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Fire crits feel unresponsive


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#1 Mantraz

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Posted 06 April 2017 - 09:47 PM

Hi guys,

 

I feel like in instanced PvP fire crits are unresponsive this expansion? Like in PvE I'll immediately get hot streak and heating up after crits, but in PvP it feels like I need to verify my crit with 15 servers before I get a response.

Anyone else feel this way?


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#2 Dizzeeyo

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Posted 06 April 2017 - 09:50 PM

Hi guys,

 

I feel like in instanced PvP fire crits are unresponsive this expansion? Like in PvE I'll immediately get hot streak and heating up after crits, but in PvP it feels like I need to verify my crit with 15 servers before I get a response.

Anyone else feel this way?

yup, not just you

 

fire spells in pve have a forced impact time that ignores the spell animation to make procs feel smooth, feels like that was turned off for pvp this expansion for some reason


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No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)


#3 watchmepwn

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Posted 07 April 2017 - 09:26 AM

This has always been in place imo
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#4 doublejump

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Posted 07 April 2017 - 08:51 PM

fire has always felt slower in pvp, but i feel like it's much better now that fire blast can be used while casting and u also have guaranteed phoenix flames crits


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