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Hotfixes: May 1


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#1 Vanguards

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Posted 02 May 2017 - 06:29 AM

Hotfixes: May 1
 

Official Blizzard Quote:

Hotfixes
Classes

  • Demon Hunter
    • Bladedancer's Grace now correctly improves the critical strike damage of Death Sweep.
  • Priest
    • Fixed an issue where Guardian Spirit sometimes fails to trigger on fatal damage.
  • Shaman
    • Purge mana cost reduced by 20%.

Dungeons and Raids

  • All raid adjustments will take effect with restarts in each region.

The Nighthold

  • Grand Magistrix Elisande
    • Slow Time Zones now last 70 seconds on all difficulties (was 60 seconds).
    • Fast Time Zones now last 35 seconds on all difficulties (was 30 seconds).
    • Damage from Arcanetic Ring reduced to 3 Million on Mythic difficulty (was 3.6 Million).
    • Elisande health decreased 5% on Mythic difficulty.
  • Gul’dan
    • Gul'dan's health has been reduced by 5% on Normal, Heroic, and Mythic difficulties.
    • Fel Lord Kuraz'mal and D'zorykx the Trapper's health has been reduced by 10% on Normal, Heroic, and Mythic difficulties.
    • Inquisitor Vethriz's health has been reduced by 10% on Normal and Heroic difficulties.
    • Azagrim, Beltheris, and Dalvengyr's health has been reduced by 10% on Heroic difficulty.
    • Chaos Seed missile travel speed decreased slightly on Mythic difficulty.
    • Parasitic Wound damage decreased by 10% on Mythic difficulty.

Event

  • The Children's Week quest "Auchindoun and the Ring of Observance" can now be completed.
  • Orphan Whistles can now be used in battlegrounds.

Items

  • Killing bosses in Cathedral of Eternal Night will now activate the Burden of Power set bonus from Return to Karazhan.

Player versus Player

  • “Something Different” now requires 1 Brawl victory to complete (was 3 Brawl completions)
  • “Something Different” now rewards a Soldier’s Legacy token (was a Glory of the Melee).

Classes

  • Hunter
    • Marksmanship
      • Windburst no longer displays ground effects during Arena matches in Blade's Edge Arena.
  • All PvP class changes below will take effect with maintenance in each Region.
    • Druid
      • Restoration
        • PvP template Mana regeneration reduced by 10%.
        • Overgrowth mana cost increased by 33%.
        • Deep Rooted now refreshes Rejuvenation, Regrowth, and Wild Growth on targets below 20% health in PvP situations.
    • Mage
      • All specs
        • Temporal Shield can no longer be cancelled before its duration expires.
    • Monk
      • Mistweaver
        • PvP Template Versatility increased by 30%.
    • Priest
      • Holy
        • Flash Heal healing increased by 60% in PvP situations.
    • Warlock
      • Demonology
        • PvP template Stamina reduced by 15%.
        • Soul Skin increases Soul Link's split to 30% in PvP situations (was 40%).
    • Warrior
      • Arms
        • Duel's duration reduced to 6 seconds (was 8 seconds).
        • Duel's cooldown increased to 60 seconds (was 25 seconds).
        • Disarm's duration reduced to 4 seconds (was 6 seconds).
        • Disarm's cooldown increased to 45 seconds (was 30 seconds).


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#2 merifyo

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Posted 02 May 2017 - 09:08 AM

lol ... where is holy pala nerf... even Athene aka backpedaler aka clicker can reach around 2.5k cr cos of melee wings (every 1 min for 25 sec-> full hp) and aura mastery (every 45 sec-> 1heal to full hp). Ye better nerf demo locks which class no one plays. NICE GAME YOU HAVE BLIZZARD

 

PS: RIP my WLS dream !


Edited by merifyo, 02 May 2017 - 09:35 AM.

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#3 xogen

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Posted 02 May 2017 - 09:57 AM

Ye man WTF Demo was a glass cannon and they nerfed their survivability??????????????


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#4 merifyo

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Posted 02 May 2017 - 10:08 AM

Hahaha dk said that who has thousands defs xd Btw blizz should nerf demo locks but season a go ... now every jungle php can one shot demo ... 


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#5

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Posted 02 May 2017 - 10:33 AM

no shadow priest nerfs? no ele instant burst nerfs? wtf


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#6 Call Me Teranaye

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Posted 02 May 2017 - 10:46 AM

Wtf man really blizzard..?


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#7 Blexone

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Posted 02 May 2017 - 10:55 AM

Temp shield Change is stupid
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#8 merifyo

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Posted 02 May 2017 - 11:00 AM

Holinka plays jungle with holy pala #confirmed #boostificated


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#9 watchmepwn

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Posted 02 May 2017 - 11:37 AM

Rip temp shield.
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#10 asdjbasf122

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Posted 02 May 2017 - 12:38 PM

Jungle needs nerfed to balance out any hotfixes tbh.


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#11 KaelenaXOXO

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Posted 02 May 2017 - 01:00 PM

:warrior: :mage: :druid: :( 

Some of the nerfs are justified. Temp shield is stupid, but I'm really surprised that a few other classes didn't make the list.


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#12 stefan289

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Posted 02 May 2017 - 01:06 PM

Good nerfs, hopefully jungletards are next


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#13 ottishen

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Posted 02 May 2017 - 01:29 PM

Good changes, we'll see what happens next.

 

These changes seems to be focused on preventing the dampening meta, which is probably why jungle was left untouched for now.


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#14 asdjbasf122

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Posted 02 May 2017 - 01:29 PM

Good nerfs, hopefully jungletards are next

 

destro needs nerfed imo too... anyone can play it imo.

 

 

ayyylmao


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#15 Refren

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Posted 02 May 2017 - 02:00 PM

buff dmg by 10% ty blizzard so i dont have to play 30% damp every single game 


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#16 merifyo

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Posted 02 May 2017 - 02:24 PM

buff dmg by 10% ty blizzard so i dont have to play 30% damp every single game 

Hunter said that xd hahahahaahhaahahahahahaha


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#17 Refren

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Posted 02 May 2017 - 02:35 PM

Hunter said that xd hahahahaahhaahahahahahaha

dafuq is that even supposed to mean? demo locks are just as good/better than hunters rofl 


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#18 merifyo

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Posted 02 May 2017 - 02:38 PM

it means jungletardcomps are broken


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#19 Gimotqt

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Posted 02 May 2017 - 02:39 PM

at least we are not winning arenas by tanking dmg for 30mins with 45s cd oneshot mechanics


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#20 Refren

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Posted 02 May 2017 - 02:39 PM

it means jungletardcomps are broken

you do know demo lock won last tournament without dropping a single series (think they lost 2 games in total or something) 

 

not saying jung isnt t1/broken or w/e but ure a fucking demo lock 


Edited by Refren, 02 May 2017 - 02:40 PM.

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