This was actually something I totally neglected to mention.
I'm looking at a mixture of stats at 877 iLvL vs like 871 with all Vers/Mastery gear.
Currently, I'm leaning towards the higher item level, but have wanted second and third opinions on the matter.
tl;dr gear in pvp instance has 0 stats, game just counts its ilvl to calculate ur template stats no matter if gear has 1000000 versa or 0 , both items are equal in pvp if their ilvl is same, so ur goal is higher ilvl even intelect items for pvp instances(arena/bg)
stat templates means.. for example base versa is 10 % for surv hunters(and lets say its 1000 in pure numbers, and function is linear with no drs and stuff just y=0.01x) /// i dont know the real numbers my sub is off, its just to show the nature of this shit
1) u have 850ilvl gear with 100% versa
2) is 900ilvl with 0 % versa
in pvp instance ull have (base ilvl is 800 for every char, 10average ilvls = stat increase of 1%)
1) 10% versa x 1.05 = 1000x1.05=1050 versa which is 10.5% NOT 100% + those 10.5% or anything like that just 10.5%
2) 10% versa x 1.1 = 1000x 1.1 = 1100 versa which is 11% not 0%+ 11% ... just 11%
and its so hard to get better secondary stats because the numbers are so low compared to ur primary stats so u wont even see difference in there
Edited by Gimotqt, 02 January 2017 - 08:10 PM.