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Upcoming Hotfixes - 11/15/2016


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#1 Vanguards

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Posted 15 November 2016 - 01:27 AM

Upcoming Hotfixes - 11/15/2016

 

Official Blizzard Quote:

Withthis week’s maintenance period, we plan to apply several hotfixes to classes (particularly in regards to PvP balance) and item rewards. We’d like to share with you a preview of those changes, along with some insight from the development team.

Classes

Priest
Shadow: Voidform’s Insanity drain now begins at 8 Insanity per second (down from 9), but will increase at a 10% faster rate
Developers’ Notes: We want to reduce the maximum amount of time that Surrender to Madness can be maintained, without significantly impacting Shadow otherwise. Our intent in this hotfix is that it’s still effective to use Surrender similarly to how it is currently used, but that its maximum potential in ideal situations is slightly less extreme.

Items
All Legion Legendary items have had their item level increased by 15. This change will be applied retroactively.
All items from the Trial of Valor have had their base item level increased by 5. This change will be applied retroactively.

PvP
(Note: The changes listed in this section only apply in PvP situations)

Death Knight
Frost: Strength reduced by 10%
Blood: Blood Boil no longer has its damage reduced in PvP (was previously reduced by 70%)
Developers’ Notes: Frost Death Knight damage continues to be higher than we’d like following the changes in Patch 7.1. For Blood, we no longer feel the damage reduction on Blood Boil is necessary. We plan to make a broader set of changes for them (and other tanks) in Patch 7.1.5.

Druid
Feral: Rake damage reduced by 20% in PvP
Developers’ Notes: We like that Feral Druids can apply a lot of spread pressure through their bleeds, but Rake’s damage feels out of line.

Mage
Fire: Intellect increased by 10%
Developers’ Notes: Fire Mages have simply fallen behind in terms of damage output, and we felt they needed an increase.

Paladin
Holy: Mana regeneration rate has been reduced by 23% while in a PvP instance
Holy: Avenging Crusader (Honor Talent) now costs 110,000 mana (previously had no mana cost)
Developers’ Notes: Holy Paladins are too mana efficient in current PvP gameplay. We’re reducing their overall regeneration, as well as adding a mana cost to Avenging Crusader, since it was essentially mana-free healing.

Rogue
Feint now reduces damage taken from player-cast area-of-effect spells by 30% (down from 50%)
Stamina for all Rogue specializations has been increased by 5%
Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate.

Shaman
Elemental: Stormkeeper now increases damage of Lightning Bolt, Chain Lightning, and Lava Beam by 100% against players (down from 200%)
Elemental: Intellect increased by 5%
Developers' Notes: Stormkeeper is at the center of a combination of cooldowns and procs that can cause extraordinarily high damage in a very short time. We're reducing its impact but increasing Elemental's damage overall to compensate.

Warlock
Affliction: The damage caused by dispelling Unstable Affliction has been increased by 100%
Destruction: Chaos Bolt damage bonus against players increased to 35% (was previously increased by 20%)
Developers’ Notes: Patch 7.1 changed the design of Unstable Affliction, and our initial tuning on the dispel damage was simply too low. For Destruction, we want spending Soul Shards on Chaos Bolt to feel rewarding when weighed against the alternatives.


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#2 Claynz

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Posted 15 November 2016 - 01:34 AM

This is soo good, Feral, DK nerf we all saw coming.. I like the Hpala mana nerf aswell it might make other healers more appealing. 

 

UA buff, rise of the Warlocks... 


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#3 Vanguards

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Posted 15 November 2016 - 01:35 AM

Yea WoW will always have something "OP", but these fast changes should be appreciated imo.


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#4 Sosseri

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Posted 15 November 2016 - 01:41 AM

the rise of lsd/lsd2...


Edited by Sosseri, 15 November 2016 - 01:52 AM.

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#5 KPul

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Posted 15 November 2016 - 01:42 AM

Why arent they fixing the reverted Purity of Heart hotfix?

 


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#6 FeralNisse

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Posted 15 November 2016 - 02:02 AM

the rise of lsd/lsd2...

Please no


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#7 Freshqtz

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Posted 15 November 2016 - 02:12 AM

Kinda funny they buffed rogue stamina 5% after nerfing it quite a bit a few weeks ago. I get the feeling that with some of these changes they just pick a random % to nerf/buff something without doing any thorough testing and just "fix" it later when they realize they overdid something. Then again frequent changes are much better than no changes at all.


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#8 justicecute

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Posted 15 November 2016 - 02:26 AM

unsubbed ret with 10 days left to play on his acc lf retls /w me


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i sold my account zeynaa isnt mine anymore


#9 Wallirik

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Posted 15 November 2016 - 02:30 AM

unsubbed ret with 10 days left to play on his acc lf retls /w me

try survival/ret


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#10 Cutiexirl

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Posted 15 November 2016 - 02:52 AM

nvm


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#11 xogen

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Posted 15 November 2016 - 03:10 AM

WW monks. :) See ya guys camping my gladiator I played with DK DH monk. Thanks to walking dead for nerf to my class! <3


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#12 Claynz

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Posted 15 November 2016 - 03:15 AM

How much damage does UA dispel deal atm when dispelled before this goes live?


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#13 xogen

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Posted 15 November 2016 - 03:34 AM

How much damage does UA dispel deal atm when dispelled before this goes live?

Laughable damage after 7.1. I'd guess somewhere between 50-150k.


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#14 Aylien

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Posted 15 November 2016 - 05:33 AM

The most inspiring hotfixes ever since legion.
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#15 Aylien

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Posted 15 November 2016 - 05:37 AM

the rise of lsd/lsd2...


I dunno really, how could affli lock take the place of spriest?
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Posted 15 November 2016 - 05:59 AM

20% on rake is not enough

they should've gotten -10% agility too, but Holinka can't touch his precious main


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#17 Doomqt

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Posted 15 November 2016 - 06:17 AM

that elemental nerf.... only burst we can output is gone lol


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#18 panooc

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Posted 15 November 2016 - 07:15 AM

FIX GROUNDING TOTEM  YOU FUCKS


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#19 justicecute

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Posted 15 November 2016 - 07:35 AM

try survival/ret


I played phs my entire life enough is enough. I dont want to talk to hunters ever again
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#20 Xonika

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Posted 15 November 2016 - 07:48 AM

I played phs my entire life enough is enough. I dont want to talk to hunters ever again

?


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