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#1 Rapture

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Posted 09 September 2008 - 04:14 AM

We're getting very excited about BlizzCon this year and luckily we have been given the opportunity to give away 4 BlizzCon Passes to you guys! That means its time for another competition.

This time around you will be competing for a pass to the sold out BlizzCon 2008 in Anaheim, California! BlizzCon will be October the 10th-11th.

Here is how you enter:
1) Make sure you can come.
2) Reply to this thread with the question you would ask at the WoW PVP Panel. We will randomly select 4 question posters as winners of the passes (with the caveat that sarcastic, nonsensical, or otherwise nonconstructive questions will be thrown out automatically).

This is a fast competition and will only last One Day! So, Read the rules completely before competing and good luck! If you have any questions about BlizzCon times, location, Goody Bags (Polar Bear Mount anyone?), etc., please check out the Official BlizzCon FAQ.

Important Rules!
  • If you enter the competition by posting a question, you MUST be able and willing to attend BlizzCon. The invites are not transferable and will be waiting at the convention center with YOUR name on them.
  • All questions must be in by Midnight Eastern Time on September 10.
  • You Must Be Older than 13 to goto BlizzCon on your own.

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#2 Deanski

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Posted 09 September 2008 - 04:29 AM

Are there any major changes to PVP gear in Wrath, such as how resilience and more stamina was added to PvP gear in The Burning Crusade?

Edited by Deanski, 09 September 2008 - 04:33 AM.

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#3 Cahzriel

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Posted 09 September 2008 - 04:48 AM

How do you feel about melee and their current scaling w/ armor penetration vs casters and/or are there any plans to add a new BG?
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#4 Chassidy

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Posted 09 September 2008 - 04:56 AM

Are there any plans to make the honor grind less time consuming in wotlk. Are there still PVP items (resil capes) that require badges/other pve equivalent tokens to obtain.
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#5 Mvc

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Posted 09 September 2008 - 05:25 AM

Are there any future plans for adding a Spectator mode for Arena?
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#6 Guest_Wickler_*


Posted 09 September 2008 - 05:34 AM

Are there any plans to try to create a balanced feel to enable different class specs for all classes?

Example, we see that there is possible chance that Warriors can either be Fury or Arms in arena in the future, but what about Druids only being healers currently instead of being full moonkins/ferals.
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#7 Ckasper

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Posted 09 September 2008 - 07:12 AM

Do you believe the new arena feature, "Moving Obstacles", wouldn't go directly against your new "Remove all RNG" from the game. Example: Mace stun removed.

And also; do you consider removing any of the other RNG systems in WOTLK, that ATM is considered a huge factor to wethever you would win an arena game, or not.

Edited by Ckasper, 09 September 2008 - 07:41 AM.

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#8 NeroMaelstrom

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Posted 09 September 2008 - 08:53 AM

What are your plans to deal with how powerful CC is in the 2v2 and 3v3 arena brackets, to the point where CC heavy teams can dominate the bracket with the exception of double melee teams which just overwhelm casters?
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#9 PhasedOut0607

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Posted 09 September 2008 - 09:17 AM

The 5v5 bracket is generally considered a "dead bracket". How severe of a problem is this compared to other Arena brackets, and how do you plan on creating more activity within this bracket? (incentives, etc).
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#10 Neokrebs

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Posted 09 September 2008 - 10:47 AM

Will world PVP still be consider a Dead thing and only meant for a few people to do every so often? Will their be a reward or point to attack a major city or area?
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Living the Glory Days.

Season 3:

*Old name


Previously on Bloodhoof,Muradin

#11 onkoar

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Posted 09 September 2008 - 11:12 AM

Will Paladins actually be viable in 3v3 arena now?
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#12 Mujica

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Posted 09 September 2008 - 11:20 AM

Do you, blizzard, plan on or are at least considering creating a server purely for arena where your character can only arena but starts at max level with all of its gear available to it for those who only play the game to arena?
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#13 Tahaa

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Posted 09 September 2008 - 11:41 AM

How do you plan to manage melee scaling in wotlk, vs casters and healers?

Spectator mode, and "arranged" skirmishes?

A way to be able to play with everyone without shitting on ratings. I've got 3 brothers who play wow, a g/f who does too, and I'm almost forced to cast some aside or play a not that much alive bracket, with a not that much good comp, and which most of us dislike (5s)? We understand the necessity of PR and stuff, but even if it's family in my case, I'm betting most of us don't have the 1-2 friends, and don't like to play the 1-2 comps for the rest of eternity...

More pvp dailies, I don't pve at all and maxing my shattered sun/ogri'la rep bores me?
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#14 RichardAlpert

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Posted 09 September 2008 - 11:53 AM

Do you plan to have an Arena Tournament Realm at all time to aim more and more the e-Sport scene for WoW? Of course, players have to pay money to play on that realm.

If so, do you plan to make more tournaments, like all 3 months with less money prizes and then big ones with bigger money prizes?
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#15 Kewpa

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Posted 09 September 2008 - 11:57 AM

Do you have any plans on making arena actually fun and not just an RNG battle?
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#16 Woof

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Posted 09 September 2008 - 12:09 PM

You are in the process of making all hybrid specs viable, would this not make "pure" classes less desirable to play as they can not change their role and playstyle with a single respec and a few armor pieces?
If so, how do you plan to address this?

Edited by Woof, 09 September 2008 - 12:11 PM.

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#17 Saracens

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Posted 09 September 2008 - 01:21 PM

In the expansion is there plans to add extra incentive such as a token based reward system for repeating multi bracket gladiators? Such as tokens people could earn from obtaining gladiator to buy ground mounts and novelty items.
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#18 Ren

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Posted 09 September 2008 - 03:15 PM

Ranked BGs were once mentioned, what's the status on those?
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#19 Ueunaydar


Posted 09 September 2008 - 04:59 PM

In Wotlk it seems as though RNG is being scaled down in terms of deciding the outcome of an arena match (removal of mace stun, reduced stun duration, etc.). If the goal is to make arena's less RNG based and more skill based, what other measures are being taken to prevent this from happening?
Taking a bad fear for example can decide the outcome of a match if the pathing is poor; perhaps make fear where the target remains stationary?
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#20 Lukn

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Posted 09 September 2008 - 05:07 PM

Do you plan on resizing the Tauren melee hit box? If so, can i reroll orc?
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