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Spirit link nerf


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#41 Atosy

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Posted 06 February 2017 - 02:19 AM

nerf healing touch, nerf disc aoe saving grace, nerf mw passive nonkickable healing, thx

 

oh yeah, and buff affli pls


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#42 chobi0ne

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Posted 06 February 2017 - 02:32 AM

if u move like 6 yards u can get out of the 50% MS. Sorry it takes some awareness for you. Blizz should remove awareness all together in pvp am I right>?  Also Destro lock have always had 3 schools and you want to cry about it now  all of a sudden? Pretty sure most casters have 2 schools they get to use if they get locked in one. 
 
Sure 1 Min wall okay. So what do u do for the rest of the 52 secs u have 2 melee humping ur leg? Trust me healing a destro lock is pretty fukin hard compared to demo/afflic. Ask any healer.

Affli got 1 school. You can't even activate your artifact weapon when interrupted to use empowered healthstone isn't it?

Spam fears outside of your wall, bait interrupts, apply fel fissure, stay in place and let them die in -50% healing.
Dispels? Do you even care about dispels as destro? Now think about affli and how dispels and especially decurse hurts it.

I don't see what are you trying to achieve here, probably you are just a troll and I got baited lol.

Edited by chobi0ne, 06 February 2017 - 02:33 AM.

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#43 Angrypiexx

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Posted 06 February 2017 - 03:42 AM

nerf healing touch, nerf disc aoe saving grace, nerf mw passive nonkickable healing, thx
 
oh yeah, and buff affli pls


priest clearly dominating the ladder: nerf pls
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#44 ichor

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Posted 06 February 2017 - 05:28 AM

 

oh yeah, and buff affli pls

 

 

No thanks, keep affli 123spam face down in the dirt, buff demonlocks!


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#45 zzatbrah

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Posted 06 February 2017 - 11:59 PM

nerf healing touch, nerf disc aoe saving grace, nerf mw passive nonkickable healing, thx

 

oh yeah, and buff affli pls

hehe nerf healing touch without making rejuv tick for more than 20k yeye nice idea 8)


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#46 Atosy

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Posted 07 February 2017 - 12:11 AM

hehe nerf healing touch without making rejuv tick for more than 20k yeye nice idea 8)

???


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#47 chobi0ne

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Posted 07 February 2017 - 04:27 AM

  • Spirit Link's damage can no longer be mitigated by Absorption effects.


RIP Shadowplay dream.

Edited by chobi0ne, 07 February 2017 - 04:33 AM.

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#48 Caricya

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Posted 07 February 2017 - 05:49 AM

hmm, fresh fixes and still didnt touch Healing Touch etc, Holunka's children playing RMD, ok i got it


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#49 asdjbasf122

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Posted 07 February 2017 - 08:02 AM

hehe nerf healing touch without making rejuv tick for more than 20k yeye nice idea 8)

 

your time will come.


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#50 Abidalzim

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Posted 08 February 2017 - 02:21 AM

Imagine if resto druids could be human/orc. :D


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Zaka pa te če naja morš te ne, te pa če pa te ne čuj, kaj te to te je, ne?

#51 Ventux

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Posted 08 February 2017 - 08:57 AM

Imagine if resto druids could be human/orc. :D

 

 

dont give them ideas please


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#52 asdjbasf122

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Posted 08 February 2017 - 01:18 PM

honestly there is a really simple solution to all of this. Play druid. Play anything that is OP. Everything is easy to learn now. Learn it. Stop cyring. FOTM power.


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#53 Abidalzim

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Posted 09 February 2017 - 12:39 AM

dont give them ideas please

I just thought of how they could improve blade's edge arena even more. They could make the bridge higher, so if you jump down and you don't have slow fall or dh wings, you take fall damage.

 

Could add little elevators at the side, like those in thunder bluff.


Edited by Abidalzim, 09 February 2017 - 12:40 AM.

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Zaka pa te če naja morš te ne, te pa če pa te ne čuj, kaj te to te je, ne?

#54 chobi0ne

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Posted 09 February 2017 - 08:56 AM

Could add little elevators at the side, like those in thunder bluff.

Ring of Valor

ss12.jpg

Edited by chobi0ne, 09 February 2017 - 08:57 AM.

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#55 xogen

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Posted 10 February 2017 - 05:20 AM

Please let me have ring of valor. S5, arcane ret, pop all cds with mirror images and spam arcane blast when the elevator is up, no mercy for the enemy. 1400 dream feels good.
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#56 Angrypiexx

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Posted 10 February 2017 - 02:22 PM

the idea of los moving is pretty cool tbh. like imagine arenas where the columns /pillars go up and down. There is always a los but you can't camp it like a mongoloid. dunno, i believe it would make the game a bit more dynamic 


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#57 Atosy

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Posted 11 February 2017 - 12:50 AM

the idea of los moving is pretty cool tbh. like imagine arenas where the columns /pillars go up and down. There is always a los but you can't camp it like a mongoloid. dunno, i believe it would make the game a bit more dynamic 

They initally made Blackrook Hold 3 rooms constantly opening and closing with the gates. Idk why they changed it.


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#58 chobi0ne

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Posted 11 February 2017 - 09:36 AM

Are you joking guys? Dafooq. RoV was terrible lol.
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#59 Angrypiexx

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Posted 11 February 2017 - 10:56 AM

Are you joking guys? Dafooq. RoV was terrible lol.


the last version of it (not starting with elevators) was not as bad as this black rock bullshit map. hello runnin around the room entrances and monk teleport gods
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