trying it out for the mere fact that it's just less energy which gives you more energy for more shreds and other things.

I've been messing around with a crap load of different feral builds, so I'm still not sure what I even like right now anyways.
Don't get me wrong, the thought of people speccing for a mangle spam build is highly unappealing to me.

I've just found the combination of:

pounce > mangle > shred > tiger's fury > shred > shred to be kind of fun for opening burst. D:

Having imp. mangle gives you exactly 42 energy for the third shred, but I guess it doesn't matter either way since you would have to wait for energy to return for a finisher. :s

God damnit, now I have to go make more specs.


It's not so much that you'd be forced into a mangle spam style of play, it's that you'd be taking points away from other talents which are far generally better for PvP.
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