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Double Feral Blacklist


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#1 Zanryu

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Posted 07 November 2016 - 01:12 PM

What has wow-arenas come to?
People are stacking overpowered classes together for there first glad or r1? this is so disgusting, ferals with duelist exp from wod and before and now are safe glad maybe even rank one? also people playing playing double balance druid mayb safe rankone again. 1 week after the class was nerfed, and those players dont touch there charr's until season is over, everyone of these class stacking abusing tards, broken classes for the short time they are available, they get there glad/rankone? but everyone is gonna know your name, how cool is it to have a glad/rankone title, when legit you have gotten it in such a disgusting way, abusing the fact that your class is legit "Broken" rating hungry dogshit players.!
Same class/spec stacking should not be possible, tittles will be given out to players who abused the 1-2 weeks when there was a broken class/spec, this could go on, blizzard is constantly making changes to wow pvp, buffing nerfing classes. It will end up being such a huge amount of players who abuse these moments, and alot of random people will sudenly be glad/rankone. Remove same class/spec stacking this could go on!!
 
Feel free to write down any name's of the abusers stacking the same Class/spec - Double aka feral.    :ph34r:  :ph34r:  :ph34r:

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#2 Knaittiz

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Posted 07 November 2016 - 01:17 PM

again, its blizzards fault 

 

or if you wanna go deeper its your fault for playing pvp in a pve game  :duckers: kappa


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#3 waniqutie

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Posted 07 November 2016 - 01:17 PM

Its not their fault, of course people will go where the fence is low.


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#4 Filthpig

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Posted 07 November 2016 - 02:29 PM

Its not a new thing. I think most people get their first title from a fotm comp. play what's good if you want to win.
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#5 Hendie

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Posted 07 November 2016 - 02:39 PM

Winners focus on winning, loosers focus on others.


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#6 Duduferalul

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Posted 07 November 2016 - 03:13 PM

its a bug the 15% physical damage when rip is up (trait from weapon) is stacking up to 30% when they both add rip to the target.


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#7 Guiltyas

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Posted 07 November 2016 - 03:17 PM

A ) it's not 15% increased damage, it's 15% increased armor penetration, which (if i remember my WOTLK maths) works out to a 4% or so physical damage increase (this does not apply to bleeds since they allready penetrate armor)

B ) do you have a source for it stacking from multiple ferals?, cause it certainly doesn't work that way in pve, so would be interesting to find out it works that way in pvp


Edited by Guiltyas, 07 November 2016 - 03:17 PM.

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#8 Blexone

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Posted 07 November 2016 - 03:55 PM

at least we know whats the next specc to be overnerfed :)


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#9 Atosy

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Posted 07 November 2016 - 04:50 PM

Ye blacklist ferals because they play the broken fotm comp just like you all do with your rmd/turbo/godcomp/lsd/wwdk. The bias is real lol.


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#10 Maleficent

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Posted 07 November 2016 - 05:20 PM

Ye blacklist ferals because they play the broken fotm comp just like you all do with your rmd/turbo/godcomp/lsd/wwdk. The bias is real lol.

I don't think the OP's issue stems from Ferals just being broken, but more so that stacking them in a comp is a very viable option; which it almost appears to be optimal, not just viable. Stacking the same class (or spec) means you lose out on something another class can bring. There is obviously an issue if double Feral/Healer is the meta. Sure an RMD would CC me endlessly and an LSD would turtle and win via attrition, but they didn't stack. 

 

Feel free to flame me. :)


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#11 Siuox

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Posted 07 November 2016 - 06:17 PM

Ye blacklist ferals because they play the broken fotm comp just like you all do with your rmd/turbo/godcomp/lsd/wwdk. The bias is real lol.

for one day/week you feel like rogue mage do since 15 seasons


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#12 Atosy

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Posted 07 November 2016 - 06:51 PM

I dont feel like mage rog had any problems in all WoD or in 7.0.


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#13 pewpewpewdot

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Posted 07 November 2016 - 08:28 PM

gg the dream double feral at 3k


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#14 Atosy

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Posted 07 November 2016 - 10:34 PM

Also double monk at 3k! Nice game xd Suneky #1 player world!!!!44!!!4!


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#15 Xonika

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Posted 07 November 2016 - 10:50 PM

Also double monk at 3k! Nice game xd Suneky #1 player world!!!!44!!!4!

you're in no place to judge, but yes 90% of the top 50 are bad


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#16 Tsx

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Posted 07 November 2016 - 11:04 PM

burn in fire!


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#17 panooc

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Posted 08 November 2016 - 04:04 AM

just qued into bearclawdia  ( whoever that is) running double feral at like 2550 mmr, my rsham was at 21%  with earth shield LOS from both ferals and i died in one tick


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#18 Siuox

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Posted 08 November 2016 - 05:20 AM


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#19 Forseti

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Posted 08 November 2016 - 05:00 PM

A ) it's not 15% increased damage, it's 15% increased armor penetration, which (if i remember my WOTLK maths) works out to a 4% or so physical damage increase (this does not apply to bleeds since they allready penetrate armor)
B ) do you have a source for it stacking from multiple ferals?, cause it certainly doesn't work that way in pve, so would be interesting to find out it works that way in pvp


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#20 Jim_Jim

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Posted 08 November 2016 - 10:37 PM

They should increase their limitations on the teams.

You can't queue with more than one tank, or/and one heal. Well, not being able to queue with 2 same spec could solve it, and solve the future problems of OP classes.

 

Feral outside of double feral / heal are strong, but way more manageable.


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