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Disc improvement without crazy changes


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#41 zenton

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Posted 15 August 2017 - 08:35 AM

How can people ask for more prune ... :mad:

 

How does a reduced Stun duration equal to prune?  :huh:

 

On the other had, what they really should do (and this is no new idea) is grant interrupt protection/reduction if you successfully fake an interrupt.  Reward skillful play. F.e. a pvp talent, "if an interrupt lands at you while not casting, the effect of all incoming Interrupts is reduced by 75% for 3 sec" - might be considerable to give it for all casters/healers.


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#42 sorrypriest

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Posted 15 August 2017 - 01:42 PM

How does a reduced Stun duration equal to prune?  :huh:

 

On the other had, what they really should do (and this is no new idea) is grant interrupt protection/reduction if you successfully fake an interrupt.  Reward skillful play. F.e. a pvp talent, "if an interrupt lands at you while not casting, the effect of all incoming Interrupts is reduced by 75% for 3 sec" - might be considerable to give it for all casters/healers.

 

Well, if you put Interrupts and stuns in 1 DR its obviously a prune. Already the fact that they put MC and fear in1 DR pisses me off... Less ways to cc for me as priest.

 

Anyways, what the game really needs are outplay mechanics. More spells in generell. You can balance it how you want but the game itself won't be enjoyable at all without class/game depth.


Edited by sorrypriest, 15 August 2017 - 01:43 PM.

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